Player Matchup

Yemoja
Yemoja
Gold I
Fear1631
Yemoja
Gold I
Level 140
God Stats
6W - 7L
1,618 SR
Queue Stats
119W - 118L
1,655 MMR
Solo
Kukulkan
Kukulkan
Gold V
Lasituacion94
Kukulkan
Gold V
Level 81
God Stats
5W - 2L
1,796 SR
Queue Stats
26W - 27L
1,673 MMR
Solo
Ullr
Ullr
Gold I
Ohgeezzy-_-
Ullr
Gold I
Level 105
God Stats
0W - 4L
1,290 SR
Queue Stats
151W - 145L
1,639 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
SenpaiCT
Sun Wukong
Gold IV
Level 73
God Stats
1W - 2L
1,256 SR
Queue Stats
20W - 21L
1,602 MMR
Solo
Mercury
Mercury
Platinum V
vendoavon22
Mercury
Platinum V
Level 139
God Stats
42W - 38L
1,640 SR
Queue Stats
111W - 120L
1,575 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 108
1,520 SR
1,629 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 129
1,474 SR
1,624 MMR
Ganesha
Ganesha
Platinum III
DarkMountain87
Ganesha
Platinum III
Level 153
God Stats
40W - 38L
1,580 SR
Queue Stats
117W - 111L
1,798 MMR
Party 1
Cernunnos
Cernunnos
Gold II
ITZChapotime7
Cernunnos
Gold II
Level 118
God Stats
16W - 20L
1,525 SR
Queue Stats
136W - 120L
1,615 MMR
Solo
Sol
Sol
Platinum III
MyNamesLenny
Sol
Platinum III
Level 128
God Stats
37W - 29L
1,737 SR
Queue Stats
276W - 254L
1,835 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold IV
SevenSoulzBR
Tsukuyomi
Gold IV
Level 145
God Stats
1W - 2L
1,204 SR
Queue Stats
244W - 258L
1,425 MMR
Solo
Vamana
Vamana
Gold III
leobiagioni
Vamana
Gold III
Level 101
God Stats
3W - 2L
1,323 SR
Queue Stats
97W - 98L
1,447 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Fear1631
Yemoja
12
1 / 5 / 1
7,431
437
4,570
12,129
6,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Lasituacion94
Kukulkan
13
1 / 2 / 1
7,890
464
7,379
5,513
1,857
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
1 / 3 / 0
8,029
472
6,006
11,983
3,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
SenpaiCT
Sun Wukong
15
0 / 1 / 0
8,777
516
9,430
15,158
9,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mercury
vendoavon22
Mercury
14
1 / 2 / 1
8,189
482
5,360
11,279
4,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
The MorriganGilgameshKing ArthurAthenaBakasura

VS

Bans
ScyllaChironNemesisFenrirCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 7
8,040
473
3,873
10,497
5,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
ITZChapotime7
Cernunnos
16
2 / 0 / 7
9,443
555
10,133
10,986
4,363
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 1 / 3
9,671
569
8,363
7,500
2,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
SevenSoulzBR
Tsukuyomi
16
3 / 2 / 5
9,641
567
5,624
11,527
4,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
16
2 / 0 / 0
9,360
551
10,160
14,877
11,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
13
13
Deaths
4
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
0
1
7
3.5
L
Yemoja
Fear1631
Yemoja
1
5
1
0.3
W
Cernunnos
ITZChapotime7
Cernunnos
2
0
7
5.5
L
Kukulkan
Lasituacion94
Kukulkan
1
2
1
0.75
W
6
1
3
7.5
L
1
3
0
0.33
L
Sun Wukong
SenpaiCT
Sun Wukong
0
1
0
0
W
Tsukuyomi
SevenSoulzBR
Tsukuyomi
3
2
5
2.75
W
Vamana
2
0
0
2
L
Mercury
vendoavon22
Mercury
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,745
Damage
38,153
56,062
Taken
55,387
26,269
Mitigated
29,077
13,345
Healing
29,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,873
0
0
3,785
10,497
5,989
0
3,157
7,340
21,998
0
L
Yemoja
Fear1631
Yemoja
4,570
966
1,306
2,255
12,129
6,434
0
3,682
8,193
22,943
0
W
Cernunnos
ITZChapotime7
Cernunnos
10,133
6,172
0
7,507
10,986
4,363
1,118
2,741
8,245
0
75,499
L
Kukulkan
Lasituacion94
Kukulkan
7,379
124
0
613
5,513
1,857
0
2,546
2,819
54,049
0
W
8,363
2,059
0
3,293
7,500
2,830
118
3,252
4,248
67,652
0
L
6,006
2,543
0
2,114
11,983
3,621
0
1,966
9,921
0
53,267
L
Sun Wukong
SenpaiCT
Sun Wukong
9,430
2,189
0
5,292
15,158
9,960
0
0
13,988
0
65,973
W
Tsukuyomi
SevenSoulzBR
Tsukuyomi
5,624
1,267
0
5,233
11,527
4,451
54
2,540
8,987
0
59,601
W
Vamana
10,160
2,948
0
9,748
14,877
11,444
0
259
14,237
0
63,569
L
Mercury
vendoavon22
Mercury
5,360
1,464
0
1,765
11,279
4,397
0
3,401
7,698
0
63,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,316
Gold Earned
46,155
492
Minions Killed
512
0
Camps Cleared
0
1,580,446
Distance Traveled
1,676,395
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,040
473
5
0
0
372,929
6
L
Yemoja
7,431
437
49
3
0
298,955
4
W
Cernunnos
9,443
555
145
9
0
293,132
0
L
Kukulkan
7,890
464
105
6
0
316,211
7
W
Sol
9,671
569
158
9
0
333,513
6
L
Ullr
8,029
472
100
6
0
267,042
3
L
Sun Wukong
8,777
516
129
8
0
336,225
2
W
Tsukuyomi
9,641
567
108
6
0
344,317
3
W
Vamana
9,360
551
96
6
0
332,504
4
L
Mercury
8,189
482
109
6
0
362,013
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role