Player Matchup

Fenrir
Fenrir
Kadaver35
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,265 Elo+
Party 2
Merlin
Merlin
Turnham
Merlin
Level 22
God Stats
1W - 2L
1,531 SR
Queue Stats
232W - 251L
1,423 Elo+
Solo
Ymir
Ymir
bulkinEZ
Ymir
Level 25
God Stats
1W - 2L
1,344 SR
Queue Stats
61W - 72L
1,454 Elo+
Solo
Ao Kuang
Ao Kuang
captaindenmark
Ao Kuang
Level 7
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 7L
1,190 Elo+
Party 2
Yemoja
Yemoja
kammerjunk
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,190 Elo+
Party 2
Team Averages
Level 14
1,475 SR
1,304 Elo+

VS

Team Averages
Level 38
1,526 SR
1,483 Elo+
Kukulkan
Kukulkan
Samanth1e
Kukulkan
Level 7
God Stats
6W - 7L
1,370 SR
Queue Stats
9W - 10L
1,423 Elo+
Party 1
Loki
Loki
gixte
Loki
Level 27
God Stats
5W - 4L
1,632 SR
Queue Stats
19W - 22L
1,429 Elo+
Party 1
Baron Samedi
Baron Samedi
slampann1337
Baron Samedi
Level 22
God Stats
2W - 1L
1,738 SR
Queue Stats
10W - 10L
1,423 Elo+
Party 1
Cernunnos
Cernunnos
verber37
Cernunnos
Level 11
God Stats
2W - 1L
1,577 SR
Queue Stats
2W - 1L
1,704 Elo+
Solo
Chaac
Chaac
ΞKayoΞ
Chaac
Level 122
God Stats
1W - 3L
1,315 SR
Queue Stats
16W - 17L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kadaver35
Fenrir
19
7 / 13 / 9
13,775
1,148
28,185
26,216
16,018
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Turnham
Merlin
17
2 / 7 / 8
11,752
979
10,301
18,009
5,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
19
2 / 4 / 13
12,066
1,006
9,167
20,302
24,340
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ao Kuang
18
9 / 16 / 9
13,047
1,087
20,720
29,363
11,011
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Yemoja
kammerjunk
Yemoja
18
1 / 7 / 13
12,400
1,033
10,112
14,286
14,932
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Samanth1e
Kukulkan
19
8 / 3 / 20
13,179
1,098
21,276
12,454
5,289
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
gixte
Loki
20
22 / 3 / 15
17,102
1,425
24,985
13,877
5,432
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
slampann1337
Baron Samedi
20
8 / 4 / 25
14,022
1,169
16,696
15,340
7,090
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
verber37
Cernunnos
19
1 / 6 / 18
12,388
1,032
12,687
15,907
5,893
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
ΞKayoΞ
Chaac
20
8 / 5 / 29
14,210
1,184
22,815
25,432
18,275
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
154
21
Kills
47
47
Deaths
21
52
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Kadaver35
Fenrir
7
13
9
0.88
W
Kukulkan
Samanth1e
Kukulkan
8
3
20
6
L
Merlin
Turnham
Merlin
2
7
8
0.86
L
Ymir
2
4
13
2.13
L
Ao Kuang
9
16
9
0.84
W
Loki
gixte
Loki
22
3
15
9.83
L
Yemoja
kammerjunk
Yemoja
1
7
13
1.07
W
Baron Samedi
slampann1337
Baron Samedi
8
4
25
5.13
W
Cernunnos
verber37
Cernunnos
1
6
18
1.67
W
Chaac
ΞKayoΞ
Chaac
8
5
29
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,485
Damage
98,459
108,176
Taken
83,010
72,264
Mitigated
41,979
11,564
Healing
18,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Kadaver35
Fenrir
28,185
9,893
0
1,158
26,216
16,018
0
9,061
17,155
0
41,984
W
Kukulkan
Samanth1e
Kukulkan
21,276
3,419
0
289
12,454
5,289
0
7,079
5,375
34,292
0
L
Merlin
Turnham
Merlin
10,301
1,025
0
0
18,009
5,963
0
3,153
14,856
60,719
0
L
Ymir
9,167
453
0
0
20,302
24,340
0
7,329
12,973
18,500
0
L
Ao Kuang
20,720
7,698
746
6,161
29,363
11,011
0
11,175
18,188
25,079
0
W
Loki
gixte
Loki
24,985
7,432
0
0
13,877
5,432
0
5,824
8,053
0
43,456
L
Yemoja
kammerjunk
Yemoja
10,112
2,792
2,871
628
14,286
14,932
0
7,254
7,032
28,085
0
W
Baron Samedi
slampann1337
Baron Samedi
16,696
3,094
2,613
3,720
15,340
7,090
0
8,134
7,206
40,167
0
W
Cernunnos
verber37
Cernunnos
12,687
7,549
585
2,017
15,907
5,893
0
8,828
7,079
0
40,113
W
Chaac
ΞKayoΞ
Chaac
22,815
5,643
0
9,613
25,432
18,275
0
20,435
4,997
0
35,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,040
Gold Earned
70,901
198
Minions Killed
224
1
Camps Cleared
10
1,093,916
Distance Traveled
1,117,837
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,775
1,148
22
2
0
256,328
0
W
Kukulkan
13,179
1,098
37
3
0
222,942
0
L
Merlin
11,752
979
107
9
0
201,664
1
L
Ymir
12,066
1,006
20
2
1
233,344
2
L
Ao Kuang
13,047
1,087
7
1
0
204,794
0
W
Loki
17,102
1,425
27
2
8
277,397
0
L
Yemoja
12,400
1,033
42
4
0
197,786
0
W
Baron Samedi
14,022
1,169
50
4
1
206,542
2
W
Cernunnos
12,388
1,032
82
7
1
193,691
0
W
Chaac
14,210
1,184
28
2
0
217,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role