Player Matchup

Nemesis
Nemesis
Jpwendy
Nemesis
Level 19
God Stats
5W - 1L
1,841 SR
Queue Stats
55W - 62L
1,454 Elo+
Solo
Yemoja
Yemoja
Kander
Yemoja
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 18L
1,410 Elo+
Solo
Olorun
Olorun
MartinLDU_420
Olorun
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 6L
1,249 Elo+
Solo
Persephone
Persephone
SailorPlüto
Persephone
Level 17
God Stats
16W - 10L
1,540 SR
Queue Stats
42W - 55L
1,355 Elo+
Solo
Pele
Pele
TheRochesFamily
Pele
Level 20
God Stats
34W - 32L
1,499 SR
Queue Stats
145W - 138L
1,372 Elo+
Solo
Team Averages
Level 14
1,576 SR
1,368 Elo+

VS

Team Averages
Level 11
1,460 SR
1,338 Elo+
Janus
Janus
Lukas179YT
Janus
Level 16
God Stats
4W - 4L
1,509 SR
Queue Stats
19W - 21L
1,364 Elo+
Solo
Neith
Neith
Wizkid89
Neith
Level 5
God Stats
1W - 2L
1,493 SR
Queue Stats
9W - 6L
1,498 Elo+
Solo
Medusa
Medusa
cristiane_ma
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,374 Elo+
Solo
Loki
Loki
missischev
Loki
Level 17
God Stats
1W - 1L
1,692 SR
Queue Stats
39W - 63L
1,299 Elo+
Solo
Ares
Ares
noob_fcb10
Ares
Level 15
God Stats
1W - 10L
1,108 SR
Queue Stats
7W - 18L
1,152 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jpwendy
Nemesis
17
7 / 1 / 15
11,306
1,131
10,497
7,383
2,798
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Kander
Yemoja
17
4 / 0 / 19
11,115
1,112
8,448
5,945
6,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
5 / 2 / 15
10,217
1,022
8,919
8,373
3,422
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Persephone
SailorPlüto
Persephone
17
8 / 0 / 16
11,643
1,164
17,526
7,917
2,947
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 1 / 15
10,309
1,031
11,368
8,165
3,619
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

380

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
3 / 4 / 1
10,244
1,024
17,632
15,218
5,650
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
Wizkid89
Neith
13
0 / 1 / 0
8,001
800
761
1,872
588
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
13
0 / 3 / 0
7,960
796
185
3,146
889
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
0 / 14 / 0
8,324
832
4,592
22,217
8,416
15
1 / 7 / 2
9,916
992
5,343
21,472
13,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
7
29
Kills
4
4
Deaths
29
80
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Jpwendy
Nemesis
7
1
15
14.5
W
Yemoja
Kander
Yemoja
4
0
19
13.5
L
Janus
3
4
1
0.88
W
5
2
15
6.25
W
Persephone
SailorPlüto
Persephone
8
0
16
16
W
5
1
15
12.5
L
Neith
Wizkid89
Neith
0
1
0
0
L
Medusa
0
3
0
0
L
0
14
0
0
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,758
Damage
28,513
37,783
Taken
63,925
18,869
Mitigated
29,410
12,092
Healing
2,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Jpwendy
Nemesis
10,497
5,480
0
374
7,383
2,798
0
3,213
3,153
0
30,434
W
Yemoja
Kander
Yemoja
8,448
2,238
4,138
916
5,945
6,083
0
3,724
2,221
26,073
0
L
Janus
17,632
2,685
206
1,621
15,218
5,650
0
7,950
7,268
38,554
0
W
8,919
5,766
961
2,790
8,373
3,422
0
6,151
2,222
23,194
0
W
Persephone
SailorPlüto
Persephone
17,526
1,596
0
2,493
7,917
2,947
0
4,686
3,231
39,429
0
W
11,368
4,410
0
420
8,165
3,619
0
5,201
2,964
0
24,272
L
Neith
Wizkid89
Neith
761
252
0
293
1,872
588
0
682
1,190
0
4,725
L
Medusa
185
185
0
17
3,146
889
0
924
2,222
0
998
L
4,592
381
0
0
22,217
8,416
0
9,920
12,297
0
14,454
L
5,343
449
0
600
21,472
13,867
0
15,417
6,055
17,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,590
Gold Earned
44,445
213
Minions Killed
92
11
Camps Cleared
3
900,117
Distance Traveled
512,212
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,306
1,131
47
5
5
186,365
0
W
Yemoja
11,115
1,112
39
4
1
172,232
0
L
Janus
10,244
1,024
54
5
2
158,292
0
W
Olorun
10,217
1,022
30
3
2
148,754
0
W
Persephone
11,643
1,164
61
6
0
194,438
0
W
Pele
10,309
1,031
36
4
3
198,328
0
L
Neith
8,001
800
8
1
1
33,241
0
L
Medusa
7,960
796
1
0
0
37,299
0
L
Loki
8,324
832
15
2
0
148,789
0
L
Ares
9,916
992
14
1
0
134,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role