Player Matchup

Nu Wa
Nu Wa
BurtsBees23
Nu Wa
Level 81
God Stats
4W - 2L
1,505 SR
Queue Stats
159W - 141L
1,507 Elo+
Party 2
Khepri
Khepri
DJarvie4
Khepri
Level 67
God Stats
9W - 5L
1,527 SR
Queue Stats
118W - 108L
1,431 Elo+
Party 2
Neith
Neith
SyKe Speedy
Neith
Level 13
God Stats
7W - 6L
1,591 SR
Queue Stats
26W - 19L
1,430 Elo+
Party 2
Team Averages
Level 54
1,541 SR
1,456 Elo+

VS

Team Averages
Level 43
1,397 SR
1,239 Elo+
Baron Samedi
Baron Samedi
Flash_Phoenix59
Baron Samedi
Level 24
God Stats
7W - 10L
1,401 SR
Queue Stats
102W - 138L
1,320 Elo+
Party 1
Cerberus
Cerberus
Playboi_Slayer
Cerberus
Level 17
God Stats
5W - 10L
1,291 SR
Queue Stats
6W - 15L
1,144 Elo+
Solo
Danzaburou
Danzaburou
XBN4
Danzaburou
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 106L
1,253 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 13
12,499
625
18,073
12,786
6,708
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Khepri
DJarvie4
Khepri
16
3 / 3 / 12
13,470
674
8,693
19,687
27,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
13 / 2 / 5
14,280
714
18,372
15,004
7,948
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Flash_Phoenix59
Baron Samedi
15
3 / 7 / 4
11,931
597
14,518
22,240
7,520
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
13
0 / 9 / 6
10,660
533
1,720
13,808
6,608
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
XBN4
Danzaburou
18
6 / 2 / 2
13,326
666
19,613
18,128
5,372
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
18
Kills
9
9
Deaths
18
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
4
13
2.13
W
Khepri
DJarvie4
Khepri
3
3
12
3
L
Baron Samedi
Flash_Phoenix59
Baron Samedi
3
7
4
0.71
L
Cerberus
0
9
6
0.33
W
13
2
5
7.75
L
Danzaburou
XBN4
Danzaburou
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,138
Damage
35,851
47,477
Taken
54,176
42,392
Mitigated
19,500
7,832
Healing
19,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,073
7,603
245
1,840
12,786
6,708
787
4,768
8,018
62,321
0
W
Khepri
DJarvie4
Khepri
8,693
199
663
2,891
19,687
27,736
162
6,952
12,735
34,410
0
L
Baron Samedi
Flash_Phoenix59
Baron Samedi
14,518
883
797
9,130
22,240
7,520
215
12,132
10,108
67,461
0
L
Cerberus
1,720
65
0
636
13,808
6,608
0
4,817
8,991
12,432
0
W
18,372
8,926
0
2,193
15,004
7,948
1,782
4,590
10,414
0
64,110
L
Danzaburou
XBN4
Danzaburou
19,613
7,281
0
8,681
18,128
5,372
0
9,917
8,211
0
107,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,249
Gold Earned
35,917
212
Minions Killed
252
0
Camps Cleared
0
1,004,381
Distance Traveled
832,366
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,499
625
77
4
0
315,094
0
W
Khepri
13,470
674
53
3
0
371,616
1
L
Baron Samedi
11,931
597
74
4
0
270,559
0
L
Cerberus
10,660
533
21
1
0
223,769
1
W
Neith
14,280
714
82
4
0
317,671
0
L
Danzaburou
13,326
666
157
8
0
338,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role