Player Matchup

Zeus
Zeus
AMIR_DIXON_2005
Zeus
Level 5
God Stats
0W - 1L
1,269 SR
Queue Stats
1W - 2L
1,379 Elo+
Party 3
Hades
Hades
LegendaryAK4282
Hades
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 54L
1,347 Elo+
Solo
Danzaburou
Danzaburou
McButLIcker
Danzaburou
Level 18
God Stats
54W - 51L
1,486 SR
Queue Stats
123W - 146L
1,340 Elo+
Party 2
Cthulhu
Cthulhu
Mhdi82
Cthulhu
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,237 Elo+
Party 3
Cabrakan
Cabrakan
SmileSir
Cabrakan
Level 34
God Stats
0W - 3L
1,090 SR
Queue Stats
208W - 253L
1,380 Elo+
Party 2
Team Averages
Level 19
1,369 SR
1,337 Elo+

VS

Team Averages
Level 13
1,398 SR
1,411 Elo+
Yemoja
Yemoja
Atreska
Yemoja
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 9L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
PowerGamer3034
Sun Wukong
Level 26
God Stats
18W - 35L
1,283 SR
Queue Stats
42W - 56L
1,351 Elo+
Party 1
Neith
Neith
kocoronoki
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
senilefantacy
Kukulkan
Level 18
God Stats
18W - 20L
1,475 SR
Queue Stats
40W - 51L
1,413 Elo+
Solo
Tsukuyomi
Tsukuyomi
zMigueL97
Tsukuyomi
Level 17
God Stats
8W - 15L
1,234 SR
Queue Stats
19W - 29L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 11 / 0
4,728
364
1,733
7,419
1,040
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

5
0 / 3 / 1
4,495
346
740
5,340
1,963
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
McButLIcker
Danzaburou
7
2 / 7 / 0
5,455
420
4,938
9,757
2,926
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Mhdi82
Cthulhu
10
1 / 6 / 1
6,117
471
3,222
8,524
3,710
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
SmileSir
Cabrakan
8
0 / 7 / 1
5,298
408
4,900
11,827
7,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Atreska
Yemoja
12
8 / 0 / 8
7,672
590
7,625
7,483
5,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
PowerGamer3034
Sun Wukong
13
15 / 0 / 3
8,323
640
9,519
8,447
4,530
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
11
6 / 2 / 6
6,754
520
5,136
5,185
1,700
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
senilefantacy
Kukulkan
10
0 / 1 / 6
6,451
496
1,612
5,233
1,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
zMigueL97
Tsukuyomi
12
5 / 1 / 9
7,222
556
4,022
5,551
1,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
66
3
Kills
34
34
Deaths
4
3
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
11
0
0
W
Yemoja
Atreska
Yemoja
8
0
8
12
L
0
3
1
0.17
L
Danzaburou
McButLIcker
Danzaburou
2
7
0
0.29
L
Cthulhu
Mhdi82
Cthulhu
1
6
1
0.25
W
Sun Wukong
PowerGamer3034
Sun Wukong
15
0
3
16.5
L
Cabrakan
SmileSir
Cabrakan
0
7
1
0.07
W
Neith
6
2
6
4.5
W
Kukulkan
senilefantacy
Kukulkan
0
1
6
3
W
Tsukuyomi
zMigueL97
Tsukuyomi
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,533
Damage
27,914
42,867
Taken
31,899
16,973
Mitigated
15,274
6,370
Healing
8,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,733
890
0
0
7,419
1,040
172
0
7,419
8,662
0
W
Yemoja
Atreska
Yemoja
7,625
1,768
382
1,352
7,483
5,117
108
3,206
4,277
26,440
0
L
740
210
35
606
5,340
1,963
0
135
5,179
11,027
0
L
Danzaburou
McButLIcker
Danzaburou
4,938
1,595
0
2,045
9,757
2,926
96
4,395
5,356
0
18,593
L
Cthulhu
Mhdi82
Cthulhu
3,222
292
486
1,024
8,524
3,710
36
1,370
7,148
29,103
0
W
Sun Wukong
PowerGamer3034
Sun Wukong
9,519
3,424
0
2,206
8,447
4,530
252
3,741
4,706
0
37,896
L
Cabrakan
SmileSir
Cabrakan
4,900
494
0
2,174
11,827
7,334
0
3,261
8,528
17,210
0
W
Neith
5,136
3,057
0
1,499
5,185
1,700
496
2,149
3,036
0
20,134
W
Kukulkan
senilefantacy
Kukulkan
1,612
294
0
700
5,233
1,943
0
394
4,839
29,519
0
W
Tsukuyomi
zMigueL97
Tsukuyomi
4,022
940
0
2,030
5,551
1,984
947
1,105
4,446
0
36,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,093
Gold Earned
36,422
144
Minions Killed
312
0
Camps Cleared
0
920,509
Distance Traveled
1,133,308
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,728
364
15
1
0
173,978
0
W
Yemoja
7,672
590
44
3
0
246,377
3
L
Hades
4,495
346
19
1
0
130,707
0
L
Danzaburou
5,455
420
33
3
0
194,382
1
L
Cthulhu
6,117
471
48
4
0
198,398
0
W
Sun Wukong
8,323
640
77
6
0
252,581
1
L
Cabrakan
5,298
408
29
2
0
223,044
1
W
Neith
6,754
520
41
3
0
176,300
2
W
Kukulkan
6,451
496
71
5
0
194,742
0
W
Tsukuyomi
7,222
556
79
6
0
263,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role