Player Matchup

Cerberus
Cerberus
Platinum I
Crocology
Cerberus
Platinum I
Level 103
God Stats
9W - 7L
1,626 SR
Queue Stats
218W - 200L
1,885 MMR
Solo
Anhur
Anhur
Diamond V
Joorge_Alvarez
Anhur
Diamond V
Level 143
God Stats
9W - 11L
1,613 SR
Queue Stats
133W - 122L
1,877 MMR
Solo
Mercury
Mercury
Platinum III
Marcoa__1501
Mercury
Platinum III
Level 101
God Stats
1W - 5L
1,421 SR
Queue Stats
117W - 118L
1,905 MMR
Solo
Ymir
Ymir
Platinum I
The_Mad_Troller_
Ymir
Platinum I
Level 126
God Stats
6W - 4L
1,956 SR
Queue Stats
376W - 354L
1,848 MMR
Solo
Ra
Ra
Platinum I
ikreemy
Ra
Platinum I
Level 136
God Stats
5W - 2L
1,938 SR
Queue Stats
329W - 319L
1,905 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 122
1,711 SR
1,884 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 128
1,676 SR
1,885 MMR
Set
Set
Platinum I
JustAPO-
Set
Platinum I
Level 127
God Stats
20W - 9L
1,788 SR
Queue Stats
448W - 445L
1,920 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum V
Lakkes1
Ah Muzen Cab
Platinum V
Level 127
God Stats
17W - 25L
1,667 SR
Queue Stats
660W - 652L
1,788 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
Pancuga
Sun Wukong
Platinum III
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
432W - 428L
1,931 MMR
Solo
Zeus
Zeus
Platinum IV
PeoplesGM
Zeus
Platinum IV
Level 85
God Stats
6W - 1L
1,888 SR
Queue Stats
38W - 35L
2,013 MMR
Party 1
Yemoja
Yemoja
Platinum II
defrog93
Yemoja
Platinum II
Level 158
God Stats
9W - 7L
1,536 SR
Queue Stats
207W - 205L
1,772 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Crocology
Cerberus
20
4 / 4 / 10
15,760
478
21,588
50,568
66,236
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
6 / 6 / 6
17,564
532
19,520
31,478
14,893
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
Marcoa__1501
Mercury
20
3 / 9 / 10
15,457
468
10,442
26,281
10,177
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 7 / 8
14,815
449
13,598
39,981
53,823
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
3 / 6 / 7
15,505
470
21,283
22,649
11,076
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
NemesisTiamatAthenaTsukuyomiGilgamesh

VS

Bans
JanusCu ChulainnChironKing ArthurDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 9
17,042
516
15,374
26,626
20,126
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ah Muzen Cab
Lakkes1
Ah Muzen Cab
20
2 / 4 / 11
17,586
533
22,467
23,560
9,154
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Pancuga
Sun Wukong
20
5 / 6 / 5
15,788
478
21,151
33,751
47,151
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zeus
20
19 / 4 / 8
20,921
634
65,169
21,387
9,034
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
defrog93
Yemoja
20
0 / 1 / 16
16,713
506
10,403
22,579
29,948
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
80
22
Kills
31
32
Deaths
22
41
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Crocology
Cerberus
4
4
10
2.25
L
6
6
6
1.5
W
5
7
9
1.36
W
Ah Muzen Cab
Lakkes1
Ah Muzen Cab
2
4
11
1.88
L
Mercury
Marcoa__1501
Mercury
3
9
10
0.89
W
Sun Wukong
Pancuga
Sun Wukong
5
6
5
1.25
W
Zeus
19
4
8
5.75
L
6
7
8
1.43
W
Yemoja
defrog93
Yemoja
0
1
16
8
L
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,431
Damage
134,564
170,957
Taken
127,903
156,205
Mitigated
115,413
56,213
Healing
42,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Crocology
Cerberus
21,588
1,748
0
25,376
50,568
66,236
728
17,962
32,606
91,452
0
L
19,520
12,472
0
10,323
31,478
14,893
4,614
8,830
22,648
0
137,364
W
15,374
5,365
0
2,073
26,626
20,126
640
12,477
13,529
0
135,239
W
Ah Muzen Cab
Lakkes1
Ah Muzen Cab
22,467
11,752
0
9,906
23,560
9,154
6,703
5,966
17,564
0
183,331
L
Mercury
Marcoa__1501
Mercury
10,442
5,172
0
1,106
26,281
10,177
0
13,057
13,224
0
137,063
W
Sun Wukong
Pancuga
Sun Wukong
21,151
5,299
0
6,791
33,751
47,151
657
15,908
16,589
0
95,172
W
Zeus
65,169
6,475
369
8,692
21,387
9,034
891
11,940
8,544
208,915
0
L
13,598
3,923
0
5,368
39,981
53,823
315
24,242
15,739
60,225
0
W
Yemoja
defrog93
Yemoja
10,403
1,191
6,276
8,110
22,579
29,948
841
8,420
13,235
37,123
0
L
21,283
1,141
5,891
8,149
22,649
11,076
1,581
11,951
10,698
143,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,101
Gold Earned
88,050
948
Minions Killed
876
0
Camps Cleared
0
3,089,933
Distance Traveled
3,113,169
38
Wards Purchased
47
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
15,760
478
200
6
0
622,003
2
L
Anhur
17,564
532
258
8
0
547,492
12
W
Set
17,042
516
199
6
0
622,040
7
W
Ah Muzen Cab
17,586
533
234
7
0
620,683
13
L
Mercury
15,457
468
165
5
0
696,164
4
W
Sun Wukong
15,788
478
153
5
0
647,034
10
W
Zeus
20,921
634
244
7
0
584,440
9
L
Ymir
14,815
449
75
2
0
619,449
10
W
Yemoja
16,713
506
46
1
0
638,972
8
L
Ra
15,505
470
250
8
0
604,825
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role