Player Matchup

Chaac
Chaac
Bepis97
Chaac
Level 21
God Stats
1W - 1L
1,752 SR
Queue Stats
156W - 113L
1,643 Elo+
Solo
Hel
Hel
Gilbert90210
Hel
Level 22
God Stats
2W - 8L
1,500 SR
Queue Stats
106W - 103L
1,541 Elo+
Solo
Neith
Neith
LittySchmitty
Neith
Level 29
God Stats
20W - 23L
1,528 SR
Queue Stats
104W - 125L
1,521 Elo+
Solo
Athena
Athena
SteelyPancake
Athena
Level 28
God Stats
5W - 7L
1,478 SR
Queue Stats
116W - 134L
1,560 Elo+
Party 1
Nemesis
Nemesis
thirdcomingofh
Nemesis
Level 25
God Stats
10W - 7L
1,636 SR
Queue Stats
82W - 82L
1,561 Elo+
Party 1
Team Averages
Level 25
1,579 SR
1,565 Elo+

VS

Team Averages
Level 20
1,672 SR
1,580 Elo+
Chronos
Chronos
Banapes777
Chronos
Level 17
God Stats
39W - 22L
1,692 SR
Queue Stats
362W - 340L
1,540 Elo+
Solo
Ganesha
Ganesha
ImGoaty
Ganesha
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,533 Elo+
Solo
Ra
Ra
Mitixz1002
Ra
Level 28
God Stats
58W - 60L
1,586 SR
Queue Stats
100W - 93L
1,623 Elo+
Solo
Apollo
Apollo
Yrxqz
Apollo
Level 29
God Stats
9W - 4L
1,898 SR
Queue Stats
136W - 116L
1,702 Elo+
Solo
Thor
Thor
salvaje2491
Thor
Level 18
God Stats
13W - 15L
1,683 SR
Queue Stats
457W - 483L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bepis97
Chaac
11
1 / 1 / 1
6,917
494
7,824
10,627
6,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
0 / 4 / 1
6,736
481
3,476
8,270
3,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
6 / 2 / 1
7,158
511
10,304
9,274
2,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 3 / 4
6,704
479
5,142
14,597
8,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 3 / 2
7,013
501
2,999
9,082
2,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Banapes777
Chronos
16
6 / 1 / 1
9,782
699
7,537
6,036
2,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ganesha
ImGoaty
Ganesha
11
1 / 5 / 5
7,630
545
6,361
10,260
5,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
2 / 1 / 0
10,016
715
7,205
9,689
3,974
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
Yrxqz
Apollo
13
3 / 1 / 3
7,656
547
8,107
8,636
2,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
1 / 3 / 6
7,581
542
6,849
9,941
3,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
10
Kills
13
13
Deaths
11
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chronos
Banapes777
Chronos
6
1
1
6.5
L
Chaac
Bepis97
Chaac
1
1
1
1.5
L
0
4
1
0.13
W
Ganesha
ImGoaty
Ganesha
1
5
5
0.7
L
6
2
1
3.25
W
2
1
0
2
L
1
3
4
1
W
Apollo
Yrxqz
Apollo
3
1
3
4.5
W
1
3
6
1.33
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,745
Damage
36,059
51,850
Taken
44,562
23,814
Mitigated
18,405
19,647
Healing
19,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Banapes777
Chronos
7,537
3,167
0
2,881
6,036
2,150
2,087
2,451
3,327
62,319
0
L
Chaac
Bepis97
Chaac
7,824
2,329
0
6,095
10,627
6,316
0
6,081
4,546
0
44,126
L
3,476
0
3,272
3,178
8,270
3,164
41
4,334
3,936
35,193
0
W
Ganesha
ImGoaty
Ganesha
6,361
1,412
0
1,678
10,260
5,943
272
2,830
7,406
17,924
0
L
10,304
5,659
0
3,254
9,274
2,868
0
3,169
6,105
0
32,364
W
7,205
660
143
7,202
9,689
3,974
1,661
0
9,689
78,994
0
L
5,142
1,626
0
3,128
14,597
8,488
0
4,641
9,956
18,056
0
W
Apollo
Yrxqz
Apollo
8,107
4,170
0
3,502
8,636
2,808
1,008
1,986
6,650
0
44,879
W
6,849
1,755
0
3,686
9,941
3,530
0
1,011
8,872
0
38,315
L
2,999
1,048
0
720
9,082
2,978
0
2,878
6,204
0
45,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,528
Gold Earned
42,665
344
Minions Killed
504
0
Camps Cleared
0
1,220,862
Distance Traveled
1,317,735
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,782
699
129
9
0
268,447
1
L
Chaac
6,917
494
89
6
0
239,811
5
L
Hel
6,736
481
93
7
0
263,639
0
W
Ganesha
7,630
545
4
0
0
269,189
3
L
Neith
7,158
511
49
4
0
209,116
4
W
Ra
10,016
715
185
13
0
282,831
4
L
Athena
6,704
479
30
2
0
260,107
3
W
Apollo
7,656
547
109
8
0
251,147
4
W
Thor
7,581
542
77
6
0
246,121
3
L
Nemesis
7,013
501
83
6
0
248,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role