Player Matchup

King Arthur
King Arthur
IrvMcBuckets
King Arthur
Level 126
God Stats
13W - 12L
1,537 SR
Queue Stats
227W - 191L
1,584 Elo+
Solo
Cerberus
Cerberus
MRDA Ounys CZ
Cerberus
Level 138
God Stats
1W - 1L
1,600 SR
Queue Stats
11W - 11L
1,498 Elo+
Party 1
Zeus
Zeus
MRDA TRoth
Zeus
Level 116
God Stats
3W - 2L
1,614 SR
Queue Stats
20W - 22L
1,521 Elo+
Party 1
Cupid
Cupid
Psovod
Cupid
Level 151
God Stats
1W - 0L
1,631 SR
Queue Stats
161W - 144L
1,633 Elo+
Party 1
Fenrir
Fenrir
Rock Kobold
Fenrir
Level 94
God Stats
21W - 14L
1,595 SR
Queue Stats
538W - 506L
1,563 Elo+
Solo
Team Averages
Level 125
1,595 SR
1,560 Elo+

VS

Team Averages
Level 125
1,562 SR
1,539 Elo+
Eset
Eset
BigColt94745414
Eset
Level 125
God Stats
127W - 119L
1,560 SR
Queue Stats
477W - 442L
1,540 Elo+
Solo
King Arthur
King Arthur
Dog_Biscuit_94
King Arthur
Level 131
God Stats
9W - 9L
1,896 SR
Queue Stats
203W - 202L
1,585 Elo+
Solo
Bakasura
Bakasura
SheLuvEIi
Bakasura
Level 109
God Stats
1W - 2L
1,303 SR
Queue Stats
16W - 17L
1,565 Elo+
Solo
Cerberus
Cerberus
SirWillis703
Cerberus
Level 154
God Stats
9W - 16L
1,553 SR
Queue Stats
194W - 197L
1,504 Elo+
Solo
Medusa
Medusa
mattbwood66
Medusa
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
694W - 669L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IrvMcBuckets
King Arthur
18
5 / 1 / 1
11,414
634
14,467
19,585
13,937
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
MRDA Ounys CZ
Cerberus
15
4 / 1 / 6
10,034
557
6,199
12,455
9,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
5 / 4 / 5
9,736
541
7,867
8,122
2,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
Psovod
Cupid
18
6 / 1 / 2
10,963
609
12,211
16,112
5,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
17
5 / 1 / 5
10,675
593
7,625
12,391
6,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 3
9,365
520
6,635
9,871
3,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Dog_Biscuit_94
King Arthur
16
1 / 3 / 0
9,271
515
10,831
17,776
13,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
SheLuvEIi
Bakasura
14
4 / 6 / 2
9,007
500
8,594
14,027
6,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
SirWillis703
Cerberus
13
0 / 7 / 2
7,309
406
7,059
15,677
6,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
15
1 / 3 / 1
9,315
518
8,573
10,100
3,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
25
Kills
8
8
Deaths
25
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
L
King Arthur
Dog_Biscuit_94
King Arthur
1
3
0
0.33
W
King Arthur
IrvMcBuckets
King Arthur
5
1
1
5.5
W
Cerberus
MRDA Ounys CZ
Cerberus
4
1
6
7
W
5
4
5
1.88
W
Cupid
Psovod
Cupid
6
1
2
7
W
Fenrir
5
1
5
7.5
L
Bakasura
SheLuvEIi
Bakasura
4
6
2
0.83
L
Cerberus
SirWillis703
Cerberus
0
7
2
0.14
L
Medusa
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,369
Damage
41,692
68,665
Taken
67,451
38,240
Mitigated
33,133
26,236
Healing
20,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,635
182
0
1,799
9,871
3,062
62
3,786
5,690
61,923
0
L
King Arthur
Dog_Biscuit_94
King Arthur
10,831
1,147
0
8,251
17,776
13,874
12
238
17,525
0
66,964
W
King Arthur
IrvMcBuckets
King Arthur
14,467
2,919
0
7,103
19,585
13,937
338
807
17,462
0
80,246
W
Cerberus
MRDA Ounys CZ
Cerberus
6,199
382
604
3,728
12,455
9,436
0
3,896
7,985
42,794
0
W
7,867
1,518
0
1,773
8,122
2,473
0
2,889
4,380
49,042
0
W
Cupid
Psovod
Cupid
12,211
8,665
678
11,343
16,112
5,573
3,008
2,962
12,940
0
92,447
W
Fenrir
7,625
1,084
0
1,007
12,391
6,821
0
2,656
9,363
0
79,384
L
Bakasura
SheLuvEIi
Bakasura
8,594
5,616
0
2,937
14,027
6,019
0
4,908
9,003
0
39,851
L
Cerberus
SirWillis703
Cerberus
7,059
348
0
3,330
15,677
6,899
0
3,422
12,217
42,054
0
L
Medusa
8,573
3,692
0
4,073
10,100
3,279
0
1,100
8,950
0
62,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,822
Gold Earned
44,267
618
Minions Killed
571
0
Camps Cleared
0
1,696,388
Distance Traveled
1,662,404
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,365
520
131
7
0
341,645
9
L
King Arthur
9,271
515
133
7
0
348,146
6
W
King Arthur
11,414
634
157
9
0
347,567
3
W
Cerberus
10,034
557
81
5
0
347,958
2
W
Zeus
9,736
541
109
6
0
291,925
5
W
Cupid
10,963
609
151
8
0
309,722
2
W
Fenrir
10,675
593
120
7
0
399,216
6
L
Bakasura
9,007
500
94
5
0
334,291
4
L
Cerberus
7,309
406
81
5
0
317,986
4
L
Medusa
9,315
518
132
7
0
320,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role