Player Matchup

Set
Set
Ace_Willy_
Set
Level 29
God Stats
1W - 3L
1,386 SR
Queue Stats
86W - 92L
1,474 Elo+
Solo
Achilles
Achilles
Alfie2797
Achilles
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,922 Elo+
Party 1
Agni
Agni
Denny2333
Agni
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
20W - 27L
1,490 Elo+
Solo
Cernunnos
Cernunnos
StumpyMarsh
Cernunnos
Level 128
God Stats
9W - 5L
1,745 SR
Queue Stats
389W - 338L
1,689 Elo+
Party 1
Cerberus
Cerberus
normiegirl
Cerberus
Level 29
God Stats
6W - 6L
1,533 SR
Queue Stats
24W - 23L
1,440 Elo+
Solo
Team Averages
Level 39
1,533 SR
1,603 Elo+

VS

Team Averages
Level 17
1,623 SR
1,557 Elo+
Medusa
Medusa
Bôôm
Medusa
Level 27
God Stats
8W - 5L
1,758 SR
Queue Stats
145W - 118L
1,676 Elo+
Solo
Baron Samedi
Baron Samedi
GG Capu
Baron Samedi
Level 29
God Stats
6W - 13L
1,382 SR
Queue Stats
41W - 49L
1,375 Elo+
Solo
Bellona
Bellona
Ildanis
Bellona
Level 12
God Stats
10W - 9L
1,645 SR
Queue Stats
47W - 50L
1,451 Elo+
Solo
Awilix
Awilix
TinyPete
Awilix
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,578 Elo+
Solo
Ymir
Ymir
glizzy-gargler69
Ymir
Level 8
God Stats
2W - 1L
1,829 SR
Queue Stats
16W - 10L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,790
445
1,350
6,995
1,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
Alfie2797
Achilles
10
0 / 3 / 0
6,141
472
5,560
12,131
8,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Agni
10
0 / 6 / 0
5,955
458
6,310
8,264
2,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
StumpyMarsh
Cernunnos
11
1 / 6 / 0
6,952
535
6,255
10,280
2,914
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
normiegirl
Cerberus
8
1 / 6 / 0
5,397
415
5,092
15,887
4,751
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bôôm
Medusa
14
9 / 1 / 1
8,935
687
10,647
9,356
3,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
GG Capu
Baron Samedi
13
4 / 1 / 7
7,649
588
7,529
6,232
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Ildanis
Bellona
14
4 / 0 / 0
7,838
603
8,984
9,591
5,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Awilix
TinyPete
Awilix
15
7 / 0 / 3
8,295
638
6,295
7,668
2,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 0 / 13
7,716
594
5,750
11,393
7,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
49
2
Kills
25
25
Deaths
2
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Achilles
Alfie2797
Achilles
0
3
0
0
W
Medusa
Bôôm
Medusa
9
1
1
9.5
L
Agni
0
6
0
0
W
Baron Samedi
GG Capu
Baron Samedi
4
1
7
7.5
W
Bellona
Ildanis
Bellona
4
0
0
4
L
Cernunnos
StumpyMarsh
Cernunnos
1
6
0
0.17
W
Awilix
TinyPete
Awilix
7
0
3
8.5
W
1
0
13
7.5
L
Cerberus
normiegirl
Cerberus
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,567
Damage
39,205
53,557
Taken
44,240
20,210
Mitigated
22,064
11,307
Healing
16,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,350
650
0
804
6,995
1,979
0
533
6,462
0
26,250
L
Achilles
Alfie2797
Achilles
5,560
1,858
0
4,149
12,131
8,143
0
0
12,131
0
28,273
W
Medusa
Bôôm
Medusa
10,647
5,473
0
3,337
9,356
3,031
212
1,406
7,920
0
60,183
L
Agni
6,310
514
0
968
8,264
2,423
0
3,893
4,371
32,377
0
W
Baron Samedi
GG Capu
Baron Samedi
7,529
570
799
2,595
6,232
2,463
593
3,671
2,276
46,440
0
W
Bellona
Ildanis
Bellona
8,984
4,226
0
5,082
9,591
5,952
2,068
0
8,841
0
44,709
L
Cernunnos
StumpyMarsh
Cernunnos
6,255
3,209
0
2,197
10,280
2,914
0
2,535
7,745
0
35,244
W
Awilix
TinyPete
Awilix
6,295
2,370
0
914
7,668
2,680
0
2,131
5,426
0
54,851
W
5,750
1,451
0
3,969
11,393
7,938
0
3,574
7,625
25,478
0
L
Cerberus
normiegirl
Cerberus
5,092
416
123
3,066
15,887
4,751
0
6,318
9,569
18,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,235
Gold Earned
40,433
285
Minions Killed
417
0
Camps Cleared
0
1,154,543
Distance Traveled
1,336,010
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,790
445
47
4
0
187,254
0
L
Achilles
6,141
472
59
5
0
250,338
0
W
Medusa
8,935
687
101
8
0
259,829
4
L
Agni
5,955
458
71
5
0
226,668
7
W
Baron Samedi
7,649
588
85
7
0
254,231
1
W
Bellona
7,838
603
89
7
0
252,984
2
L
Cernunnos
6,952
535
68
5
0
244,451
4
W
Awilix
8,295
638
106
8
0
295,525
1
W
Ymir
7,716
594
36
3
0
273,441
4
L
Cerberus
5,397
415
40
3
0
245,832
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role