Player Matchup

Eset
Eset
Angertiyul
Eset
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Hun Batz
Hun Batz
BC BEAST 04
Hun Batz
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 12L
1,147 Elo+
Solo
Cerberus
Cerberus
CameronEstep
Cerberus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,192 Elo+
Solo
Tiamat
Tiamat
Monkie7193
Tiamat
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Yorinj
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,500 Elo+
Solo
Team Averages
Level 13
1,500 SR
1,368 Elo+

VS

Team Averages
Level 15
1,463 SR
1,221 Elo+
Odin
Odin
Bloodwather
Odin
Level 29
God Stats
8W - 11L
1,271 SR
Queue Stats
177W - 201L
1,426 Elo+
Solo
Ymir
Ymir
Lies_in_Light
Ymir
Level 17
God Stats
14W - 24L
1,349 SR
Queue Stats
32W - 49L
1,296 Elo+
Solo
Izanami
Izanami
RealesGemer
Izanami
Level 18
God Stats
9W - 7L
1,564 SR
Queue Stats
84W - 101L
1,377 Elo+
Solo
Olorun
Olorun
raniace2005
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,059 Elo+
Solo
Neith
Neith
x__pasha
Neith
Level 9
God Stats
3W - 1L
1,632 SR
Queue Stats
6W - 12L
948 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 9 / 13
13,736
916
12,885
15,208
4,990
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
BC BEAST 04
Hun Batz
19
4 / 8 / 15
13,512
901
10,112
21,832
11,106
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
CameronEstep
Cerberus
20
1 / 4 / 16
13,215
881
5,024
14,379
5,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tiamat
Monkie7193
Tiamat
20
10 / 4 / 14
15,254
1,017
31,353
16,576
13,567
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Yorinj
Cthulhu
20
14 / 3 / 13
16,526
1,102
30,567
18,006
24,509
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

144

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
26 / 7 / 1
19,966
1,331
40,410
21,976
10,425
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
1 / 14 / 17
13,991
933
19,356
32,924
36,103
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
RealesGemer
Izanami
16
1 / 0 / 5
12,783
852
7,760
9,384
3,665
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
18
0 / 6 / 6
12,213
814
3,473
18,164
7,750
Neith
x__pasha
Neith
19
0 / 8 / 12
12,523
835
3,478
19,655
7,913

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
69
35
Kills
28
28
Deaths
35
71
Assists
41
Player
Kills
Deaths
Assists
KDA
W
6
9
13
1.39
W
Hun Batz
BC BEAST 04
Hun Batz
4
8
15
1.44
L
26
7
1
3.79
W
Cerberus
CameronEstep
Cerberus
1
4
16
2.25
L
1
14
17
0.68
W
Tiamat
Monkie7193
Tiamat
10
4
14
4.25
L
Izanami
RealesGemer
Izanami
1
0
5
3.5
W
Cthulhu
Yorinj
Cthulhu
14
3
13
6.83
L
Olorun
0
6
6
0.5
L
Neith
x__pasha
Neith
0
8
12
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,941
Damage
74,477
86,001
Taken
102,103
59,833
Mitigated
65,856
13,258
Healing
1,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,885
4,703
654
909
15,208
4,990
0
3,313
11,895
23,399
0
W
Hun Batz
BC BEAST 04
Hun Batz
10,112
2,816
295
2,882
21,832
11,106
0
4,229
17,603
0
15,817
L
40,410
18,560
0
290
21,976
10,425
0
16,620
5,356
0
74,401
W
Cerberus
CameronEstep
Cerberus
5,024
123
0
1,746
14,379
5,661
0
5,191
9,188
16,278
0
L
19,356
5,107
0
0
32,924
36,103
0
27,938
4,986
33,571
0
W
Tiamat
Monkie7193
Tiamat
31,353
6,510
0
3,523
16,576
13,567
0
4,493
11,885
57,288
0
L
Izanami
RealesGemer
Izanami
7,760
5,119
0
200
9,384
3,665
0
6,561
2,823
0
25,010
W
Cthulhu
Yorinj
Cthulhu
30,567
5,286
566
2,683
18,006
24,509
0
5,603
12,403
67,857
0
L
Olorun
3,473
1,587
145
989
18,164
7,750
0
13,030
5,134
13,259
0
L
Neith
x__pasha
Neith
3,478
2,024
0
146
19,655
7,913
0
15,680
3,975
0
8,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,243
Gold Earned
71,476
213
Minions Killed
163
5
Camps Cleared
6
1,168,051
Distance Traveled
987,716
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
13,736
916
28
2
0
181,080
0
W
Hun Batz
13,512
901
9
1
0
196,113
1
L
Odin
19,966
1,331
74
5
2
240,606
0
W
Cerberus
13,215
881
31
2
0
246,396
6
L
Ymir
13,991
933
28
2
1
197,170
0
W
Tiamat
15,254
1,017
50
3
4
264,848
0
L
Izanami
12,783
852
42
3
0
106,606
0
W
Cthulhu
16,526
1,102
95
6
1
279,614
2
L
Olorun
12,213
814
16
1
3
201,467
3
L
Neith
12,523
835
3
0
0
241,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role