Player Matchup

Izanami
Izanami
OldPotatoFarm
Izanami
Level 24
God Stats
6W - 7L
1,611 SR
Queue Stats
58W - 64L
1,461 Elo+
Solo
Guan Yu
Guan Yu
PoisonArrowsSs
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 28L
1,256 Elo+
Solo
Zeus
Zeus
Teh_DeadPixel
Zeus
Level 18
God Stats
25W - 16L
1,565 SR
Queue Stats
83W - 71L
1,370 Elo+
Solo
Olorun
Olorun
Terezacris
Olorun
Level 7
God Stats
1W - 4L
1,084 SR
Queue Stats
4W - 14L
1,107 Elo+
Solo
Cthulhu
Cthulhu
marco99garghi
Cthulhu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 17L
1,438 Elo+
Solo
Team Averages
Level 13
1,452 SR
1,326 Elo+

VS

Team Averages
Level 14
1,452 SR
1,367 Elo+
Da Ji
Da Ji
BellumSpade
Da Ji
Level 12
God Stats
17W - 6L
1,684 SR
Queue Stats
46W - 33L
1,317 Elo+
Solo
Tsukuyomi
Tsukuyomi
Caiyan_the_god
Tsukuyomi
Level 7
God Stats
14W - 15L
1,381 SR
Queue Stats
17W - 21L
1,339 Elo+
Solo
Cerberus
Cerberus
VzlaLeo93
Cerberus
Level 16
God Stats
16W - 13L
1,453 SR
Queue Stats
60W - 59L
1,401 Elo+
Solo
Neith
Neith
halaben0616
Neith
Level 14
God Stats
3W - 12L
1,241 SR
Queue Stats
23W - 32L
1,343 Elo+
Solo
Zeus
Zeus
jair_501
Zeus
Level 21
God Stats
7W - 2L
1,500 SR
Queue Stats
241W - 231L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
21 / 4 / 17
16,503
1,375
40,475
19,046
6,760
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 5 / 26
14,030
1,169
11,214
16,780
15,825
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
13 / 6 / 21
14,907
1,242
22,436
9,925
3,089
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Olorun
Terezacris
Olorun
19
3 / 3 / 16
12,079
1,007
3,299
8,932
3,550
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
20
5 / 8 / 26
13,582
1,132
19,625
23,699
21,079
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

124

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 10 / 9
11,628
969
10,298
21,514
8,442
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Caiyan_the_god
Tsukuyomi
18
12 / 17 / 8
14,467
1,206
24,870
28,291
10,334
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
VzlaLeo93
Cerberus
19
7 / 7 / 10
13,376
1,115
12,871
23,936
28,146
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
1 / 5 / 10
11,182
932
8,946
13,669
5,530
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
20
4 / 12 / 15
13,216
1,101
17,064
19,371
7,753
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
78
51
Kills
26
26
Deaths
51
106
Assists
52
Player
Kills
Deaths
Assists
KDA
L
2
10
9
0.65
L
Tsukuyomi
Caiyan_the_god
Tsukuyomi
12
17
8
0.94
W
Izanami
21
4
17
7.38
W
9
5
26
4.4
W
13
6
21
3.92
W
Olorun
Terezacris
Olorun
3
3
16
3.67
L
Cerberus
VzlaLeo93
Cerberus
7
7
10
1.71
L
1
5
10
1.2
L
Zeus
4
12
15
0.96
W
Cthulhu
5
8
26
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,049
Damage
74,049
78,382
Taken
106,781
50,303
Mitigated
60,205
13,526
Healing
4,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,298
5,255
0
1,298
21,514
8,442
0
9,247
12,267
0
28,765
L
Tsukuyomi
Caiyan_the_god
Tsukuyomi
24,870
11,989
0
303
28,291
10,334
0
12,131
16,160
0
34,040
W
Izanami
40,475
33,449
0
4,199
19,046
6,760
0
6,356
12,690
0
64,530
W
11,214
1,141
1,115
2,002
16,780
15,825
0
6,354
10,426
0
14,041
W
22,436
4,740
1,095
834
9,925
3,089
0
2,895
7,030
51,971
46
W
Olorun
Terezacris
Olorun
3,299
2,225
765
1,800
8,932
3,550
0
723
8,209
11,874
0
L
Cerberus
VzlaLeo93
Cerberus
12,871
910
0
1,647
23,936
28,146
0
11,307
12,629
41,655
0
L
8,946
4,941
0
1,680
13,669
5,530
0
4,335
9,334
0
25,028
L
Zeus
17,064
3,544
0
0
19,371
7,753
0
8,312
11,059
39,589
0
W
Cthulhu
19,625
1,240
0
1,716
23,699
21,079
0
13,607
10,092
37,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,101
Gold Earned
63,869
181
Minions Killed
215
6
Camps Cleared
4
902,030
Distance Traveled
1,055,974
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,628
969
33
3
0
222,680
0
L
Tsukuyomi
14,467
1,206
11
1
0
229,115
0
W
Izanami
16,503
1,375
32
3
3
191,824
0
W
Guan Yu
14,030
1,169
3
0
0
222,409
0
W
Zeus
14,907
1,242
79
7
2
148,403
1
W
Olorun
12,079
1,007
23
2
0
157,447
0
L
Cerberus
13,376
1,115
82
7
1
239,295
0
L
Neith
11,182
932
38
3
1
177,676
0
L
Zeus
13,216
1,101
51
4
2
187,208
0
W
Cthulhu
13,582
1,132
44
4
1
181,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role