Player Matchup

Apollo
Apollo
B4santy_cc
Apollo
Level 83
God Stats
0W - 2L
1,350 SR
Queue Stats
11W - 23L
1,205 Elo+
Party 1
Bakasura
Bakasura
Hisouka_Sama
Bakasura
Level 47
God Stats
2W - 5L
1,469 SR
Queue Stats
30W - 43L
1,235 Elo+
Party 1
Ymir
Ymir
JoelEscat20
Ymir
Level 8
God Stats
1W - 3L
1,403 SR
Queue Stats
3W - 6L
1,333 Elo+
Party 1
Scylla
Scylla
Pabloxx2006X
Scylla
Level 7
God Stats
1W - 3L
1,437 SR
Queue Stats
6W - 11L
1,288 Elo+
Party 1
Erlang Shen
Erlang Shen
fasfar
Erlang Shen
Level 28
God Stats
4W - 5L
1,637 SR
Queue Stats
94W - 81L
1,577 Elo+
Solo
Team Averages
Level 35
1,459 SR
1,328 Elo+

VS

Team Averages
Level 21
1,554 SR
1,434 Elo+
Athena
Athena
FirstKillExpect
Athena
Level 26
God Stats
14W - 8L
1,528 SR
Queue Stats
88W - 83L
1,493 Elo+
Solo
Zhong Kui
Zhong Kui
KingReagent
Zhong Kui
Level 28
God Stats
7W - 1L
1,754 SR
Queue Stats
65W - 55L
1,606 Elo+
Solo
Tsukuyomi
Tsukuyomi
Realassassin74
Tsukuyomi
Level 28
God Stats
32W - 34L
1,476 SR
Queue Stats
139W - 152L
1,378 Elo+
Solo
Achilles
Achilles
Rxch The Kxd
Achilles
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,177 Elo+
Solo
Skadi
Skadi
fliciano2002
Skadi
Level 21
God Stats
30W - 23L
1,510 SR
Queue Stats
97W - 93L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
B4santy_cc
Apollo
8
2 / 5 / 2
5,189
519
2,324
6,091
1,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
Hisouka_Sama
Bakasura
10
1 / 3 / 3
6,072
607
4,708
7,017
2,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 4 / 2
4,586
459
1,495
6,277
5,232
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Scylla
8
2 / 4 / 1
5,158
516
2,091
4,890
1,649
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Erlang Shen
fasfar
Erlang Shen
12
2 / 1 / 0
6,466
647
3,155
6,334
2,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 7
5,928
593
2,545
6,826
2,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
KingReagent
Zhong Kui
12
6 / 1 / 2
7,160
716
5,681
7,931
5,298
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
Realassassin74
Tsukuyomi
10
6 / 1 / 5
6,645
665
3,170
5,168
2,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
Rxch The Kxd
Achilles
9
0 / 2 / 1
5,417
542
4,337
7,088
2,852
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
3 / 1 / 4
6,474
647
5,887
3,734
964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
7
Kills
17
17
Deaths
7
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Apollo
B4santy_cc
Apollo
2
5
2
0.6
W
2
2
7
2.75
L
Bakasura
Hisouka_Sama
Bakasura
1
3
3
0.83
L
0
4
2
0.25
W
Zhong Kui
KingReagent
Zhong Kui
6
1
2
7
L
Scylla
2
4
1
0.63
W
Tsukuyomi
Realassassin74
Tsukuyomi
6
1
5
8.5
W
Achilles
Rxch The Kxd
Achilles
0
2
1
0.25
L
Erlang Shen
fasfar
Erlang Shen
2
1
0
2
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,773
Damage
21,620
30,609
Taken
30,747
13,952
Mitigated
13,979
6,240
Healing
11,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
B4santy_cc
Apollo
2,324
1,188
0
413
6,091
1,670
0
1,918
4,173
0
19,346
W
2,545
630
0
1,238
6,826
2,734
0
723
5,773
16,612
0
L
Bakasura
Hisouka_Sama
Bakasura
4,708
3,219
0
1,738
7,017
2,837
0
2,082
4,935
0
19,729
L
1,495
465
0
0
6,277
5,232
0
627
5,650
9,798
0
W
Zhong Kui
KingReagent
Zhong Kui
5,681
663
0
4,581
7,931
5,298
2,963
1,511
6,093
34,750
0
L
Scylla
2,091
433
0
410
4,890
1,649
0
3,599
1,291
11,991
0
W
Tsukuyomi
Realassassin74
Tsukuyomi
3,170
763
0
2,288
5,168
2,131
0
494
4,540
0
22,275
W
Achilles
Rxch The Kxd
Achilles
4,337
1,775
0
2,271
7,088
2,852
0
0
6,988
0
24,191
L
Erlang Shen
fasfar
Erlang Shen
3,155
1,213
0
3,679
6,334
2,564
694
0
6,334
0
37,132
W
5,887
2,516
0
750
3,734
964
1,797
858
2,876
0
37,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,471
Gold Earned
31,624
208
Minions Killed
264
0
Camps Cleared
0
951,400
Distance Traveled
1,022,751
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,189
519
35
4
0
177,598
2
W
Athena
5,928
593
20
2
0
217,882
5
L
Bakasura
6,072
607
57
6
0
224,548
0
L
Ymir
4,586
459
13
1
0
183,399
3
W
Zhong Kui
7,160
716
75
8
0
185,723
0
L
Scylla
5,158
516
26
3
0
172,981
0
W
Tsukuyomi
6,645
665
51
5
0
235,130
0
W
Achilles
5,417
542
49
5
0
206,813
1
L
Erlang Shen
6,466
647
77
8
0
192,874
0
W
Skadi
6,474
647
69
7
0
177,203
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role