Player Matchup

Olorun
Olorun
Platinum V
Dragonassassin7
Olorun
Platinum V
Level 105
God Stats
3W - 1L
1,295 SR
Queue Stats
350W - 353L
1,545 MMR
Solo
Sol
Sol
Platinum I
Fluorescent13
Sol
Platinum I
Level 149
God Stats
57W - 53L
1,571 SR
Queue Stats
332W - 321L
1,955 MMR
Solo
Awilix
Awilix
Gold I
SavoryIdk
Awilix
Gold I
Level 104
God Stats
41W - 18L
1,694 SR
Queue Stats
202W - 193L
1,572 MMR
Solo
Thanatos
Thanatos
Diamond V
thor0818
Thanatos
Diamond V
Level 68
God Stats
13W - 12L
1,543 SR
Queue Stats
250W - 230L
1,900 MMR
Solo
Khepri
Khepri
Gold I
x OLAK x
Khepri
Gold I
Level 160
God Stats
36W - 35L
1,576 SR
Queue Stats
370W - 380L
1,636 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 117
1,536 SR
1,722 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 106
1,574 SR
1,687 MMR
Sun Wukong
Sun Wukong
Gold I
 
Sun Wukong
Gold I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze III
DayYuriSantos
Neith
Bronze III
Level 79
God Stats
7W - 8L
1,500 SR
Queue Stats
150W - 180L
1,541 MMR
Solo
Loki
Loki
Platinum III
Mac N Cheekss
Loki
Platinum III
Level 147
God Stats
8W - 7L
1,558 SR
Queue Stats
115W - 102L
1,824 MMR
Solo
Cerberus
Cerberus
Gold III
ParrilladeGambas
Cerberus
Gold III
Level 69
God Stats
66W - 62L
1,617 SR
Queue Stats
150W - 164L
1,601 MMR
Solo
Vulcan
Vulcan
Platinum I
ariusarchlock414
Vulcan
Platinum I
Level 106
God Stats
12W - 3L
1,696 SR
Queue Stats
96W - 84L
1,969 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 2
9,784
612
5,508
8,482
4,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 0 / 5
9,909
619
6,976
10,778
3,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Awilix
SavoryIdk
Awilix
15
7 / 2 / 4
9,812
613
7,807
10,421
4,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
thor0818
Thanatos
15
1 / 4 / 1
9,239
577
5,678
13,928
8,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Khepri
x OLAK x
Khepri
12
2 / 0 / 3
8,575
536
1,853
6,258
4,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
AthenaTsukuyomiTiamatScyllaGilgamesh

VS

Bans
DanzaburouCthulhuAnhurCu ChulainnChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
2 / 2 / 1
8,738
546
6,854
12,147
6,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 5 / 0
6,243
390
1,434
8,001
2,270
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 1 / 1
8,576
536
9,682
9,524
3,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 4 / 1
6,835
427
2,318
8,739
4,516
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 5 / 1
7,501
469
7,295
7,197
2,489
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
17
Kills
7
8
Deaths
17
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
2
1
1.25
L
0
5
0
0
W
4
2
2
2.5
W
3
0
5
5.5
L
5
1
1
5.5
L
0
4
1
0.13
W
Awilix
SavoryIdk
Awilix
7
2
4
4.5
L
0
5
1
0.1
W
Thanatos
thor0818
Thanatos
1
4
1
0.38
W
Khepri
x OLAK x
Khepri
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,822
Damage
27,583
49,867
Taken
45,608
25,676
Mitigated
18,646
25,071
Healing
12,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,854
2,112
0
5,162
12,147
6,049
639
1,812
10,335
0
55,065
L
1,434
522
0
2,453
8,001
2,270
0
3,262
4,739
0
23,101
W
5,508
2,800
1,120
4,141
8,482
4,161
2,198
3,110
5,372
58,041
0
W
6,976
1,955
0
5,679
10,778
3,797
4,607
2,152
8,626
72,442
0
L
9,682
2,521
0
3,302
9,524
3,322
0
3,510
6,014
0
46,753
L
2,318
66
0
1,832
8,739
4,516
0
3,866
4,873
33,803
0
W
Awilix
SavoryIdk
Awilix
7,807
2,306
0
764
10,421
4,258
0
3,082
7,339
0
60,162
L
7,295
1,432
0
40
7,197
2,489
0
1,887
5,310
58,984
0
W
Thanatos
thor0818
Thanatos
5,678
1,446
0
10,800
13,928
8,527
0
1,584
12,344
0
50,309
W
Khepri
x OLAK x
Khepri
1,853
43
0
2,567
6,258
4,933
211
2,750
3,508
18,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,319
Gold Earned
37,893
472
Minions Killed
434
0
Camps Cleared
0
1,531,493
Distance Traveled
1,524,817
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,738
546
122
8
0
307,335
5
L
Neith
6,243
390
47
3
0
290,415
2
W
Olorun
9,784
612
119
7
0
285,958
5
W
Sol
9,909
619
123
8
0
299,962
5
L
Loki
8,576
536
83
5
0
339,044
2
L
Cerberus
6,835
427
73
5
0
285,943
7
W
Awilix
9,812
613
94
6
0
352,592
3
L
Vulcan
7,501
469
109
7
0
302,080
4
W
Thanatos
9,239
577
105
7
0
271,627
5
W
Khepri
8,575
536
31
2
0
321,354
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role