Player Matchup

Hercules
Hercules
DavixX13050201
Hercules
Level 19
God Stats
16W - 12L
1,566 SR
Queue Stats
139W - 106L
1,500 Elo+
Solo
Heimdallr
Heimdallr
GG Capu
Heimdallr
Level 29
God Stats
24W - 21L
1,426 SR
Queue Stats
41W - 49L
1,360 Elo+
Solo
Ymir
Ymir
Jennifrmdablock7
Ymir
Level 3
God Stats
4W - 1L
1,748 SR
Queue Stats
115W - 101L
1,348 Elo+
Solo
Raijin
Raijin
KayoticsSon
Raijin
Level 29
God Stats
2W - 0L
1,779 SR
Queue Stats
25W - 28L
1,459 Elo+
Solo
Bakasura
Bakasura
ThreeCIips
Bakasura
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 35L
1,439 Elo+
Solo
Team Averages
Level 21
1,604 SR
1,421 Elo+

VS

Team Averages
Level 18
1,501 SR
1,499 Elo+
Agni
Agni
Jellalagram
Agni
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 51L
1,445 Elo+
Solo
Kukulkan
Kukulkan
Strider489
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,241 Elo+
Solo
Hun Batz
Hun Batz
TheIrishman1978
Hun Batz
Level 28
God Stats
0W - 2L
1,250 SR
Queue Stats
21W - 15L
1,628 Elo+
Party 1
Cthulhu
Cthulhu
ghostperson1234
Cthulhu
Level 16
God Stats
14W - 9L
1,574 SR
Queue Stats
19W - 16L
1,453 Elo+
Solo
Cernunnos
Cernunnos
m0nst3r__672
Cernunnos
Level 14
God Stats
4W - 3L
1,679 SR
Queue Stats
6W - 3L
1,728 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
2 / 1 / 3
11,953
569
5,478
17,150
14,792
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
GG Capu
Heimdallr
19
4 / 0 / 6
12,358
588
11,419
11,275
7,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 3 / 8
13,067
622
9,405
20,256
19,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
19
13 / 1 / 5
12,755
607
11,802
12,783
5,003
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
ThreeCIips
Bakasura
18
3 / 4 / 7
11,927
568
4,616
15,678
6,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 12 / 1
8,776
418
12,359
14,914
4,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
Strider489
Kukulkan
5
0 / 4 / 0
5,943
283
363
4,182
1,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
13
6 / 6 / 1
9,123
434
9,460
13,495
4,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
0 / 5 / 2
8,533
406
9,138
13,242
12,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
m0nst3r__672
Cernunnos
11
0 / 4 / 0
7,411
353
2,040
9,798
3,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
12
30
Kills
8
9
Deaths
31
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
2
1
3
3.5
W
Heimdallr
GG Capu
Heimdallr
4
0
6
7
L
2
12
1
0.21
W
8
3
8
4
W
Raijin
13
1
5
15.5
L
Kukulkan
Strider489
Kukulkan
0
4
0
0
L
Hun Batz
6
6
1
1.08
W
Bakasura
ThreeCIips
Bakasura
3
4
7
1.63
L
0
5
2
0.2
L
Cernunnos
m0nst3r__672
Cernunnos
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,720
Damage
33,360
77,142
Taken
55,631
53,445
Mitigated
26,148
25,969
Healing
5,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
5,478
1,942
534
7,262
17,150
14,792
1,573
6,623
9,632
0
69,967
W
Heimdallr
GG Capu
Heimdallr
11,419
2,996
277
4,098
11,275
7,765
5,017
2,991
8,224
0
88,696
L
12,359
856
0
1,031
14,914
4,523
0
7,452
7,122
48,923
0
W
9,405
2,255
0
5,273
20,256
19,723
1,488
4,920
15,251
54,078
0
W
Raijin
11,802
1,515
0
5,072
12,783
5,003
5,135
3,236
9,461
74,037
0
L
Kukulkan
Strider489
Kukulkan
363
79
0
0
4,182
1,221
0
2,265
1,777
5,469
0
L
Hun Batz
9,460
3,489
0
458
13,495
4,538
475
5,214
7,991
0
50,544
W
Bakasura
ThreeCIips
Bakasura
4,616
3,764
0
3,453
15,678
6,162
1,142
2,904
12,714
0
68,815
L
9,138
598
0
2,445
13,242
12,717
0
2,887
10,116
48,219
0
L
Cernunnos
m0nst3r__672
Cernunnos
2,040
480
0
1,358
9,798
3,149
318
2,785
7,013
0
28,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,060
Gold Earned
39,786
685
Minions Killed
321
0
Camps Cleared
0
1,951,299
Distance Traveled
1,432,662
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,953
569
169
8
0
359,177
0
W
Heimdallr
12,358
588
154
7
0
389,379
3
L
Agni
8,776
418
74
4
0
286,772
6
W
Ymir
13,067
622
89
4
0
379,711
2
W
Raijin
12,755
607
134
6
0
359,961
3
L
Kukulkan
5,943
283
20
1
0
177,295
1
L
Hun Batz
9,123
434
84
4
0
294,237
0
W
Bakasura
11,927
568
139
7
0
463,071
0
L
Cthulhu
8,533
406
81
4
0
383,034
2
L
Cernunnos
7,411
353
62
3
0
291,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role