Player Matchup

Chiron
Chiron
 
Chiron
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
 
Nemesis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
dedo20etres
Gilgamesh
Level 148
God Stats
4W - 5L
1,704 SR
Queue Stats
107W - 115L
1,426 Elo+
Party 1
Tiamat
Tiamat
deprssion
Tiamat
Level 126
God Stats
5W - 10L
1,308 SR
Queue Stats
477W - 483L
1,511 Elo+
Solo
Scylla
Scylla
zNogard
Scylla
Level 69
God Stats
6W - 16L
1,323 SR
Queue Stats
221W - 264L
1,451 Elo+
Solo
Team Averages
Level 119
1,467 SR
1,478 Elo+

VS

Team Averages
Level 94
1,476 SR
1,508 Elo+
Ymir
Ymir
 
Ymir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Francífugo
Bakasura
Level 60
God Stats
12W - 9L
1,487 SR
Queue Stats
22W - 24L
1,462 Elo+
Solo
Neith
Neith
MoldyCoder050
Neith
Level 37
God Stats
3W - 1L
1,482 SR
Queue Stats
21W - 21L
1,453 Elo+
Solo
Ullr
Ullr
crashaobondicota
Ullr
Level 157
God Stats
36W - 63L
1,509 SR
Queue Stats
811W - 759L
1,508 Elo+
Solo
Scylla
Scylla
yNavi
Scylla
Level 89
God Stats
7W - 8L
1,400 SR
Queue Stats
239W - 180L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
0 / 2 / 2
7,458
533
6,011
6,354
1,822
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
 
Nemesis
11
1 / 5 / 2
6,674
477
3,172
11,134
3,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
dedo20etres
Gilgamesh
10
1 / 1 / 2
6,677
477
5,241
10,441
4,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
deprssion
Tiamat
14
2 / 5 / 1
8,127
581
9,361
8,850
6,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Scylla
zNogard
Scylla
12
1 / 3 / 0
6,517
466
2,623
5,378
1,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 2 / 3
6,724
480
2,993
9,032
4,646
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
Francífugo
Bakasura
16
5 / 0 / 4
8,762
626
9,298
8,873
3,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 0 / 0
6,999
500
3,091
5,946
1,757
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
4 / 2 / 3
8,628
616
5,028
10,156
3,610
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
yNavi
Scylla
13
5 / 1 / 1
7,876
563
7,207
5,975
1,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
5
Kills
15
16
Deaths
5
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
2
2
0.5
L
Nemesis
 
Nemesis
1
5
2
0.4
W
Ymir
 
Ymir
1
2
3
1.25
W
Bakasura
Francífugo
Bakasura
5
0
4
7
W
0
0
0
0
W
4
2
3
2.75
L
Gilgamesh
dedo20etres
Gilgamesh
1
1
2
2
L
Tiamat
deprssion
Tiamat
2
5
1
0.5
W
Scylla
yNavi
Scylla
5
1
1
5.5
L
Scylla
zNogard
Scylla
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,408
Damage
27,617
42,157
Taken
39,982
17,748
Mitigated
15,843
9,607
Healing
11,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
6,011
2,546
447
1,442
6,354
1,822
0
971
5,063
0
62,149
L
Nemesis
 
Nemesis
3,172
1,065
0
3,246
11,134
3,560
0
2,078
7,964
0
33,573
W
Ymir
 
Ymir
2,993
512
0
2,635
9,032
4,646
0
1,287
7,658
16,104
0
W
Bakasura
Francífugo
Bakasura
9,298
6,677
0
2,403
8,873
3,983
0
1,564
7,159
0
63,918
W
3,091
473
307
2,965
5,946
1,757
0
417
5,521
0
43,046
W
5,028
1,969
0
2,104
10,156
3,610
762
6,433
3,251
0
53,610
L
Gilgamesh
dedo20etres
Gilgamesh
5,241
1,126
0
1,984
10,441
4,468
0
3,147
6,518
0
21,853
L
Tiamat
deprssion
Tiamat
9,361
252
0
2,058
8,850
6,206
0
663
7,936
46,158
0
W
Scylla
yNavi
Scylla
7,207
936
0
1,426
5,975
1,847
43
1,424
4,409
47,368
0
L
Scylla
zNogard
Scylla
2,623
353
0
430
5,378
1,692
0
3,045
2,239
38,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,453
Gold Earned
38,989
424
Minions Killed
489
0
Camps Cleared
0
1,315,349
Distance Traveled
1,407,902
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,458
533
121
9
0
239,406
3
L
Nemesis
6,674
477
75
5
0
301,106
4
W
Ymir
6,724
480
20
1
0
282,387
7
W
Bakasura
8,762
626
146
10
0
354,494
2
W
Neith
6,999
500
102
7
0
245,844
1
W
Ullr
8,628
616
107
8
0
246,109
6
L
Gilgamesh
6,677
477
40
3
0
295,856
5
L
Tiamat
8,127
581
104
7
0
231,223
5
W
Scylla
7,876
563
114
8
0
279,068
5
L
Scylla
6,517
466
84
6
0
247,758
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role