Player Matchup

Fenrir
Fenrir
ALLAHLØVER1
Fenrir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 21L
1,760 Elo+
Solo
Mulan
Mulan
PharoahLaFlame
Mulan
Level 29
God Stats
9W - 9L
1,530 SR
Queue Stats
21W - 22L
1,465 Elo+
Solo
Sol
Sol
SpectorD
Sol
Level 8
God Stats
1W - 1L
1,706 SR
Queue Stats
8W - 7L
1,556 Elo+
Solo
Ares
Ares
Volaous
Ares
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 39L
1,436 Elo+
Solo
Artemis
Artemis
salvaje2491
Artemis
Level 18
God Stats
68W - 43L
1,563 SR
Queue Stats
457W - 483L
1,520 Elo+
Solo
Team Averages
Level 15
1,560 SR
1,548 Elo+

VS

Team Averages
Level 24
1,648 SR
1,558 Elo+
Artemis
Artemis
 
Artemis
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
Vampirefiredark
Persephone
Level 22
God Stats
6W - 4L
1,840 SR
Queue Stats
167W - 86L
1,780 Elo+
Solo
Bacchus
Bacchus
bigflapppttv
Bacchus
Level 27
God Stats
14W - 14L
1,859 SR
Queue Stats
133W - 127L
1,566 Elo+
Party 1
Gilgamesh
Gilgamesh
dddbddddddddbbdb
Gilgamesh
Level 21
God Stats
26W - 15L
1,539 SR
Queue Stats
37W - 31L
1,361 Elo+
Party 2
Thor
Thor
jakeith
Thor
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 113L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
5 / 4 / 0
7,855
604
8,226
12,723
6,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
1 / 4 / 0
5,988
461
2,725
8,206
4,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 6 / 3
5,573
429
1,042
6,800
2,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ares
Volaous
Ares
9
1 / 6 / 2
6,439
495
2,546
11,215
7,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
salvaje2491
Artemis
9
0 / 7 / 1
5,660
435
3,759
11,481
3,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
1 / 2 / 3
6,973
536
2,471
8,002
2,266
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Vampirefiredark
Persephone
13
10 / 1 / 7
8,895
684
13,946
7,290
2,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
bigflapppttv
Bacchus
13
5 / 3 / 13
8,238
634
5,820
7,559
4,275
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
12
2 / 1 / 2
7,197
554
3,825
5,526
2,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
jakeith
Thor
12
8 / 2 / 3
7,544
580
5,481
7,051
2,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
7
Kills
26
27
Deaths
9
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
2
3
1.25
L
Fenrir
5
4
0
1.25
L
1
4
0
0.25
L
0
6
3
0.25
W
Persephone
Vampirefiredark
Persephone
10
1
7
13.5
L
Ares
Volaous
Ares
1
6
2
0.33
W
Bacchus
bigflapppttv
Bacchus
5
3
13
3.83
W
Gilgamesh
2
1
2
3
W
Thor
jakeith
Thor
8
2
3
4.75
L
Artemis
salvaje2491
Artemis
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,298
Damage
31,543
50,425
Taken
35,428
23,585
Mitigated
14,089
9,282
Healing
12,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
2,471
1,184
0
2,874
8,002
2,266
803
0
8,002
0
34,967
L
Fenrir
8,226
4,081
0
3,858
12,723
6,388
0
1,976
10,681
0
56,128
L
2,725
509
0
1,299
8,206
4,667
476
927
7,231
0
26,006
L
1,042
229
0
569
6,800
2,108
408
3,281
3,382
13,691
492
W
Persephone
Vampirefiredark
Persephone
13,946
2,685
0
2,885
7,290
2,345
1,159
1,503
5,756
48,324
0
L
Ares
Volaous
Ares
2,546
453
0
402
11,215
7,141
0
6,427
4,509
14,835
0
W
Bacchus
bigflapppttv
Bacchus
5,820
805
671
2,914
7,559
4,275
798
1,404
6,155
18,373
0
W
Gilgamesh
3,825
1,044
0
1,594
5,526
2,685
41
0
5,406
0
31,905
W
Thor
jakeith
Thor
5,481
1,572
0
1,918
7,051
2,518
228
628
6,423
0
25,109
L
Artemis
salvaje2491
Artemis
3,759
1,581
0
3,154
11,481
3,281
0
6,409
4,856
0
27,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,515
Gold Earned
38,847
249
Minions Killed
304
0
Camps Cleared
0
1,194,909
Distance Traveled
1,293,298
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,973
536
70
5
0
245,749
1
L
Fenrir
7,855
604
101
8
0
252,552
2
L
Mulan
5,988
461
49
4
0
244,009
5
L
Sol
5,573
429
31
2
0
226,788
2
W
Persephone
8,895
684
76
6
0
247,390
1
L
Ares
6,439
495
23
2
0
263,574
1
W
Bacchus
8,238
634
38
3
0
275,134
1
W
Gilgamesh
7,197
554
74
6
0
262,960
4
W
Thor
7,544
580
46
4
0
262,065
1
L
Artemis
5,660
435
45
3
0
207,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role