Player Matchup

Yemoja
Yemoja
Banterlive
Yemoja
Level 29
God Stats
47W - 39L
1,600 SR
Queue Stats
215W - 225L
1,476 Elo+
Solo
Merlin
Merlin
JoeJostar136
Merlin
Level 25
God Stats
5W - 3L
1,665 SR
Queue Stats
5W - 6L
1,284 Elo+
Solo
Loki
Loki
TinyPete
Loki
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,522 Elo+
Solo
Thanatos
Thanatos
awesome gamers6
Thanatos
Level 6
God Stats
3W - 7L
1,307 SR
Queue Stats
5W - 9L
1,231 Elo+
Solo
Anhur
Anhur
pixel453
Anhur
Level 23
God Stats
33W - 40L
1,430 SR
Queue Stats
434W - 457L
1,448 Elo+
Solo
Team Averages
Level 18
1,500 SR
1,392 Elo+

VS

Team Averages
Level 12
1,609 SR
1,383 Elo+
Tsukuyomi
Tsukuyomi
Friggai
Tsukuyomi
Level 26
God Stats
3W - 7L
1,720 SR
Queue Stats
231W - 278L
1,402 Elo+
Solo
Khepri
Khepri
Soldyaweiny
Khepri
Level 13
God Stats
3W - 2L
1,702 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Skadi
Skadi
TTK_Sammiboi
Skadi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,347 Elo+
Solo
Poseidon
Poseidon
Vishnu1427
Poseidon
Level 6
God Stats
2W - 3L
1,545 SR
Queue Stats
35W - 36L
1,400 Elo+
Solo
Loki
Loki
pepeloco85944
Loki
Level 12
God Stats
3W - 3L
1,577 SR
Queue Stats
29W - 28L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Banterlive
Yemoja
15
5 / 3 / 7
10,811
569
6,954
11,402
8,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Merlin
13
0 / 8 / 0
8,089
426
1,157
11,033
5,026
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
20
14 / 3 / 2
12,927
680
10,929
13,240
5,498
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
13
2 / 7 / 6
8,784
462
3,410
9,757
3,511
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
pixel453
Anhur
17
3 / 1 / 5
10,354
545
7,999
13,146
4,731
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Friggai
Tsukuyomi
7
1 / 3 / 1
6,279
330
3,286
5,747
1,415
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Khepri
13
2 / 5 / 6
8,646
455
4,727
10,555
8,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 6 / 2
7,377
388
1,657
7,325
2,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
Vishnu1427
Poseidon
17
16 / 5 / 1
11,330
596
19,853
10,925
3,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
2 / 5 / 6
7,673
404
6,428
8,583
2,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
37
24
Kills
21
22
Deaths
24
20
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Banterlive
Yemoja
5
3
7
2.83
L
Tsukuyomi
Friggai
Tsukuyomi
1
3
1
0.5
W
Merlin
0
8
0
0
L
Khepri
2
5
6
1
L
0
6
2
0.17
W
Loki
14
3
2
5
L
Poseidon
Vishnu1427
Poseidon
16
5
1
3.3
W
Thanatos
2
7
6
0.71
L
2
5
6
1
W
Anhur
pixel453
Anhur
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,449
Damage
35,951
58,578
Taken
43,135
27,434
Mitigated
19,330
14,428
Healing
6,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Banterlive
Yemoja
6,954
719
1,864
2,224
11,402
8,668
938
4,319
6,993
33,149
0
L
Tsukuyomi
Friggai
Tsukuyomi
3,286
723
356
1,058
5,747
1,415
0
957
4,790
0
14,680
W
Merlin
1,157
145
0
395
11,033
5,026
1,214
5,991
4,736
30,620
0
L
Khepri
4,727
207
0
990
10,555
8,817
131
2,477
8,078
29,530
0
L
1,657
1,433
0
300
7,325
2,963
112
1,281
6,044
0
27,588
W
Loki
10,929
4,194
0
1,338
13,240
5,498
3,153
2,733
10,343
0
97,445
L
Poseidon
Vishnu1427
Poseidon
19,853
3,288
0
3,203
10,925
3,633
1,060
2,160
8,765
64,290
0
W
Thanatos
3,410
216
0
2,905
9,757
3,511
709
5,499
3,820
0
18,824
L
6,428
1,449
0
314
8,583
2,502
344
1,236
7,347
0
19,001
W
Anhur
pixel453
Anhur
7,999
3,159
0
5,702
13,146
4,731
1,537
4,890
8,106
0
66,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,965
Gold Earned
41,305
432
Minions Killed
253
0
Camps Cleared
0
1,613,117
Distance Traveled
1,513,870
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,811
569
49
3
0
325,301
3
L
Tsukuyomi
6,279
330
19
1
0
199,207
0
W
Merlin
8,089
426
53
3
0
272,929
0
L
Khepri
8,646
455
38
2
0
333,593
1
L
Skadi
7,377
388
53
3
0
316,827
0
W
Loki
12,927
680
169
9
0
354,545
0
L
Poseidon
11,330
596
105
6
0
320,445
4
W
Thanatos
8,784
462
47
2
0
340,032
0
L
Loki
7,673
404
38
2
0
343,798
0
W
Anhur
10,354
545
114
6
0
320,310
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role