Player Matchup

Medusa
Medusa
Aur0
Medusa
Level 101
God Stats
0W - 1L
1,368 SR
Queue Stats
10W - 15L
1,414 Elo+
Party 1
Vulcan
Vulcan
Mocadazzz
Vulcan
Level 155
God Stats
1W - 2L
1,358 SR
Queue Stats
27W - 26L
1,501 Elo+
Solo
Raijin
Raijin
SeaTrial
Raijin
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,448 Elo+
Solo
Izanami
Izanami
Val0u60
Izanami
Level 65
God Stats
0W - 2L
1,734 SR
Queue Stats
6W - 8L
1,542 Elo+
Party 1
Guan Yu
Guan Yu
charlyboy
Guan Yu
Level 151
God Stats
6W - 16L
1,500 SR
Queue Stats
193W - 187L
1,563 Elo+
Solo
Team Averages
Level 123
1,492 SR
1,493 Elo+

VS

Team Averages
Level 115
1,494 SR
1,553 Elo+
Discordia
Discordia
 
Discordia
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DaddyOfOlympus
Achilles
Level 156
God Stats
2W - 1L
1,465 SR
Queue Stats
421W - 380L
1,561 Elo+
Solo
Tiamat
Tiamat
Longinußß
Tiamat
Level 107
God Stats
18W - 10L
1,651 SR
Queue Stats
22W - 16L
1,565 Elo+
Solo
Eset
Eset
Reveaper
Eset
Level 68
God Stats
17W - 10L
1,628 SR
Queue Stats
17W - 10L
1,620 Elo+
Solo
Nemesis
Nemesis
The0Monarch
Nemesis
Level 117
God Stats
2W - 3L
1,225 SR
Queue Stats
171W - 187L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aur0
Medusa
13
0 / 1 / 1
6,576
598
2,366
7,303
2,674
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
Mocadazzz
Vulcan
17
4 / 2 / 2
9,481
862
13,012
7,648
3,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
SeaTrial
Raijin
15
1 / 3 / 4
8,197
745
6,990
10,173
3,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Val0u60
Izanami
12
0 / 3 / 1
6,685
608
2,334
8,164
2,975
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
charlyboy
Guan Yu
13
1 / 8 / 2
8,361
760
3,482
18,759
11,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
1 / 2 / 7
8,344
759
11,534
6,137
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
15
4 / 0 / 8
8,985
817
6,650
15,517
18,554
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
16
2 / 2 / 5
8,746
795
8,039
8,030
5,108
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Eset
17
7 / 0 / 5
10,272
934
14,255
6,262
3,092
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
The0Monarch
Nemesis
14
3 / 2 / 7
8,886
808
5,361
6,777
3,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
6
Kills
17
17
Deaths
6
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
2
7
2.25
L
Medusa
Aur0
Medusa
0
1
1
0.5
W
Achilles
4
0
8
8
W
Tiamat
2
2
5
2.25
L
Vulcan
Mocadazzz
Vulcan
4
2
2
2.5
W
Eset
7
0
5
9.5
L
Raijin
SeaTrial
Raijin
1
3
4
1
W
Nemesis
The0Monarch
Nemesis
3
2
7
3.25
L
Izanami
Val0u60
Izanami
0
3
1
0.17
L
Guan Yu
charlyboy
Guan Yu
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,184
Damage
45,839
52,047
Taken
42,723
23,627
Mitigated
32,743
4,027
Healing
13,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
11,534
785
0
730
6,137
2,218
576
3,146
2,991
39,705
0
L
Medusa
Aur0
Medusa
2,366
489
0
338
7,303
2,674
0
5,078
2,225
0
18,397
W
Achilles
6,650
1,403
0
6,249
15,517
18,554
524
6,868
8,649
0
21,113
W
Tiamat
8,039
382
0
3,190
8,030
5,108
941
4,911
3,119
36,606
0
L
Vulcan
Mocadazzz
Vulcan
13,012
2,973
0
670
7,648
3,129
0
4,620
3,028
46,923
0
W
Eset
14,255
1,088
702
640
6,262
3,092
1,124
2,489
3,773
48,136
0
L
Raijin
SeaTrial
Raijin
6,990
318
0
441
10,173
3,792
1
7,548
2,625
30,484
0
W
Nemesis
The0Monarch
Nemesis
5,361
1,970
0
1,620
6,777
3,771
346
2,816
3,961
0
18,368
L
Izanami
Val0u60
Izanami
2,334
1,007
0
469
8,164
2,975
127
5,573
2,591
0
18,685
L
Guan Yu
charlyboy
Guan Yu
3,482
425
571
1,538
18,759
11,057
0
11,375
7,384
0
11,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,300
Gold Earned
45,233
256
Minions Killed
326
7
Camps Cleared
10
1,059,607
Distance Traveled
1,170,091
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,344
759
81
7
2
207,725
4
L
Medusa
6,576
598
28
3
0
236,356
2
W
Achilles
8,985
817
24
2
0
228,601
0
W
Tiamat
8,746
795
82
7
7
233,006
3
L
Vulcan
9,481
862
99
9
4
235,998
3
W
Eset
10,272
934
104
9
1
249,774
4
L
Raijin
8,197
745
63
6
1
182,066
3
W
Nemesis
8,886
808
35
3
0
250,985
2
L
Izanami
6,685
608
46
4
2
197,811
0
L
Guan Yu
8,361
760
20
2
0
207,376
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role