Player Matchup

Ra
Ra
 
Ra
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
Cuevas97
Janus
Level 99
God Stats
0W - 1L
1,485 SR
Queue Stats
74W - 73L
1,537 Elo+
Party 2
Rama
Rama
Galuase
Rama
Level 113
God Stats
9W - 17L
1,307 SR
Queue Stats
425W - 430L
1,477 Elo+
Solo
Eset
Eset
Maxijople
Eset
Level 49
God Stats
2W - 1L
1,819 SR
Queue Stats
60W - 61L
1,553 Elo+
Party 2
Ymir
Ymir
Otakuyakii
Ymir
Level 126
God Stats
1W - 4L
1,689 SR
Queue Stats
111W - 91L
1,582 Elo+
Party 3
Team Averages
Level 104
1,560 SR
1,530 Elo+

VS

Team Averages
Level 105
1,603 SR
1,473 Elo+
Vulcan
Vulcan
Franknives
Vulcan
Level 140
God Stats
8W - 5L
1,638 SR
Queue Stats
303W - 300L
1,448 Elo+
Party 1
Ganesha
Ganesha
L0rdi0fShadi
Ganesha
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
225W - 218L
1,543 Elo+
Solo
Scylla
Scylla
OMGitsWheezy
Scylla
Level 112
God Stats
3W - 2L
1,637 SR
Queue Stats
91W - 115L
1,449 Elo+
Solo
Chang'e
Chang'e
ZheiK
Chang'e
Level 127
God Stats
4W - 0L
1,720 SR
Queue Stats
199W - 186L
1,501 Elo+
Party 1
Raijin
Raijin
villalbamonky
Raijin
Level 63
God Stats
6W - 9L
1,521 SR
Queue Stats
167W - 171L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
6 / 5 / 8
13,210
734
18,227
18,455
7,257
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
Cuevas97
Janus
18
5 / 9 / 8
11,964
665
18,698
21,289
7,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Galuase
Rama
20
7 / 3 / 10
13,988
777
21,690
16,540
5,632
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
18
2 / 9 / 9
11,752
653
19,683
22,988
8,508
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
1 / 9 / 12
12,185
677
7,182
29,807
39,461
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Franknives
Vulcan
20
8 / 4 / 16
14,043
780
26,941
16,184
8,554
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
L0rdi0fShadi
Ganesha
19
0 / 6 / 27
11,776
654
14,894
25,934
29,448
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
20
17 / 3 / 13
15,163
842
30,276
18,083
8,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chang'e
ZheiK
Chang'e
20
7 / 2 / 20
13,369
743
11,294
21,198
16,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

18
3 / 7 / 15
12,203
678
15,527
18,612
8,609
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
126
21
Kills
35
35
Deaths
22
47
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
6
5
8
2
L
Janus
Cuevas97
Janus
5
9
8
1
W
Vulcan
Franknives
Vulcan
8
4
16
4
L
Rama
Galuase
Rama
7
3
10
4
W
Ganesha
L0rdi0fShadi
Ganesha
0
6
27
2.25
L
Eset
2
9
9
0.72
W
Scylla
17
3
13
7.83
L
1
9
12
0.78
W
Chang'e
ZheiK
Chang'e
7
2
20
8.5
W
3
7
15
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,480
Damage
98,932
109,079
Taken
100,011
67,988
Mitigated
71,758
40,749
Healing
52,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
18,227
802
7,303
5,409
18,455
7,257
870
17,199
1,256
47,037
0
L
Janus
Cuevas97
Janus
18,698
352
1,787
4,088
21,289
7,130
695
19,967
1,322
36,128
0
W
Vulcan
Franknives
Vulcan
26,941
6,012
4,307
2,807
16,184
8,554
1,620
10,336
5,646
60,372
0
L
Rama
Galuase
Rama
21,690
14,736
4,618
3,450
16,540
5,632
1,224
15,401
1,139
0
50,586
W
Ganesha
L0rdi0fShadi
Ganesha
14,894
727
2,769
2,543
25,934
29,448
39
13,740
11,874
22,757
0
L
Eset
19,683
1,978
7,324
3,694
22,988
8,508
761
21,594
1,394
33,063
0
W
Scylla
30,276
1,372
3,183
3,834
18,083
8,351
1,251
11,809
6,132
58,822
0
L
7,182
199
0
3,076
29,807
39,461
320
24,771
5,036
17,556
0
W
Chang'e
ZheiK
Chang'e
11,294
1,116
19,874
9,655
21,198
16,796
1,028
12,998
8,006
26,038
0
W
15,527
1,174
2,269
1,571
18,612
8,609
1,461
13,731
4,563
30,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,099
Gold Earned
66,554
209
Minions Killed
203
0
Camps Cleared
0
1,413,747
Distance Traveled
1,560,294
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,210
734
71
4
0
320,655
0
L
Janus
11,964
665
35
2
0
300,425
2
W
Vulcan
14,043
780
54
3
0
338,648
7
L
Rama
13,988
777
65
4
0
265,306
2
W
Ganesha
11,776
654
1
0
0
303,342
0
L
Eset
11,752
653
30
2
0
303,817
0
W
Scylla
15,163
842
74
4
0
327,830
3
L
Ymir
12,185
677
8
0
0
223,544
0
W
Chang'e
13,369
743
39
2
0
303,701
7
W
Raijin
12,203
678
35
2
0
286,773
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role