Player Matchup

Ymir
Ymir
Jgdryjrggd
Ymir
Level 60
God Stats
2W - 6L
1,454 SR
Queue Stats
186W - 282L
1,405 Elo+
Party 1
King Arthur
King Arthur
dinotron2000778
King Arthur
Level 66
God Stats
1W - 5L
1,608 SR
Queue Stats
148W - 250L
1,390 Elo+
Party 1
Jormungandr
Jormungandr
kokonutty
Jormungandr
Level 29
God Stats
2W - 12L
1,714 SR
Queue Stats
107W - 161L
1,444 Elo+
Party 1
Team Averages
Level 52
1,592 SR
1,413 Elo+

VS

Team Averages
Level 24
1,710 SR
1,535 Elo+
King Arthur
King Arthur
Bonald Drump
King Arthur
Level 17
God Stats
1W - 0L
1,861 SR
Queue Stats
19W - 1L
1,952 Elo+
Solo
Hera
Hera
Doronics
Hera
Level 29
God Stats
1W - 2L
1,582 SR
Queue Stats
17W - 25L
1,341 Elo+
Party 2
Terra
Terra
OneWingedEmpress
Terra
Level 26
God Stats
5W - 3L
1,686 SR
Queue Stats
15W - 25L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 3
7,174
652
3,463
14,536
10,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
dinotron2000778
King Arthur
9
3 / 9 / 1
7,597
691
5,921
11,932
6,644
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
kokonutty
Jormungandr
9
0 / 5 / 3
6,669
606
7,559
13,006
10,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bonald Drump
King Arthur
13
8 / 2 / 10
9,507
864
15,798
13,435
8,613
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hera
12
9 / 2 / 8
9,196
836
11,929
5,688
2,284
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 0 / 13
8,126
739
2,693
4,486
2,132
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
4
Kills
20
20
Deaths
4
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Bonald Drump
King Arthur
8
2
10
6.5
W
Hera
9
2
8
6.5
L
1
6
3
0.42
W
3
0
13
9.5
L
King Arthur
dinotron2000778
King Arthur
3
9
1
0.39
L
Jormungandr
kokonutty
Jormungandr
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,943
Damage
30,420
39,474
Taken
23,609
27,190
Mitigated
13,029
2,887
Healing
5,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Bonald Drump
King Arthur
15,798
2,832
0
2,334
13,435
8,613
315
4,519
8,275
0
45,752
W
Hera
11,929
3,460
0
612
5,688
2,284
1,334
2,375
3,163
31,128
0
L
3,463
833
846
1,197
14,536
10,488
0
4,819
9,717
9,718
0
W
2,693
644
1,366
867
4,486
2,132
1,039
3,091
1,069
5,047
0
L
King Arthur
dinotron2000778
King Arthur
5,921
591
0
258
11,932
6,644
0
4,584
7,348
0
24,979
L
Jormungandr
kokonutty
Jormungandr
7,559
1,638
0
586
13,006
10,058
0
5,280
7,726
23,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,440
Gold Earned
26,829
69
Minions Killed
118
0
Camps Cleared
0
549,613
Distance Traveled
606,496
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,507
864
65
6
0
207,541
0
W
Hera
9,196
836
45
4
0
191,862
2
L
Ymir
7,174
652
17
2
0
167,625
0
W
Terra
8,126
739
8
1
0
207,093
0
L
King Arthur
7,597
691
22
2
0
186,994
0
L
Jormungandr
6,669
606
30
3
0
194,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role