Player Matchup

Nemesis
Nemesis
Beebuz
Nemesis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 18L
1,529 Elo+
Party 1
Nox
Nox
Condeli
Nox
Level 28
God Stats
1W - 2L
1,255 SR
Queue Stats
38W - 28L
1,519 Elo+
Party 1
Athena
Athena
Finnus
Athena
Level 18
God Stats
11W - 7L
1,602 SR
Queue Stats
30W - 27L
1,521 Elo+
Party 2
Danzaburou
Danzaburou
FizzyMentos
Danzaburou
Level 27
God Stats
4W - 3L
1,482 SR
Queue Stats
41W - 41L
1,476 Elo+
Party 2
Ymir
Ymir
Njirk
Ymir
Level 18
God Stats
10W - 11L
1,462 SR
Queue Stats
26W - 28L
1,465 Elo+
Party 2
Team Averages
Level 23
1,460 SR
1,502 Elo+

VS

Team Averages
Level 17
1,397 SR
1,518 Elo+
Khepri
Khepri
Care911
Khepri
Level 15
God Stats
4W - 6L
1,401 SR
Queue Stats
7W - 10L
1,489 Elo+
Solo
Persephone
Persephone
FakUrOnlineID
Persephone
Level 27
God Stats
2W - 3L
1,553 SR
Queue Stats
10W - 7L
1,519 Elo+
Party 3
Sun Wukong
Sun Wukong
LeroySham69
Sun Wukong
Level 11
God Stats
0W - 1L
1,188 SR
Queue Stats
2W - 3L
1,514 Elo+
Party 3
Cupid
Cupid
SoloAdc
Cupid
Level 10
God Stats
4W - 5L
1,522 SR
Queue Stats
12W - 13L
1,563 Elo+
Solo
Thor
Thor
xΑΣSΤHΣΤΙCx
Thor
Level 23
God Stats
0W - 2L
1,319 SR
Queue Stats
49W - 46L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Beebuz
Nemesis
19
8 / 2 / 5
13,899
535
12,785
19,553
11,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nox
20
5 / 1 / 3
14,862
572
10,225
12,038
4,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
Finnus
Athena
19
2 / 1 / 11
13,224
509
10,449
18,690
17,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Danzaburou
FizzyMentos
Danzaburou
20
7 / 3 / 3
14,168
545
15,867
13,922
5,307
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
Njirk
Ymir
19
6 / 1 / 7
15,550
598
12,220
10,498
11,984
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Care911
Khepri
14
0 / 4 / 5
10,308
396
4,330
15,694
17,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
FakUrOnlineID
Persephone
17
1 / 6 / 1
11,659
448
13,353
13,492
5,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
LeroySham69
Sun Wukong
14
0 / 9 / 1
9,524
366
1,953
16,068
9,686
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cupid
SoloAdc
Cupid
20
4 / 5 / 1
13,222
509
13,926
19,801
10,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 4 / 0
12,382
476
9,446
23,061
11,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
28
Kills
7
8
Deaths
28
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Beebuz
Nemesis
8
2
5
5.25
L
Khepri
Care911
Khepri
0
4
5
0.63
W
Nox
5
1
3
6.5
L
Persephone
FakUrOnlineID
Persephone
1
6
1
0.25
W
Athena
Finnus
Athena
2
1
11
7.5
W
Danzaburou
FizzyMentos
Danzaburou
7
3
3
2.83
L
Sun Wukong
LeroySham69
Sun Wukong
0
9
1
0.06
W
Ymir
Njirk
Ymir
6
1
7
9.5
L
Cupid
SoloAdc
Cupid
4
5
1
0.9
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,546
Damage
43,008
74,701
Taken
88,116
50,378
Mitigated
54,920
26,071
Healing
18,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Beebuz
Nemesis
12,785
6,891
0
5,558
19,553
11,019
0
5,037
14,300
0
92,078
L
Khepri
Care911
Khepri
4,330
448
0
1,040
15,694
17,801
0
6,721
8,923
24,270
0
W
Nox
10,225
693
0
2,786
12,038
4,916
4,816
6,315
5,275
94,645
0
L
Persephone
FakUrOnlineID
Persephone
13,353
599
0
2,185
13,492
5,487
970
6,934
6,200
77,908
0
W
Athena
Finnus
Athena
10,449
2,036
373
7,306
18,690
17,152
1,161
5,023
13,568
35,154
0
W
Danzaburou
FizzyMentos
Danzaburou
15,867
7,062
0
6,710
13,922
5,307
8,665
2,992
10,878
0
93,182
L
Sun Wukong
LeroySham69
Sun Wukong
1,953
383
0
80
16,068
9,686
294
5,729
10,301
0
40,417
W
Ymir
Njirk
Ymir
12,220
1,781
0
3,338
10,498
11,984
1,082
943
9,521
56,255
0
L
Cupid
SoloAdc
Cupid
13,926
7,425
45
7,926
19,801
10,319
0
6,384
13,417
0
131,278
L
9,446
1,781
0
7,397
23,061
11,627
0
6,548
16,381
0
94,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,703
Gold Earned
57,095
606
Minions Killed
576
0
Camps Cleared
0
2,503,813
Distance Traveled
2,183,522
25
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,899
535
115
4
0
514,024
0
L
Khepri
10,308
396
43
2
0
485,984
4
W
Nox
14,862
572
175
7
0
504,998
13
L
Persephone
11,659
448
131
5
0
429,554
1
W
Athena
13,224
509
55
2
0
525,572
6
W
Danzaburou
14,168
545
150
6
0
473,426
3
L
Sun Wukong
9,524
366
51
2
0
460,949
0
W
Ymir
15,550
598
111
4
0
485,793
3
L
Cupid
13,222
509
192
7
0
398,272
1
L
Thor
12,382
476
159
6
0
408,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role