Player Matchup

Persephone
Persephone
Apollo72
Persephone
Level 22
God Stats
0W - 2L
1,506 SR
Queue Stats
3W - 7L
1,138 Elo+
Party 1
Izanami
Izanami
BellonaCute
Izanami
Level 22
God Stats
6W - 7L
1,416 SR
Queue Stats
72W - 88L
1,357 Elo+
Solo
Ah Puch
Ah Puch
Demonologions
Ah Puch
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,613 Elo+
Party 1
Nemesis
Nemesis
Fr1edch0c0lat3
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
世间千万再难遇我
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,484 SR
1,422 Elo+

VS

Team Averages
Level 18
1,554 SR
1,340 Elo+
Guan Yu
Guan Yu
FulionGonir
Guan Yu
Level 25
God Stats
2W - 1L
1,510 SR
Queue Stats
152W - 173L
1,374 Elo+
Solo
Ares
Ares
MishaPortoman
Ares
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Ra
Ra
ShwapSs
Ra
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 51L
1,324 Elo+
Solo
Ullr
Ullr
WhySoBadxd
Ullr
Level 8
God Stats
3W - 1L
1,763 SR
Queue Stats
9W - 11L
1,210 Elo+
Solo
Neith
Neith
eScient HaX
Neith
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
144W - 153L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Apollo72
Persephone
14
4 / 3 / 0
7,792
519
8,213
8,957
2,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
BellonaCute
Izanami
11
1 / 3 / 1
6,332
422
3,666
8,149
2,633
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
11
2 / 8 / 0
6,742
449
5,658
11,556
4,583
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 8 / 1
6,449
430
4,775
10,817
4,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 5 / 2
7,276
485
4,810
10,198
3,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FulionGonir
Guan Yu
14
5 / 2 / 2
8,362
557
5,987
10,146
6,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 3 / 10
7,887
526
5,123
10,280
7,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 3 / 2
8,035
536
4,022
7,007
2,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
10 / 3 / 5
9,051
603
9,993
10,434
3,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
7 / 1 / 5
8,026
535
10,304
6,722
2,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
11
Kills
26
27
Deaths
12
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Persephone
Apollo72
Persephone
4
3
0
1.33
L
Izanami
BellonaCute
Izanami
1
3
1
0.5
L
Ah Puch
2
8
0
0.25
L
2
8
1
0.31
W
Guan Yu
FulionGonir
Guan Yu
5
2
2
3
W
2
3
10
2.33
W
2
3
2
1
W
10
3
5
4.17
W
7
1
5
9.5
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,122
Damage
35,429
49,677
Taken
44,589
17,726
Mitigated
23,079
6,372
Healing
11,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Apollo72
Persephone
8,213
907
0
472
8,957
2,638
0
3,192
5,366
34,862
0
L
Izanami
BellonaCute
Izanami
3,666
2,038
0
694
8,149
2,633
248
2,052
6,097
0
31,772
L
Ah Puch
5,658
924
0
1,638
11,556
4,583
1,416
209
11,047
27,189
0
L
4,775
1,428
0
756
10,817
4,442
411
2,029
8,788
0
18,247
W
Guan Yu
FulionGonir
Guan Yu
5,987
454
604
2,995
10,146
6,514
660
4,396
5,746
0
39,400
W
5,123
674
0
1,934
10,280
7,780
107
1,884
8,288
14,637
0
W
4,022
120
120
1,686
7,007
2,335
918
4,241
2,494
44,977
0
W
9,993
2,943
0
376
10,434
3,961
0
2,360
7,956
0
57,398
W
10,304
3,985
570
3,269
6,722
2,489
1,379
444
6,234
0
52,025
L
4,810
711
0
2,812
10,198
3,430
0
1,245
8,782
0
33,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,591
Gold Earned
41,361
265
Minions Killed
380
0
Camps Cleared
0
1,307,797
Distance Traveled
1,346,203
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,792
519
61
4
0
281,992
0
L
Izanami
6,332
422
61
4
0
246,157
0
L
Ah Puch
6,742
449
49
3
0
233,382
1
L
Nemesis
6,449
430
28
2
0
289,462
1
W
Guan Yu
8,362
557
81
5
0
269,442
0
W
Ares
7,887
526
13
1
0
283,833
0
W
Ra
8,035
536
86
6
0
280,826
5
W
Ullr
9,051
603
102
7
0
293,889
0
W
Neith
8,026
535
98
7
0
218,213
3
L
Tsukuyomi
7,276
485
66
4
0
256,804
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role