Player Matchup

Pele
Pele
Bread_Doge
Pele
Level 13
God Stats
7W - 4L
1,756 SR
Queue Stats
13W - 20L
1,404 Elo+
Solo
Chiron
Chiron
CW1ight5torm
Chiron
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 81L
1,291 Elo+
Solo
Cthulhu
Cthulhu
Luffy-Kun1977
Cthulhu
Level 7
God Stats
1W - 1L
1,730 SR
Queue Stats
33W - 13L
1,787 Elo+
Solo
Nemesis
Nemesis
SadGamerGrl
Nemesis
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 106L
1,327 Elo+
Solo
Hel
Hel
kippykip098
Hel
Level 4
God Stats
0W - 2L
1,478 SR
Queue Stats
0W - 4L
1,111 Elo+
Solo
Team Averages
Level 15
1,593 SR
1,384 Elo+

VS

Team Averages
Level 27
1,559 SR
1,391 Elo+
Medusa
Medusa
Hellcatfury2929
Medusa
Level 16
God Stats
2W - 1L
1,463 SR
Queue Stats
20W - 23L
1,335 Elo+
Solo
Gilgamesh
Gilgamesh
LATINSKILLS
Gilgamesh
Level 65
God Stats
9W - 5L
1,574 SR
Queue Stats
66W - 81L
1,467 Elo+
Party 1
Ratatoskr
Ratatoskr
NeededDonkey8
Ratatoskr
Level 7
God Stats
3W - 1L
1,717 SR
Queue Stats
11W - 8L
1,469 Elo+
Party 1
Zeus
Zeus
Teh_DeadPixel
Zeus
Level 18
God Stats
25W - 16L
1,845 SR
Queue Stats
83W - 71L
1,377 Elo+
Solo
Ymir
Ymir
josh15650
Ymir
Level 28
God Stats
3W - 7L
1,198 SR
Queue Stats
196W - 220L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 7 / 4
11,897
1,190
19,970
14,155
5,107
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
17
0 / 7 / 11
9,777
978
5,915
14,554
5,421
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
16
3 / 7 / 10
10,314
1,031
18,070
24,997
22,313
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
SadGamerGrl
Nemesis
15
3 / 9 / 7
9,942
994
11,086
19,659
8,955
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
5 / 10 / 10
10,729
1,073
11,317
16,095
5,855
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

123

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 19
11,014
1,101
11,834
12,676
4,380
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
LATINSKILLS
Gilgamesh
19
13 / 3 / 17
13,231
1,323
26,251
18,055
10,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
NeededDonkey8
Ratatoskr
18
9 / 3 / 18
12,012
1,201
15,282
15,536
8,322
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
12 / 4 / 14
12,314
1,231
20,134
9,120
4,543
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
17
1 / 3 / 22
10,561
1,056
7,770
14,820
15,013
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
130
20
Kills
40
40
Deaths
20
42
Assists
90
Player
Kills
Deaths
Assists
KDA
L
9
7
4
1.57
L
Chiron
0
7
11
0.79
W
5
7
19
2.07
W
Gilgamesh
LATINSKILLS
Gilgamesh
13
3
17
7.17
L
Cthulhu
3
7
10
1.14
W
Ratatoskr
NeededDonkey8
Ratatoskr
9
3
18
6
L
Nemesis
SadGamerGrl
Nemesis
3
9
7
0.72
W
12
4
14
4.75
W
Ymir
1
3
22
4
L
5
10
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,358
Damage
81,271
89,460
Taken
70,207
47,651
Mitigated
42,407
9,692
Healing
10,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,970
3,557
0
1,268
14,155
5,107
0
1,786
12,369
0
33,816
L
Chiron
5,915
1,793
712
1,358
14,554
5,421
0
5,573
8,977
0
19,284
W
11,834
6,470
0
1,111
12,676
4,380
0
4,449
8,227
0
27,862
W
Gilgamesh
LATINSKILLS
Gilgamesh
26,251
10,197
0
1,893
18,055
10,149
0
8,210
9,845
0
36,642
L
Cthulhu
18,070
1,435
47
2,082
24,997
22,313
0
9,585
15,412
40,585
0
W
Ratatoskr
NeededDonkey8
Ratatoskr
15,282
5,835
0
3,044
15,536
8,322
0
6,930
8,606
0
22,212
L
Nemesis
SadGamerGrl
Nemesis
11,086
6,602
0
1,134
19,659
8,955
0
7,280
12,379
0
26,766
W
20,134
9,393
0
1,932
9,120
4,543
0
4,961
4,159
38,508
0
W
Ymir
7,770
1,851
875
1,418
14,820
15,013
0
4,837
9,983
29,237
0
L
11,317
2,666
1,583
1,508
16,095
5,855
0
3,676
12,419
22,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,659
Gold Earned
59,132
158
Minions Killed
153
0
Camps Cleared
6
964,073
Distance Traveled
846,140
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,897
1,190
35
4
0
189,022
2
L
Chiron
9,777
978
25
3
0
218,746
0
W
Medusa
11,014
1,101
28
3
2
166,543
0
W
Gilgamesh
13,231
1,323
20
2
1
213,970
0
L
Cthulhu
10,314
1,031
49
5
0
201,245
2
W
Ratatoskr
12,012
1,201
14
1
1
190,921
2
L
Nemesis
9,942
994
25
3
0
212,857
2
W
Zeus
12,314
1,231
37
4
2
135,581
0
W
Ymir
10,561
1,056
54
5
0
139,125
1
L
Hel
10,729
1,073
24
2
0
142,203
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role