Player Matchup

Cthulhu
Cthulhu
ArkAngel11
Cthulhu
Level 22
God Stats
2W - 2L
1,361 SR
Queue Stats
77W - 72L
1,443 Elo+
Solo
Izanami
Izanami
KatsuNKZ
Izanami
Level 9
God Stats
21W - 9L
1,794 SR
Queue Stats
34W - 17L
1,642 Elo+
Party 1
Thoth
Thoth
LuxraiNK
Thoth
Level 7
God Stats
14W - 2L
1,794 SR
Queue Stats
20W - 7L
1,681 Elo+
Party 1
Thor
Thor
Pomjl
Thor
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
150W - 159L
1,512 Elo+
Solo
Apollo
Apollo
SirMJisus
Apollo
Level 27
God Stats
10W - 6L
1,602 SR
Queue Stats
65W - 59L
1,498 Elo+
Solo
Team Averages
Level 17
1,610 SR
1,555 Elo+

VS

Team Averages
Level 12
1,582 SR
1,428 Elo+
Jormungandr
Jormungandr
AdamHilt
Jormungandr
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Pele
Pele
MrDeaDlyy
Pele
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,388 Elo+
Party 2
Baron Samedi
Baron Samedi
OldPilgrim
Baron Samedi
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,308 Elo+
Party 2
Kukulkan
Kukulkan
PAPAYAGA27
Kukulkan
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 22L
1,474 Elo+
Solo
Loki
Loki
一观人间惊鸿
Loki
Level 7
God Stats
4W - 1L
1,911 SR
Queue Stats
13W - 15L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ArkAngel11
Cthulhu
20
7 / 8 / 20
16,016
1,068
21,630
36,358
36,004
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
KatsuNKZ
Izanami
20
13 / 4 / 15
17,139
1,143
29,187
23,732
8,531
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thoth
LuxraiNK
Thoth
20
14 / 6 / 20
18,607
1,240
45,380
16,375
5,228
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thor
Pomjl
Thor
20
5 / 7 / 22
15,310
1,021
13,678
19,285
13,171
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
SirMJisus
Apollo
15
0 / 0 / 0
9,440
629
0
0
0
Team 1 Tickets

25

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AdamHilt
Jormungandr
20
0 / 7 / 23
14,788
986
14,271
27,229
24,658
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pele
20
11 / 10 / 9
16,647
1,110
19,297
28,761
9,213
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
OldPilgrim
Baron Samedi
20
4 / 7 / 11
14,963
998
21,030
21,215
12,936
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
PAPAYAGA27
Kukulkan
20
4 / 6 / 10
15,132
1,009
24,348
17,934
5,229
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 9 / 9
14,434
962
10,555
19,632
5,940
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
87
39
Kills
25
25
Deaths
39
77
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AdamHilt
Jormungandr
0
7
23
1.64
W
Cthulhu
ArkAngel11
Cthulhu
7
8
20
2.13
W
Izanami
KatsuNKZ
Izanami
13
4
15
5.13
W
Thoth
LuxraiNK
Thoth
14
6
20
4
L
Pele
11
10
9
1.55
L
Baron Samedi
OldPilgrim
Baron Samedi
4
7
11
1.36
L
Kukulkan
PAPAYAGA27
Kukulkan
4
6
10
1.5
W
Thor
Pomjl
Thor
5
7
22
2.29
W
Apollo
SirMJisus
Apollo
0
0
0
0
L
6
9
9
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,875
Damage
89,501
95,750
Taken
114,771
62,934
Mitigated
57,976
10,454
Healing
7,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AdamHilt
Jormungandr
14,271
4,600
0
0
27,229
24,658
0
16,021
10,874
35,809
0
W
Cthulhu
ArkAngel11
Cthulhu
21,630
1,855
698
1,951
36,358
36,004
0
22,011
13,323
52,164
0
W
Izanami
KatsuNKZ
Izanami
29,187
22,937
0
6,873
23,732
8,531
0
18,238
5,143
0
64,070
W
Thoth
LuxraiNK
Thoth
45,380
964
0
932
16,375
5,228
0
7,537
8,700
81,855
0
L
Pele
19,297
3,153
0
436
28,761
9,213
0
14,866
13,639
0
44,180
L
Baron Samedi
OldPilgrim
Baron Samedi
21,030
1,667
2,045
3,605
21,215
12,936
0
13,014
7,890
46,253
0
L
Kukulkan
PAPAYAGA27
Kukulkan
24,348
2,196
0
1,033
17,934
5,229
0
12,040
5,709
75,547
0
W
Thor
Pomjl
Thor
13,678
2,167
0
0
19,285
13,171
0
10,094
8,935
0
18,666
W
Apollo
SirMJisus
Apollo
0
0
0
0
0
0
0
0
0
0
0
L
10,555
295
0
0
19,632
5,940
0
9,746
9,649
0
21,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,512
Gold Earned
75,964
278
Minions Killed
301
3
Camps Cleared
9
1,128,803
Distance Traveled
1,490,047
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
14,788
986
34
2
0
262,210
0
W
Cthulhu
16,016
1,068
77
5
1
271,537
1
W
Izanami
17,139
1,143
101
7
1
268,384
0
W
Thoth
18,607
1,240
96
6
1
304,462
0
L
Pele
16,647
1,110
49
3
3
334,188
1
L
Baron Samedi
14,963
998
77
5
0
280,971
0
L
Kukulkan
15,132
1,009
121
8
3
304,606
0
W
Thor
15,310
1,021
4
0
0
284,420
0
W
Apollo
9,440
629
0
0
0
0
0
L
Loki
14,434
962
20
1
3
308,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role