Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AlikeTrack5
Ah Muzen Cab
Level 151
God Stats
0W - 8L
1,300 SR
Queue Stats
235W - 258L
1,406 Elo+
Solo
Sun Wukong
Sun Wukong
EagleWithGlases
Sun Wukong
Level 86
God Stats
4W - 12L
1,266 SR
Queue Stats
423W - 466L
1,457 Elo+
Solo
Jormungandr
Jormungandr
OmniLives
Jormungandr
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 66L
1,497 Elo+
Solo
Ravana
Ravana
SergioElias
Ravana
Level 88
God Stats
1W - 4L
1,358 SR
Queue Stats
99W - 89L
1,525 Elo+
Solo
Nu Wa
Nu Wa
eduguzman45
Nu Wa
Level 108
God Stats
30W - 25L
1,551 SR
Queue Stats
130W - 119L
1,429 Elo+
Solo
Team Averages
Level 95
1,395 SR
1,463 Elo+

VS

Team Averages
Level 77
1,396 SR
1,406 Elo+
Gilgamesh
Gilgamesh
HolyCommand
Gilgamesh
Level 69
God Stats
20W - 19L
1,482 SR
Queue Stats
568W - 562L
1,482 Elo+
Solo
Ra
Ra
THELVADAAM18
Ra
Level 124
God Stats
3W - 8L
1,293 SR
Queue Stats
214W - 230L
1,428 Elo+
Solo
Athena
Athena
Timmy_mc0
Athena
Level 67
God Stats
20W - 30L
1,408 SR
Queue Stats
215W - 227L
1,382 Elo+
Solo
Ne Zha
Ne Zha
cubanmango
Ne Zha
Level 63
God Stats
2W - 1L
1,297 SR
Queue Stats
21W - 19L
1,286 Elo+
Party 1
Apollo
Apollo
piratedrag12
Apollo
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AlikeTrack5
Ah Muzen Cab
20
3 / 2 / 6
14,070
454
19,888
17,973
12,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
EagleWithGlases
Sun Wukong
20
5 / 12 / 3
15,284
493
20,251
34,090
30,436
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
OmniLives
Jormungandr
20
0 / 7 / 9
14,065
454
14,899
28,094
35,275
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ravana
20
5 / 8 / 8
14,727
475
13,500
20,816
12,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
7 / 7 / 7
15,202
490
31,612
23,291
8,598
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HolyCommand
Gilgamesh
20
6 / 9 / 7
16,292
526
14,649
31,624
23,836
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
6 / 6 / 10
17,032
549
25,606
25,352
15,119
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
Timmy_mc0
Athena
19
2 / 1 / 13
15,897
513
9,880
30,700
50,166
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ne Zha
cubanmango
Ne Zha
20
15 / 3 / 8
17,615
568
22,448
30,622
15,368
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Apollo
20
7 / 1 / 5
16,626
536
20,862
24,948
12,528
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
79
20
Kills
36
36
Deaths
20
33
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AlikeTrack5
Ah Muzen Cab
3
2
6
3
L
Sun Wukong
EagleWithGlases
Sun Wukong
5
12
3
0.54
W
Gilgamesh
HolyCommand
Gilgamesh
6
9
7
1.06
L
Jormungandr
OmniLives
Jormungandr
0
7
9
0.64
L
Ravana
5
8
8
1.13
W
6
6
10
1.83
W
Athena
Timmy_mc0
Athena
2
1
13
8.5
W
Ne Zha
cubanmango
Ne Zha
15
3
8
6.33
L
7
7
7
1.5
W
Apollo
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,150
Damage
93,445
124,264
Taken
143,246
99,253
Mitigated
117,017
27,536
Healing
56,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AlikeTrack5
Ah Muzen Cab
19,888
9,746
1,026
5,956
17,973
12,852
42
4,863
12,924
0
129,402
L
Sun Wukong
EagleWithGlases
Sun Wukong
20,251
4,884
0
9,702
34,090
30,436
0
5,594
28,214
0
103,090
W
Gilgamesh
HolyCommand
Gilgamesh
14,649
2,699
0
3,558
31,624
23,836
1,766
10,007
21,617
1,453
101,370
L
Jormungandr
OmniLives
Jormungandr
14,899
2,956
0
1,963
28,094
35,275
156
11,031
16,801
65,605
0
L
Ravana
13,500
4,348
0
3,990
20,816
12,092
121
4,227
16,479
0
104,222
W
25,606
1,147
8,939
13,798
25,352
15,119
2,057
10,738
14,614
141,341
0
W
Athena
Timmy_mc0
Athena
9,880
1,590
0
3,644
30,700
50,166
885
9,353
21,347
33,756
0
W
Ne Zha
cubanmango
Ne Zha
22,448
11,906
0
12,728
30,622
15,368
1,521
7,922
22,700
0
144,440
L
31,612
5,788
482
4,417
23,291
8,598
925
9,020
13,719
112,494
0
W
Apollo
20,862
15,159
0
14,305
24,948
12,528
11,045
8,491
16,457
0
131,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,348
Gold Earned
83,462
788
Minions Killed
884
0
Camps Cleared
0
2,783,821
Distance Traveled
2,896,496
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
14,070
454
194
6
0
581,464
1
L
Sun Wukong
15,284
493
200
6
0
587,665
3
W
Gilgamesh
16,292
526
180
6
0
531,949
9
L
Jormungandr
14,065
454
85
3
0
521,408
2
L
Ravana
14,727
475
162
5
0
619,523
8
W
Ra
17,032
549
251
8
0
577,081
9
W
Athena
15,897
513
53
2
0
629,229
2
W
Ne Zha
17,615
568
160
5
0
594,999
3
L
Nu Wa
15,202
490
147
5
0
473,761
0
W
Apollo
16,626
536
240
8
0
563,238
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role