Player Matchup

Kali
Kali
DivineVodkaaa
Kali
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 31L
1,392 Elo+
Solo
Artemis
Artemis
Galaheadexe
Artemis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
197W - 209L
1,395 Elo+
Solo
Ymir
Ymir
Mrdjdxthebest
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,500 Elo+
Solo
Artio
Artio
SteakOnSpear
Artio
Level 23
God Stats
1W - 1L
1,542 SR
Queue Stats
52W - 48L
1,495 Elo+
Solo
Nike
Nike
步下无生
Nike
Level 27
God Stats
2W - 0L
1,300 SR
Queue Stats
30W - 27L
1,406 Elo+
Solo
Team Averages
Level 20
1,468 SR
1,437 Elo+

VS

Team Averages
Level 11
1,543 SR
1,392 Elo+
Vulcan
Vulcan
CheekCl4pp3r
Vulcan
Level 17
God Stats
2W - 2L
1,767 SR
Queue Stats
161W - 145L
1,675 Elo+
Solo
Pele
Pele
OHMYBOXYT
Pele
Level 27
God Stats
33W - 26L
1,448 SR
Queue Stats
154W - 160L
1,418 Elo+
Solo
Amaterasu
Amaterasu
WoNwlecks
Amaterasu
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 7L
1,407 Elo+
Party 1
Neith
Neith
asteriks1984
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Yemoja
Yemoja
kuzigang
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
960 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 1
5,822
485
2,480
7,398
2,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artemis
Galaheadexe
Artemis
11
4 / 0 / 2
6,617
551
4,135
2,661
821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

10
3 / 3 / 6
6,227
519
5,954
11,852
4,316
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
3 / 2 / 3
6,660
555
2,850
6,396
3,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
7 / 1 / 4
7,154
596
7,142
7,867
4,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
2 / 2 / 2
6,804
567
10,271
4,947
1,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pele
9
4 / 4 / 2
5,914
493
5,243
9,597
2,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Amaterasu
WoNwlecks
Amaterasu
9
1 / 4 / 2
5,408
451
2,145
6,818
3,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

4
0 / 6 / 0
4,079
340
399
4,375
1,155
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
kuzigang
Yemoja
8
0 / 4 / 2
5,061
422
1,425
6,333
3,203
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
19
Kills
7
8
Deaths
20
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Vulcan
2
2
2
1.5
W
2
2
1
1.25
W
Artemis
Galaheadexe
Artemis
4
0
2
5
W
3
3
6
2
L
Pele
4
4
2
1.25
W
3
2
3
2.25
L
Amaterasu
WoNwlecks
Amaterasu
1
4
2
0.5
L
0
6
0
0
L
Yemoja
kuzigang
Yemoja
0
4
2
0.25
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,561
Damage
19,483
36,174
Taken
32,070
15,693
Mitigated
12,334
10,072
Healing
6,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
10,271
2,850
0
1,535
4,947
1,714
0
2,727
2,220
48,499
0
W
2,480
1,370
0
1,536
7,398
2,804
0
1,102
6,230
0
30,222
W
Artemis
Galaheadexe
Artemis
4,135
1,998
0
1,660
2,661
821
821
449
2,190
0
28,871
W
5,954
2,381
0
3,154
11,852
4,316
288
7,384
4,152
27,083
0
L
Pele
5,243
2,385
0
2,402
9,597
2,795
0
2,172
7,275
0
27,493
W
2,850
243
269
2,580
6,396
3,443
1,333
1,350
4,993
19,992
0
L
Amaterasu
WoNwlecks
Amaterasu
2,145
691
0
1,473
6,818
3,467
0
1,204
5,554
0
18,475
L
399
254
0
462
4,375
1,155
86
1,963
2,322
0
4,665
L
Yemoja
kuzigang
Yemoja
1,425
486
158
714
6,333
3,203
0
738
5,235
11,518
0
W
7,142
746
0
873
7,867
4,309
54
954
6,913
0
30,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,480
Gold Earned
27,266
279
Minions Killed
208
0
Camps Cleared
0
1,111,820
Distance Traveled
1,061,969
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,804
567
86
7
0
216,734
4
W
Kali
5,822
485
58
5
0
225,255
1
W
Artemis
6,617
551
61
5
0
199,897
1
W
Ymir
6,227
519
62
5
0
212,458
0
L
Pele
5,914
493
53
4
0
224,496
0
W
Artio
6,660
555
38
3
0
246,528
3
L
Amaterasu
5,408
451
39
3
0
222,989
2
L
Neith
4,079
340
11
1
0
174,393
0
L
Yemoja
5,061
422
19
2
0
223,357
0
W
Nike
7,154
596
60
5
0
227,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role