Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BurcuEviee
Izanami
Level 42
God Stats
6W - 9L
1,435 SR
Queue Stats
87W - 94L
1,409 Elo+
Party 1
Loki
Loki
DrShrubs
Loki
Level 48
God Stats
12W - 7L
1,685 SR
Queue Stats
196W - 147L
1,519 Elo+
Solo
Cthulhu
Cthulhu
Grimperrr
Cthulhu
Level 43
God Stats
1W - 1L
1,398 SR
Queue Stats
72W - 75L
1,437 Elo+
Party 1
Ne Zha
Ne Zha
NYM-RATU
Ne Zha
Level 74
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 37L
1,485 Elo+
Solo
Team Averages
Level 55
1,504 SR
1,470 Elo+

VS

Team Averages
Level 96
1,636 SR
1,467 Elo+
Anubis
Anubis
Ashbite
Anubis
Level 90
God Stats
23W - 15L
1,604 SR
Queue Stats
89W - 76L
1,436 Elo+
Solo
Arachne
Arachne
BinBinBang
Arachne
Level 115
God Stats
2W - 1L
1,765 SR
Queue Stats
27W - 31L
1,517 Elo+
Solo
Fafnir
Fafnir
Dharil
Fafnir
Level 68
God Stats
8W - 4L
1,732 SR
Queue Stats
173W - 168L
1,534 Elo+
Solo
Bellona
Bellona
PowderMage21
Bellona
Level 94
God Stats
10W - 5L
1,705 SR
Queue Stats
138W - 166L
1,325 Elo+
Solo
Danzaburou
Danzaburou
Wicked_Abra
Danzaburou
Level 115
God Stats
3W - 6L
1,374 SR
Queue Stats
245W - 196L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
4 / 9 / 1
10,016
501
7,551
18,868
5,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
BurcuEviee
Izanami
12
0 / 5 / 3
7,506
375
6,907
12,608
3,685
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
18
8 / 3 / 0
11,436
572
13,076
14,886
5,902
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Grimperrr
Cthulhu
15
2 / 4 / 3
9,713
486
14,351
24,852
10,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
NYM-RATU
Ne Zha
1
0 / 0 / 0
5,351
268
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ashbite
Anubis
17
6 / 4 / 5
10,516
526
12,082
10,170
5,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
BinBinBang
Arachne
18
7 / 1 / 3
11,483
574
8,652
14,376
6,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
Dharil
Fafnir
15
1 / 0 / 8
10,276
514
7,447
14,290
14,385
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
PowderMage21
Bellona
16
3 / 7 / 3
10,300
515
8,374
14,700
12,171
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
Wicked_Abra
Danzaburou
15
3 / 2 / 6
10,165
508
17,872
13,579
5,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
14
Kills
20
21
Deaths
14
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
4
9
1
0.5
W
Anubis
Ashbite
Anubis
6
4
5
2.13
W
Arachne
BinBinBang
Arachne
7
1
3
8.5
L
Izanami
BurcuEviee
Izanami
0
5
3
0.3
W
Fafnir
Dharil
Fafnir
1
0
8
5
L
Loki
8
3
0
2.67
L
Cthulhu
Grimperrr
Cthulhu
2
4
3
0.88
L
Ne Zha
NYM-RATU
Ne Zha
0
0
0
0
W
Bellona
PowderMage21
Bellona
3
7
3
0.64
W
Danzaburou
Wicked_Abra
Danzaburou
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,885
Damage
54,427
71,214
Taken
67,115
25,995
Mitigated
43,177
20,545
Healing
18,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,551
357
1,451
5,824
18,868
5,483
394
5,538
12,912
52,702
0
W
Anubis
Ashbite
Anubis
12,082
646
0
3,559
10,170
5,139
452
4,391
5,559
60,635
0
W
Arachne
BinBinBang
Arachne
8,652
6,504
0
3,772
14,376
6,263
45
4,523
9,611
0
92,654
L
Izanami
BurcuEviee
Izanami
6,907
3,955
733
3,737
12,608
3,685
38
3,118
9,396
0
43,660
W
Fafnir
Dharil
Fafnir
7,447
2,235
0
4,947
14,290
14,385
104
4,078
10,088
26,873
0
L
Loki
13,076
3,577
0
460
14,886
5,902
0
2,013
12,831
0
80,610
L
Cthulhu
Grimperrr
Cthulhu
14,351
948
1,019
7,321
24,852
10,925
0
8,365
16,239
48,463
0
L
Ne Zha
NYM-RATU
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
PowderMage21
Bellona
8,374
4,344
0
1,306
14,700
12,171
1,147
1,983
12,717
0
57,628
W
Danzaburou
Wicked_Abra
Danzaburou
17,872
7,462
0
4,643
13,579
5,219
1,487
6,327
7,238
0
69,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,022
Gold Earned
52,740
435
Minions Killed
501
0
Camps Cleared
0
1,319,382
Distance Traveled
1,817,704
17
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,016
501
119
6
0
302,414
8
W
Anubis
10,516
526
94
5
0
349,816
4
W
Arachne
11,483
574
141
7
0
384,360
9
L
Izanami
7,506
375
86
4
0
297,974
4
W
Fafnir
10,276
514
31
2
0
413,478
14
L
Loki
11,436
572
156
8
0
385,656
4
L
Cthulhu
9,713
486
74
4
0
333,338
1
L
Ne Zha
5,351
268
0
0
0
0
0
W
Bellona
10,300
515
120
6
0
323,910
2
W
Danzaburou
10,165
508
115
6
0
346,140
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role