Player Matchup

Yemoja
Yemoja
Dragonix3
Yemoja
Level 17
God Stats
1W - 2L
1,491 SR
Queue Stats
31W - 44L
1,459 Elo+
Party 1
The Morrigan
The Morrigan
Nexoosen
The Morrigan
Level 28
God Stats
14W - 19L
1,438 SR
Queue Stats
85W - 88L
1,512 Elo+
Party 1
Izanami
Izanami
PastelIris
Izanami
Level 27
God Stats
13W - 18L
1,443 SR
Queue Stats
98W - 109L
1,420 Elo+
Party 1
Fenrir
Fenrir
Prondo
Fenrir
Level 26
God Stats
17W - 16L
1,516 SR
Queue Stats
71W - 82L
1,445 Elo+
Solo
King Arthur
King Arthur
Reptile98
King Arthur
Level 84
God Stats
43W - 30L
1,552 SR
Queue Stats
122W - 113L
1,513 Elo+
Party 1
Team Averages
Level 36
1,488 SR
1,470 Elo+

VS

Team Averages
Level 22
1,454 SR
1,715 Elo+
Cabrakan
Cabrakan
Alpharius20Omeg
Cabrakan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,488 Elo+
Solo
Mulan
Mulan
DevilHaZe
Mulan
Level 29
God Stats
65W - 49L
1,508 SR
Queue Stats
164W - 169L
1,458 Elo+
Solo
Pele
Pele
ItsRainy
Pele
Level 12
God Stats
2W - 1L
1,260 SR
Queue Stats
10W - 8L
1,896 Elo+
Party 2
Danzaburou
Danzaburou
Shing69
Danzaburou
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,836 Elo+
Party 2
Ra
Ra
Whåp
Ra
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,896 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dragonix3
Yemoja
12
0 / 4 / 3
7,923
440
1,066
9,315
2,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

The Morrigan
Nexoosen
The Morrigan
13
3 / 6 / 1
8,337
463
5,662
9,338
2,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
PastelIris
Izanami
13
1 / 7 / 0
7,838
435
6,328
12,994
3,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Prondo
Fenrir
13
4 / 7 / 3
8,338
463
7,536
15,932
5,977
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
Reptile98
King Arthur
17
10 / 4 / 0
10,537
585
12,592
20,672
15,506
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
15
6 / 3 / 7
9,971
554
11,326
10,937
12,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mulan
DevilHaZe
Mulan
17
2 / 3 / 1
9,855
548
5,840
11,717
5,238
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Pele
13
4 / 7 / 7
8,891
494
7,484
14,487
5,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
Shing69
Danzaburou
18
10 / 0 / 10
11,696
650
18,018
12,833
7,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ra
17
6 / 5 / 7
10,571
587
9,787
10,848
4,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
60
18
Kills
28
28
Deaths
18
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
6
3
7
3.17
W
Mulan
DevilHaZe
Mulan
2
3
1
0.83
L
Yemoja
Dragonix3
Yemoja
0
4
3
0.38
W
Pele
4
7
7
1.07
L
The Morrigan
Nexoosen
The Morrigan
3
6
1
0.58
L
Izanami
PastelIris
Izanami
1
7
0
0.14
L
Fenrir
Prondo
Fenrir
4
7
3
0.79
L
King Arthur
Reptile98
King Arthur
10
4
0
2.5
W
Danzaburou
Shing69
Danzaburou
10
0
10
15
W
Ra
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,184
Damage
52,455
68,251
Taken
60,822
30,593
Mitigated
35,535
14,920
Healing
20,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
11,326
1,162
0
2,145
10,937
12,685
671
1,502
9,407
21,736
0
W
Mulan
DevilHaZe
Mulan
5,840
545
0
3,653
11,717
5,238
848
0
11,717
0
60,957
L
Yemoja
Dragonix3
Yemoja
1,066
362
743
1,048
9,315
2,738
0
4,912
4,161
14,043
0
W
Pele
7,484
2,382
0
3,835
14,487
5,051
90
2,092
12,395
0
39,381
L
The Morrigan
Nexoosen
The Morrigan
5,662
1,055
0
888
9,338
2,881
0
4,248
4,898
44,108
1,436
L
Izanami
PastelIris
Izanami
6,328
5,021
0
3,764
12,994
3,491
292
3,676
8,944
0
50,903
L
Fenrir
Prondo
Fenrir
7,536
611
0
2,765
15,932
5,977
0
3,618
11,964
0
46,029
L
King Arthur
Reptile98
King Arthur
12,592
1,087
0
5,712
20,672
15,506
0
4,230
16,098
0
64,461
W
Danzaburou
Shing69
Danzaburou
18,018
7,071
0
7,405
12,833
7,780
3,624
357
12,476
0
84,975
W
Ra
9,787
1,521
1,375
2,242
10,848
4,781
70
1,565
9,283
68,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,973
Gold Earned
50,984
428
Minions Killed
485
0
Camps Cleared
0
1,575,178
Distance Traveled
1,645,793
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,971
554
26
1
0
343,240
3
W
Mulan
9,855
548
140
8
0
364,961
3
L
Yemoja
7,923
440
23
1
0
334,927
1
W
Pele
8,891
494
68
4
0
297,070
3
L
The Morrigan
8,337
463
91
5
0
292,460
3
L
Izanami
7,838
435
94
5
0
269,286
5
L
Fenrir
8,338
463
80
4
0
350,137
1
L
King Arthur
10,537
585
140
8
0
328,368
0
W
Danzaburou
11,696
650
122
7
0
333,410
3
W
Ra
10,571
587
129
7
0
307,112
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role