Player Matchup

Zeus
Zeus
Silver III
 
Zeus
Silver III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver V
AGHATAHAAA
Fenrir
Silver V
Level 106
God Stats
5W - 4L
1,709 SR
Queue Stats
95W - 125L
557 MMR
Solo
Danzaburou
Danzaburou
Bronze I
PlatinPlayer710
Danzaburou
Bronze I
Level 124
God Stats
11W - 8L
1,493 SR
Queue Stats
281W - 311L
477 MMR
Solo
Athena
Athena
Silver IV
Sampathetic
Athena
Silver IV
Level 109
God Stats
4W - 10L
1,526 SR
Queue Stats
473W - 503L
732 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
iNFiNiTYzthepoop
Sun Wukong
Silver II
Level 114
God Stats
34W - 45L
1,442 SR
Queue Stats
189W - 196L
829 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,534 SR
819 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 100
1,431 SR
696 MMR
Awilix
Awilix
Bronze II
DegreSquare7637
Awilix
Bronze II
Level 120
God Stats
3W - 3L
1,531 SR
Queue Stats
669W - 727L
335 MMR
Solo
Medusa
Medusa
Silver IV
PhyRoo_
Medusa
Silver IV
Level 49
God Stats
9W - 7L
1,536 SR
Queue Stats
197W - 211L
898 MMR
Solo
Janus
Janus
Silver IV
TerribleWarden
Janus
Silver IV
Level 65
God Stats
21W - 27L
1,434 SR
Queue Stats
227W - 244L
683 MMR
Solo
Loki
Loki
Silver III
joker_zero20
Loki
Silver III
Level 113
God Stats
0W - 2L
1,229 SR
Queue Stats
283W - 297L
990 MMR
Solo
Khepri
Khepri
Silver V
juliocf2000
Khepri
Silver V
Level 151
God Stats
15W - 26L
1,426 SR
Queue Stats
69W - 96L
574 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
3 / 0 / 1
6,286
629
3,878
3,566
872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
AGHATAHAAA
Fenrir
9
1 / 1 / 2
5,521
552
2,680
6,385
1,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
PlatinPlayer710
Danzaburou
9
2 / 1 / 0
5,253
525
3,277
4,464
1,150
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
7
0 / 0 / 2
5,082
508
644
2,555
733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sun Wukong
iNFiNiTYzthepoop
Sun Wukong
12
1 / 0 / 1
6,340
634
3,784
6,468
3,161
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
EsetSetApolloTiamatArachne

VS

Bans
GilgameshAnhurBacchusChironYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
4,735
474
1,725
5,663
1,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
PhyRoo_
Medusa
9
2 / 0 / 0
5,342
534
2,605
3,525
980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 2 / 0
5,163
516
1,104
4,275
1,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 2 / 0
5,509
551
3,215
6,240
1,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Khepri
7
0 / 3 / 0
4,706
471
1,203
6,509
4,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
7
Kills
2
2
Deaths
7
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
0
1
3.5
W
Fenrir
AGHATAHAAA
Fenrir
1
1
2
2
L
0
0
1
0.5
L
Medusa
PhyRoo_
Medusa
2
0
0
2
W
Danzaburou
PlatinPlayer710
Danzaburou
2
1
0
2
W
Athena
0
0
2
1
L
0
2
0
0
W
Sun Wukong
iNFiNiTYzthepoop
Sun Wukong
1
0
1
1.5
L
0
2
0
0
L
Khepri
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,263
Damage
9,852
23,438
Taken
26,212
7,732
Mitigated
10,002
6,814
Healing
8,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
3,878
655
0
713
3,566
872
385
476
3,074
28,383
0
W
Fenrir
AGHATAHAAA
Fenrir
2,680
603
0
1,051
6,385
1,816
0
550
5,773
0
30,113
L
1,725
396
0
1,732
5,663
1,517
0
863
4,714
0
19,095
L
Medusa
PhyRoo_
Medusa
2,605
637
0
1,433
3,525
980
0
617
2,856
0
25,741
W
Danzaburou
PlatinPlayer710
Danzaburou
3,277
1,205
0
1,494
4,464
1,150
479
934
3,530
0
25,567
W
Athena
644
214
0
500
2,555
733
0
269
2,286
8,097
0
L
1,104
219
0
1,646
4,275
1,088
0
1,392
2,715
24,367
0
W
Sun Wukong
iNFiNiTYzthepoop
Sun Wukong
3,784
755
0
3,056
6,468
3,161
256
0
6,468
0
40,064
L
3,215
275
0
2,226
6,240
1,766
0
0
6,240
0
31,994
L
Khepri
1,203
66
0
1,136
6,509
4,651
0
1,302
5,165
14,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,482
Gold Earned
25,455
289
Minions Killed
266
0
Camps Cleared
0
917,549
Distance Traveled
857,159
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,286
629
67
7
0
181,414
1
W
Fenrir
5,521
552
65
7
0
203,210
2
L
Awilix
4,735
474
42
4
0
219,341
3
L
Medusa
5,342
534
58
6
0
164,601
1
W
Danzaburou
5,253
525
50
5
0
141,734
4
W
Athena
5,082
508
14
1
0
188,244
0
L
Janus
5,163
516
66
7
0
173,722
2
W
Sun Wukong
6,340
634
93
9
0
202,947
4
L
Loki
5,509
551
81
8
0
164,396
6
L
Khepri
4,706
471
19
2
0
135,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role