Player Matchup

Izanami
Izanami
BDVince
Izanami
Level 17
God Stats
28W - 23L
1,697 SR
Queue Stats
92W - 78L
1,459 Elo+
Party 1
Cerberus
Cerberus
EvelVadic
Cerberus
Level 84
God Stats
19W - 8L
1,515 SR
Queue Stats
319W - 370L
1,453 Elo+
Party 1
Persephone
Persephone
Rezulince
Persephone
Level 68
God Stats
27W - 21L
1,540 SR
Queue Stats
774W - 812L
1,535 Elo+
Party 1
Team Averages
Level 56
1,584 SR
1,482 Elo+

VS

Team Averages
Level 13
1,417 SR
1,367 Elo+
Nemesis
Nemesis
Erandy9993
Nemesis
Level 6
God Stats
1W - 3L
1,281 SR
Queue Stats
2W - 6L
1,459 Elo+
Solo
Zeus
Zeus
christiansuaarez
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,305 Elo+
Solo
Neith
Neith
stilljustaprivat
Neith
Level 27
God Stats
26W - 26L
1,472 SR
Queue Stats
90W - 148L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BDVince
Izanami
13
8 / 0 / 14
9,843
895
7,842
4,413
1,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cerberus
EvelVadic
Cerberus
12
6 / 1 / 15
9,654
878
5,876
13,645
6,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Persephone
Rezulince
Persephone
14
11 / 4 / 10
10,524
957
12,636
7,459
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Erandy9993
Nemesis
10
4 / 9 / 1
8,328
757
3,295
11,516
3,686
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 8 / 2
6,720
611
2,557
8,024
2,344
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 8 / 1
7,386
671
5,661
10,450
3,211
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
9
25
Kills
5
5
Deaths
25
39
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
BDVince
Izanami
8
0
14
15
L
Nemesis
Erandy9993
Nemesis
4
9
1
0.5
W
Cerberus
EvelVadic
Cerberus
6
1
15
13.5
W
Persephone
Rezulince
Persephone
11
4
10
4
L
0
8
2
0.13
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,354
Damage
11,513
25,517
Taken
29,990
11,138
Mitigated
9,241
7,615
Healing
2,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BDVince
Izanami
7,842
5,475
0
1,115
4,413
1,928
748
629
3,784
0
32,281
L
Nemesis
Erandy9993
Nemesis
3,295
778
137
952
11,516
3,686
0
5,736
5,780
0
14,782
W
Cerberus
EvelVadic
Cerberus
5,876
215
0
5,149
13,645
6,876
158
1,163
12,482
20,199
0
W
Persephone
Rezulince
Persephone
12,636
349
0
1,351
7,459
2,334
224
845
6,610
47,269
0
L
2,557
335
0
601
8,024
2,344
0
4,603
3,421
11,738
0
L
5,661
2,699
0
1,254
10,450
3,211
0
8,189
2,261
0
23,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,021
Gold Earned
22,434
151
Minions Killed
73
0
Camps Cleared
0
576,809
Distance Traveled
580,080
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,843
895
50
5
0
185,435
2
L
Nemesis
8,328
757
19
2
0
225,966
1
W
Cerberus
9,654
878
33
3
0
212,448
1
W
Persephone
10,524
957
68
6
0
178,926
0
L
Zeus
6,720
611
16
1
0
181,298
0
L
Neith
7,386
671
38
3
0
172,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role