Player Matchup

Gilgamesh
Gilgamesh
Bronzetto
Gilgamesh
Level 154
God Stats
66W - 50L
1,647 SR
Queue Stats
361W - 444L
1,418 Elo+
Solo
Baron Samedi
Baron Samedi
CreaZeus
Baron Samedi
Level 84
God Stats
26W - 25L
1,501 SR
Queue Stats
432W - 640L
1,429 Elo+
Solo
Anhur
Anhur
Hohox2
Anhur
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,537 Elo+
Solo
Team Averages
Level 92
1,549 SR
1,461 Elo+

VS

Team Averages
Level 67
1,595 SR
1,439 Elo+
Bacchus
Bacchus
BloodFairshadow
Bacchus
Level 26
God Stats
5W - 4L
1,660 SR
Queue Stats
29W - 30L
1,318 Elo+
Party 1
Sun Wukong
Sun Wukong
Ctthullhu
Sun Wukong
Level 15
God Stats
2W - 1L
1,483 SR
Queue Stats
8W - 13L
1,374 Elo+
Party 1
Medusa
Medusa
Floe
Medusa
Level 159
God Stats
5W - 3L
1,640 SR
Queue Stats
27W - 21L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bronzetto
Gilgamesh
13
7 / 3 / 9
9,612
801
12,189
11,959
7,281
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
CreaZeus
Baron Samedi
12
1 / 4 / 13
8,616
718
6,852
6,795
2,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Hohox2
Anhur
14
9 / 0 / 7
9,809
817
6,527
7,402
2,750
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 4
7,845
654
5,558
11,918
11,347
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Ctthullhu
Sun Wukong
10
0 / 6 / 6
7,268
606
2,958
10,058
5,499
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Floe
Medusa
12
5 / 4 / 1
8,549
712
12,135
9,402
3,376
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
17
Kills
7
7
Deaths
17
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
7
4
0.57
W
Gilgamesh
Bronzetto
Gilgamesh
7
3
9
3.83
W
Baron Samedi
CreaZeus
Baron Samedi
1
4
13
1.88
L
Sun Wukong
Ctthullhu
Sun Wukong
0
6
6
0.5
L
Medusa
Floe
Medusa
5
4
1
1.38
W
Anhur
Hohox2
Anhur
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,568
Damage
20,651
26,156
Taken
31,378
12,971
Mitigated
20,222
7,000
Healing
2,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,558
361
0
180
11,918
11,347
0
2,718
9,200
13,118
0
W
Gilgamesh
Bronzetto
Gilgamesh
12,189
3,971
811
2,452
11,959
7,281
1,245
2,508
9,451
0
30,025
W
Baron Samedi
CreaZeus
Baron Samedi
6,852
412
621
1,238
6,795
2,940
805
1,752
5,043
39,487
0
L
Sun Wukong
Ctthullhu
Sun Wukong
2,958
904
0
756
10,058
5,499
0
1,753
8,305
0
15,143
L
Medusa
Floe
Medusa
12,135
6,489
0
1,490
9,402
3,376
335
2,437
6,965
0
44,241
W
Anhur
Hohox2
Anhur
6,527
3,863
0
1,878
7,402
2,750
1,000
1,370
6,032
0
43,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,037
Gold Earned
23,662
169
Minions Killed
93
0
Camps Cleared
0
622,520
Distance Traveled
648,094
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,845
654
19
2
0
217,037
2
W
Gilgamesh
9,612
801
40
3
0
216,376
1
W
Baron Samedi
8,616
718
62
5
0
180,245
1
L
Sun Wukong
7,268
606
26
2
0
204,719
0
L
Medusa
8,549
712
48
4
0
226,338
3
W
Anhur
9,809
817
67
6
0
225,899
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role