Player Matchup

Discordia
Discordia
Gold III
Orkichrist
Discordia
Gold III
Level 99
God Stats
4W - 4L
1,740 SR
Queue Stats
238W - 242L
1,523 MMR
Solo
Vamana
Vamana
Bronze III
PabloHoneyZgz
Vamana
Bronze III
Level 46
God Stats
0W - 1L
1,679 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Set
Set
Gold I
SauronMVP
Set
Gold I
Level 121
God Stats
8W - 6L
1,193 SR
Queue Stats
224W - 239L
1,524 MMR
Solo
Medusa
Medusa
Bronze III
THEBKINQ
Medusa
Bronze III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,416 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
lRYAl_Mayorista
Kumbhakarna
Gold IV
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 106L
1,430 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 107
1,522 SR
1,479 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 104
1,593 SR
1,479 MMR
Sobek
Sobek
Silver II
Craggy9131
Sobek
Silver II
Level 101
God Stats
4W - 3L
1,693 SR
Queue Stats
31W - 31L
1,457 MMR
Solo
Neith
Neith
Gold III
KindaAbused
Neith
Gold III
Level 75
God Stats
10W - 11L
1,703 SR
Queue Stats
158W - 152L
1,404 MMR
Solo
Janus
Janus
Gold II
MrShark952
Janus
Gold II
Level 124
God Stats
50W - 53L
1,521 SR
Queue Stats
319W - 312L
1,537 MMR
Solo
Susano
Susano
Gold III
Omid15dk
Susano
Gold III
Level 100
God Stats
2W - 6L
1,327 SR
Queue Stats
167W - 169L
1,523 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
resavioYT
Sun Wukong
Gold II
Level 122
God Stats
7W - 4L
1,719 SR
Queue Stats
66W - 63L
1,472 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Orkichrist
Discordia
12
0 / 4 / 2
7,412
494
4,971
6,286
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 0 / 0
8,092
539
6,580
10,659
10,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
2 / 4 / 2
8,005
534
5,835
11,337
5,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
THEBKINQ
Medusa
12
1 / 3 / 1
7,037
469
4,561
8,978
2,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
lRYAl_Mayorista
Kumbhakarna
9
2 / 4 / 1
6,336
422
3,100
10,446
4,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
TiamatGilgameshAthenaDanzaburouTsukuyomi

VS

Bans
LokiCthulhuKing ArthurXing TianCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
11
1 / 1 / 6
7,548
503
3,806
10,189
5,573
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
6 / 2 / 1
9,158
611
10,152
7,163
2,336
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
14
2 / 0 / 5
8,308
554
3,163
4,791
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
Omid15dk
Susano
14
5 / 1 / 3
8,466
564
5,468
10,729
3,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
resavioYT
Sun Wukong
15
1 / 1 / 1
8,901
593
9,610
9,050
9,415
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
5
Kills
15
15
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sobek
1
1
6
4
W
6
2
1
3.25
W
Janus
2
0
5
4.5
W
Susano
Omid15dk
Susano
5
1
3
6.5
L
Discordia
Orkichrist
Discordia
0
4
2
0.25
L
0
0
0
0
L
2
4
2
0.75
L
Medusa
THEBKINQ
Medusa
1
3
1
0.5
L
Kumbhakarna
lRYAl_Mayorista
Kumbhakarna
2
4
1
0.63
W
Sun Wukong
resavioYT
Sun Wukong
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,047
Damage
32,199
47,706
Taken
41,922
24,740
Mitigated
22,769
9,094
Healing
13,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
3,806
358
0
3,987
10,189
5,573
0
3,526
6,663
14,860
0
W
10,152
4,381
0
2,094
7,163
2,336
1,389
1,254
5,909
0
61,164
W
Janus
3,163
253
0
2,172
4,791
1,580
495
1,245
3,546
55,477
0
W
Susano
Omid15dk
Susano
5,468
630
0
3,968
10,729
3,865
0
1,969
8,760
0
56,946
L
Discordia
Orkichrist
Discordia
4,971
384
0
1,080
6,286
1,957
0
2,344
3,942
49,585
0
L
6,580
3,517
0
3,713
10,659
10,500
0
185
10,474
0
61,551
L
5,835
2,834
0
1,463
11,337
5,206
0
1,301
10,036
0
61,667
L
Medusa
THEBKINQ
Medusa
4,561
2,084
0
1,535
8,978
2,561
0
581
8,397
0
41,985
L
Kumbhakarna
lRYAl_Mayorista
Kumbhakarna
3,100
1,183
0
1,303
10,446
4,516
0
2,558
7,888
13,910
0
W
Sun Wukong
resavioYT
Sun Wukong
9,610
2,214
0
1,583
9,050
9,415
350
77
8,973
0
67,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,882
Gold Earned
42,381
452
Minions Killed
516
0
Camps Cleared
0
1,428,748
Distance Traveled
1,541,459
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,548
503
11
1
0
326,718
2
W
Neith
9,158
611
125
8
0
270,044
6
W
Janus
8,308
554
125
8
0
324,678
3
W
Susano
8,466
564
113
8
0
339,552
4
L
Discordia
7,412
494
117
8
0
271,103
6
L
Vamana
8,092
539
131
9
0
285,747
7
L
Set
8,005
534
118
8
0
322,194
4
L
Medusa
7,037
469
70
5
0
270,194
4
L
Kumbhakarna
6,336
422
16
1
0
279,510
3
W
Sun Wukong
8,901
593
142
9
0
280,467
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role