Player Matchup

Cthulhu
Cthulhu
GoneDreamer
Cthulhu
Level 41
God Stats
11W - 14L
1,342 SR
Queue Stats
549W - 616L
1,301 Elo+
Solo
Tyr
Tyr
TeacherJ
Tyr
Level 17
God Stats
1W - 9L
1,196 SR
Queue Stats
13W - 26L
1,369 Elo+
Party 2
Susano
Susano
ottottotto
Susano
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 179L
1,430 Elo+
Party 2
Anubis
Anubis
shisui_the_goat
Anubis
Level 42
God Stats
1W - 1L
1,541 SR
Queue Stats
56W - 90L
1,386 Elo+
Solo
Neith
Neith
暴躁大表哥
Neith
Level 43
God Stats
28W - 39L
1,365 SR
Queue Stats
180W - 180L
1,440 Elo+
Party 2
Team Averages
Level 37
1,389 SR
1,385 Elo+

VS

Team Averages
Level 67
1,520 SR
1,531 Elo+
Cabrakan
Cabrakan
Frewerr
Cabrakan
Level 143
God Stats
2W - 3L
1,274 SR
Queue Stats
182W - 190L
1,402 Elo+
Party 3
Janus
Janus
ImInHereeeee
Janus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,782 Elo+
Party 1
Neith
Neith
Lil Jok3r 830
Neith
Level 48
God Stats
22W - 15L
1,844 SR
Queue Stats
125W - 104L
1,494 Elo+
Solo
Thanatos
Thanatos
Sir Spankelton
Thanatos
Level 98
God Stats
3W - 6L
1,491 SR
Queue Stats
27W - 25L
1,605 Elo+
Party 1
Guan Yu
Guan Yu
thebakedbear
Guan Yu
Level 21
God Stats
23W - 26L
1,491 SR
Queue Stats
136W - 157L
1,372 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GoneDreamer
Cthulhu
13
0 / 5 / 0
7,897
376
5,967
14,979
5,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 3 / 0
10,435
497
6,197
11,780
12,480
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
ottottotto
Susano
16
5 / 7 / 2
10,211
486
9,064
18,769
6,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 5 / 3
7,770
370
3,820
8,332
3,818
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
0 / 4 / 4
8,789
419
7,228
12,673
3,939
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Frewerr
Cabrakan
15
4 / 3 / 6
10,523
501
7,683
16,136
19,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
15 / 2 / 5
13,124
625
20,159
13,225
5,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 0 / 7
11,033
525
11,400
8,448
4,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
17
2 / 4 / 6
10,520
501
7,990
18,129
7,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
thebakedbear
Guan Yu
15
1 / 2 / 4
9,328
444
2,736
12,876
9,365
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
11
Kills
24
24
Deaths
11
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Frewerr
Cabrakan
4
3
6
2.33
L
Cthulhu
GoneDreamer
Cthulhu
0
5
0
0
W
15
2
5
8.75
W
2
0
7
5.5
W
Thanatos
2
4
6
1.25
L
5
3
0
1.67
L
Susano
ottottotto
Susano
5
7
2
0.86
L
1
5
3
0.5
W
Guan Yu
thebakedbear
Guan Yu
1
2
4
1.5
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,276
Damage
49,968
66,533
Taken
68,814
31,794
Mitigated
46,405
17,049
Healing
31,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Frewerr
Cabrakan
7,683
1,089
0
2,444
16,136
19,222
252
3,323
12,813
23,205
0
L
Cthulhu
GoneDreamer
Cthulhu
5,967
388
0
3,334
14,979
5,491
0
4,937
9,940
43,362
0
W
20,159
1,170
373
3,392
13,225
5,727
3,126
1,150
12,075
106,748
0
W
11,400
5,024
0
3,100
8,448
4,815
3,034
2,126
6,322
0
95,032
W
Thanatos
7,990
2,627
0
14,492
18,129
7,276
0
1,722
16,407
0
83,643
L
6,197
843
0
2,455
11,780
12,480
517
3,333
8,347
0
52,956
L
Susano
ottottotto
Susano
9,064
2,327
0
4,422
18,769
6,066
0
8,083
10,558
0
49,524
L
3,820
433
66
2,514
8,332
3,818
29
3,591
4,570
33,164
0
W
Guan Yu
thebakedbear
Guan Yu
2,736
309
2,037
5,971
12,876
9,365
1,222
1,466
11,410
0
36,367
L
7,228
3,835
0
4,258
12,673
3,939
550
7,211
5,276
0
53,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,102
Gold Earned
54,528
434
Minions Killed
596
0
Camps Cleared
0
1,550,023
Distance Traveled
2,009,842
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,523
501
31
1
0
381,210
4
L
Cthulhu
7,897
376
69
3
0
358,128
0
W
Janus
13,124
625
185
9
0
407,823
3
W
Neith
11,033
525
168
8
0
362,238
2
W
Thanatos
10,520
501
133
6
0
449,685
3
L
Tyr
10,435
497
119
6
0
344,473
4
L
Susano
10,211
486
77
4
0
346,799
3
L
Anubis
7,770
370
65
3
0
166,927
0
W
Guan Yu
9,328
444
79
4
0
408,886
5
L
Neith
8,789
419
104
5
0
333,696
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role