Player Matchup

Tiamat
Tiamat
Aømine
Tiamat
Level 160
God Stats
30W - 28L
1,903 SR
Queue Stats
689W - 330L
1,800 Elo+
Solo
Khepri
Khepri
GrafAndrei
Khepri
Level 64
God Stats
6W - 3L
1,611 SR
Queue Stats
31W - 17L
1,576 Elo+
Solo
Nu Wa
Nu Wa
Heraklo
Nu Wa
Level 88
God Stats
48W - 25L
1,725 SR
Queue Stats
136W - 128L
1,632 Elo+
Solo
Gilgamesh
Gilgamesh
SaiyanWithAPride
Gilgamesh
Level 141
God Stats
4W - 1L
1,910 SR
Queue Stats
29W - 28L
1,549 Elo+
Solo
Loki
Loki
gruvia
Loki
Level 34
God Stats
12W - 12L
1,466 SR
Queue Stats
90W - 92L
1,452 Elo+
Solo
Team Averages
Level 97
1,723 SR
1,602 Elo+

VS

Team Averages
Level 54
1,479 SR
1,551 Elo+
Kukulkan
Kukulkan
Boffabul
Kukulkan
Level 127
God Stats
0W - 1L
1,619 SR
Queue Stats
13W - 12L
1,540 Elo+
Party 1
Janus
Janus
EternalAgony498
Janus
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,708 Elo+
Party 1
Erlang Shen
Erlang Shen
Milk642
Erlang Shen
Level 64
God Stats
50W - 37L
1,589 SR
Queue Stats
146W - 129L
1,466 Elo+
Party 1
Neith
Neith
TheExodiaMech
Neith
Level 26
God Stats
1W - 2L
1,563 SR
Queue Stats
64W - 48L
1,554 Elo+
Party 1
Da Ji
Da Ji
emghg
Da Ji
Level 26
God Stats
4W - 5L
1,125 SR
Queue Stats
119W - 106L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aømine
Tiamat
20
14 / 2 / 8
14,722
1,132
36,158
13,225
13,261
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
GrafAndrei
Khepri
20
1 / 2 / 24
14,397
1,107
10,213
25,321
27,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
Heraklo
Nu Wa
20
10 / 3 / 19
14,424
1,110
31,244
11,596
4,826
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
20
14 / 2 / 10
15,137
1,164
16,196
13,837
13,013
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
gruvia
Loki
19
4 / 5 / 12
12,659
974
7,068
16,337
7,183
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

151

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Boffabul
Kukulkan
20
5 / 3 / 9
14,400
1,108
27,354
13,595
4,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
0 / 11 / 9
11,780
906
10,868
19,554
7,271
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Milk642
Erlang Shen
19
5 / 9 / 7
14,304
1,100
16,560
31,753
31,523
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
1 / 8 / 8
11,691
899
9,353
18,753
6,370
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
emghg
Da Ji
18
3 / 12 / 6
11,984
922
11,716
21,446
8,072
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
53
43
Kills
14
14
Deaths
43
73
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Aømine
Tiamat
14
2
8
9
L
Kukulkan
Boffabul
Kukulkan
5
3
9
3.17
L
0
11
9
0.41
W
Khepri
GrafAndrei
Khepri
1
2
24
6.5
W
Nu Wa
Heraklo
Nu Wa
10
3
19
6.5
L
Erlang Shen
Milk642
Erlang Shen
5
9
7
0.94
W
Gilgamesh
14
2
10
9.5
L
1
8
8
0.63
L
Da Ji
emghg
Da Ji
3
12
6
0.5
W
Loki
gruvia
Loki
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,879
Damage
75,851
80,316
Taken
105,101
65,484
Mitigated
58,091
15,692
Healing
6,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Aømine
Tiamat
36,158
1,880
0
3,496
13,225
13,261
0
5,824
7,401
85,256
0
L
Kukulkan
Boffabul
Kukulkan
27,354
2,686
0
90
13,595
4,855
0
10,787
2,808
103,644
0
L
10,868
1,950
90
765
19,554
7,271
0
15,042
4,512
39,845
0
W
Khepri
GrafAndrei
Khepri
10,213
401
0
7,930
25,321
27,201
0
12,386
12,935
15,006
0
W
Nu Wa
Heraklo
Nu Wa
31,244
6,540
0
2,173
11,596
4,826
0
7,364
4,232
51,751
0
L
Erlang Shen
Milk642
Erlang Shen
16,560
8,722
0
4,018
31,753
31,523
0
22,506
9,247
0
32,305
W
Gilgamesh
16,196
5,793
0
1,848
13,837
13,013
0
5,934
7,903
0
35,214
L
9,353
4,646
0
1,369
18,753
6,370
0
12,164
6,589
0
28,747
L
Da Ji
emghg
Da Ji
11,716
3,057
0
76
21,446
8,072
0
17,116
4,330
0
13,408
W
Loki
gruvia
Loki
7,068
1,702
0
245
16,337
7,183
0
6,714
9,623
0
24,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,339
Gold Earned
64,159
261
Minions Killed
331
14
Camps Cleared
5
1,318,077
Distance Traveled
1,160,860
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,722
1,132
145
11
5
258,244
0
L
Kukulkan
14,400
1,108
173
13
1
281,903
1
L
Janus
11,780
906
73
6
1
201,509
1
W
Khepri
14,397
1,107
8
1
0
274,100
3
W
Nu Wa
14,424
1,110
50
4
1
259,086
3
L
Erlang Shen
14,304
1,100
39
3
2
256,999
0
W
Gilgamesh
15,137
1,164
37
3
8
270,890
2
L
Neith
11,691
899
38
3
0
217,048
0
L
Da Ji
11,984
922
8
1
1
203,401
0
W
Loki
12,659
974
21
2
0
255,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role