Player Matchup

Da Ji
Da Ji
DILKS732
Da Ji
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 68L
1,523 Elo+
Party 1
Baron Samedi
Baron Samedi
EKeegan92
Baron Samedi
Level 29
God Stats
4W - 9L
1,275 SR
Queue Stats
55W - 57L
1,336 Elo+
Party 3
Ymir
Ymir
Quickscoop9964
Ymir
Level 18
God Stats
13W - 10L
1,582 SR
Queue Stats
16W - 14L
1,543 Elo+
Party 1
Anubis
Anubis
The musician845
Anubis
Level 45
God Stats
6W - 8L
1,440 SR
Queue Stats
28W - 18L
1,487 Elo+
Solo
Danzaburou
Danzaburou
mfeee23
Danzaburou
Level 106
God Stats
65W - 56L
1,456 SR
Queue Stats
227W - 238L
1,324 Elo+
Party 3
Team Averages
Level 51
1,450 SR
1,443 Elo+

VS

Team Averages
Level 43
1,536 SR
1,436 Elo+
Cerberus
Cerberus
HAV0C_FL120
Cerberus
Level 48
God Stats
59W - 32L
1,691 SR
Queue Stats
382W - 404L
1,375 Elo+
Solo
Guan Yu
Guan Yu
Irresistible_dk
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,423 Elo+
Party 2
Izanami
Izanami
Reborn Hydro
Izanami
Level 41
God Stats
7W - 4L
1,737 SR
Queue Stats
318W - 168L
1,590 Elo+
Solo
Chang'e
Chang'e
d87fresh
Chang'e
Level 48
God Stats
26W - 36L
1,373 SR
Queue Stats
500W - 597L
1,431 Elo+
Solo
Loki
Loki
y819-k318
Loki
Level 62
God Stats
10W - 14L
1,378 SR
Queue Stats
166W - 201L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DILKS732
Da Ji
15
10 / 2 / 5
9,520
635
14,935
11,130
3,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
EKeegan92
Baron Samedi
12
3 / 1 / 7
7,461
497
6,022
5,454
1,751
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 7 / 4
7,108
474
3,420
12,489
4,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
7 / 3 / 5
9,321
621
16,436
14,135
4,889
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
mfeee23
Danzaburou
12
1 / 5 / 4
7,339
489
4,646
8,734
2,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HAV0C_FL120
Cerberus
11
2 / 5 / 9
7,970
531
8,076
15,786
10,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 4 / 3
7,748
517
6,612
13,708
8,248
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Reborn Hydro
Izanami
16
8 / 2 / 3
10,555
704
13,494
10,921
3,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
d87fresh
Chang'e
13
1 / 5 / 4
8,360
557
4,244
10,776
3,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
13
5 / 6 / 3
8,390
559
5,447
12,476
3,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
40
22
Kills
18
18
Deaths
22
25
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Da Ji
DILKS732
Da Ji
10
2
5
6.25
W
Baron Samedi
EKeegan92
Baron Samedi
3
1
7
6.5
L
Cerberus
HAV0C_FL120
Cerberus
2
5
9
1.3
L
2
4
3
0.88
W
1
7
4
0.43
L
Izanami
Reborn Hydro
Izanami
8
2
3
4.75
W
7
3
5
3.17
L
Chang'e
d87fresh
Chang'e
1
5
4
0.6
W
Danzaburou
mfeee23
Danzaburou
1
5
4
0.6
L
Loki
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,459
Damage
37,873
51,942
Taken
63,667
17,520
Mitigated
29,907
15,606
Healing
19,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
DILKS732
Da Ji
14,935
4,365
0
238
11,130
3,966
0
3,325
7,805
0
54,597
W
Baron Samedi
EKeegan92
Baron Samedi
6,022
349
1,498
2,233
5,454
1,751
175
1,665
3,789
28,170
0
L
Cerberus
HAV0C_FL120
Cerberus
8,076
90
0
4,592
15,786
10,401
134
9,737
6,049
21,822
0
L
6,612
1,777
415
1,940
13,708
8,248
694
7,135
6,573
0
33,613
W
3,420
517
0
560
12,489
4,863
0
4,329
8,160
19,301
0
L
Izanami
Reborn Hydro
Izanami
13,494
10,461
0
4,900
10,921
3,797
2,312
1,836
9,085
0
89,658
W
16,436
1,632
0
8,462
14,135
4,889
938
1,875
12,260
66,340
0
L
Chang'e
d87fresh
Chang'e
4,244
339
1,403
3,101
10,776
3,562
0
2,409
8,367
45,139
0
W
Danzaburou
mfeee23
Danzaburou
4,646
1,337
644
1,971
8,734
2,051
0
1,126
7,608
0
37,579
L
Loki
5,447
824
0
2,717
12,476
3,899
41
4,761
7,715
0
43,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,749
Gold Earned
43,023
366
Minions Killed
448
0
Camps Cleared
0
1,349,797
Distance Traveled
1,421,264
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,520
635
85
6
0
301,721
3
W
Baron Samedi
7,461
497
53
4
0
276,873
4
L
Cerberus
7,970
531
36
2
0
299,473
1
L
Guan Yu
7,748
517
72
5
0
302,474
1
W
Ymir
7,108
474
33
2
0
264,346
2
L
Izanami
10,555
704
169
11
0
272,839
2
W
Anubis
9,321
621
124
8
0
240,555
5
L
Chang'e
8,360
557
89
6
0
289,762
0
W
Danzaburou
7,339
489
71
5
0
266,302
0
L
Loki
8,390
559
82
5
0
256,716
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role