Player Matchup

Odin
Odin
KLXIIMFAR
Odin
Level 8
God Stats
0W - 1L
1,299 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Ares
Ares
Lord_Diabol
Ares
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,490 Elo+
Solo
Baron Samedi
Baron Samedi
NUMBBOI
Baron Samedi
Level 11
God Stats
1W - 2L
1,680 SR
Queue Stats
7W - 6L
1,666 Elo+
Solo
Loki
Loki
WillisPinillis
Loki
Level 30
God Stats
0W - 8L
1,004 SR
Queue Stats
195W - 215L
1,433 Elo+
Solo
Skadi
Skadi
fliciano2002
Skadi
Level 21
God Stats
30W - 23L
1,508 SR
Queue Stats
97W - 93L
1,497 Elo+
Solo
Team Averages
Level 19
1,398 SR
1,517 Elo+

VS

Team Averages
Level 20
1,566 SR
1,636 Elo+
Serqet
Serqet
 
Serqet
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
ReformedSaltLord
Khepri
Level 32
God Stats
5W - 3L
1,618 SR
Queue Stats
95W - 67L
1,550 Elo+
Party 1
Chaac
Chaac
Storpheus
Chaac
Level 26
God Stats
7W - 6L
1,637 SR
Queue Stats
80W - 71L
1,580 Elo+
Party 1
Merlin
Merlin
dekigod
Merlin
Level 17
God Stats
13W - 4L
1,575 SR
Queue Stats
24W - 15L
1,618 Elo+
Party 1
Zhong Kui
Zhong Kui
imabot69420
Zhong Kui
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,934 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
1 / 4 / 2
6,201
443
5,071
9,069
7,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
4 / 7 / 2
7,085
506
5,366
12,063
7,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
NUMBBOI
Baron Samedi
11
5 / 6 / 2
7,352
525
4,895
8,699
3,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 2
6,455
461
4,935
9,244
2,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 3 / 0
7,091
507
3,364
9,415
2,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
3 / 3 / 3
7,043
503
2,009
9,332
3,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 1 / 12
7,702
550
3,823
5,549
2,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chaac
Storpheus
Chaac
12
2 / 2 / 5
7,300
521
9,046
13,915
7,392
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
dekigod
Merlin
12
4 / 5 / 3
7,605
543
6,255
6,857
2,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
imabot69420
Zhong Kui
15
10 / 1 / 2
9,294
664
9,663
7,701
4,867
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
12
Kills
22
24
Deaths
12
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
3
3
3
1.5
L
Odin
1
4
2
0.5
L
4
7
2
0.71
L
Baron Samedi
NUMBBOI
Baron Samedi
5
6
2
1
W
3
1
12
9
W
Chaac
Storpheus
Chaac
2
2
5
2.25
L
0
4
2
0.25
W
Merlin
dekigod
Merlin
4
5
3
1.1
L
2
3
0
0.67
W
Zhong Kui
imabot69420
Zhong Kui
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,631
Damage
30,796
48,490
Taken
43,354
24,372
Mitigated
20,449
8,080
Healing
14,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
2,009
524
0
1,090
9,332
3,213
0
900
8,382
0
34,377
L
Odin
5,071
1,978
0
950
9,069
7,948
299
767
8,111
0
22,390
L
5,366
251
0
994
12,063
7,322
0
4,531
7,404
13,928
0
L
Baron Samedi
NUMBBOI
Baron Samedi
4,895
413
0
912
8,699
3,320
0
6,256
2,175
22,258
0
W
3,823
895
0
1,230
5,549
2,542
133
1,732
3,809
8,091
0
W
Chaac
Storpheus
Chaac
9,046
2,962
0
6,991
13,915
7,392
272
2,373
11,035
0
37,261
L
4,935
1,148
0
2,322
9,244
2,955
0
1,915
7,299
0
38,311
W
Merlin
dekigod
Merlin
6,255
413
0
503
6,857
2,435
256
3,577
2,844
37,481
0
L
3,364
1,781
0
2,902
9,415
2,827
432
5,790
3,439
0
53,443
W
Zhong Kui
imabot69420
Zhong Kui
9,663
2,328
0
4,787
7,701
4,867
1,121
1,101
6,560
61,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,184
Gold Earned
38,944
269
Minions Killed
330
0
Camps Cleared
0
1,164,808
Distance Traveled
1,337,064
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,043
503
70
5
0
278,327
1
L
Odin
6,201
443
45
3
0
208,714
1
L
Ares
7,085
506
14
1
0
208,642
5
L
Baron Samedi
7,352
525
49
4
0
238,830
1
W
Khepri
7,702
550
4
0
0
282,926
3
W
Chaac
7,300
521
57
4
0
272,083
2
L
Loki
6,455
461
77
6
0
278,355
0
W
Merlin
7,605
543
79
6
0
242,421
1
L
Skadi
7,091
507
84
6
0
230,267
4
W
Zhong Kui
9,294
664
120
9
0
261,307
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role