Player Matchup

Achilles
Achilles
BuddahOnLotuss
Achilles
Level 24
God Stats
6W - 12L
1,273 SR
Queue Stats
50W - 73L
1,295 Elo+
Solo
Ares
Ares
KAKAPEDE
Ares
Level 6
God Stats
0W - 2L
1,265 SR
Queue Stats
1W - 4L
1,379 Elo+
Party 2
Artemis
Artemis
PaaYoonk
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,345 Elo+
Party 2
Awilix
Awilix
SirYusbalakh
Awilix
Level 17
God Stats
22W - 18L
1,242 SR
Queue Stats
63W - 57L
1,297 Elo+
Solo
Olorun
Olorun
teevost
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 11
1,356 SR
1,363 Elo+

VS

Team Averages
Level 16
1,538 SR
1,379 Elo+
Serqet
Serqet
 
Serqet
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Apal1an
Izanami
Level 7
God Stats
5W - 0L
1,743 SR
Queue Stats
7W - 8L
1,212 Elo+
Party 1
Thoth
Thoth
Darff31
Thoth
Level 5
God Stats
6W - 1L
1,743 SR
Queue Stats
7W - 5L
1,294 Elo+
Party 1
Hachiman
Hachiman
beastmastersven
Hachiman
Level 15
God Stats
3W - 13L
1,204 SR
Queue Stats
144W - 149L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
3 / 5 / 3
9,232
486
6,872
13,273
6,239
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ares
10
2 / 9 / 4
8,030
423
3,143
15,606
12,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Artemis
PaaYoonk
Artemis
13
5 / 8 / 6
8,760
461
12,837
11,327
4,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
12
4 / 3 / 4
8,694
458
5,552
10,659
3,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
teevost
Olorun
12
0 / 14 / 2
7,657
403
5,168
17,119
5,038
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
17
6 / 1 / 7
10,301
542
8,702
10,728
3,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eset
 
Eset
14
8 / 2 / 9
9,719
512
12,972
10,576
4,215
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Apal1an
Izanami
16
16 / 1 / 9
10,869
572
18,018
9,704
3,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
Darff31
Thoth
11
2 / 7 / 11
7,645
402
4,608
9,744
3,097
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
14
7 / 4 / 17
9,461
498
10,205
9,752
3,703
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
92
14
Kills
39
39
Deaths
15
19
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
6
1
7
9.5
W
Eset
 
Eset
8
2
9
6.25
W
Izanami
Apal1an
Izanami
16
1
9
20.5
L
Achilles
3
5
3
0.9
W
Thoth
Darff31
Thoth
2
7
11
1.07
L
Ares
2
9
4
0.44
L
Artemis
PaaYoonk
Artemis
5
8
6
1
L
Awilix
4
3
4
2
W
Hachiman
7
4
17
3.88
L
Olorun
teevost
Olorun
0
14
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,572
Damage
54,505
67,984
Taken
50,504
31,969
Mitigated
18,900
8,501
Healing
9,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
8,702
2,731
597
5,108
10,728
3,919
0
743
9,862
0
64,002
W
Eset
 
Eset
12,972
2,174
502
1,583
10,576
4,215
96
1,612
8,964
38,999
0
W
Izanami
Apal1an
Izanami
18,018
9,880
0
1,393
9,704
3,966
238
2,388
7,199
0
58,895
L
Achilles
6,872
1,701
0
3,512
13,273
6,239
640
4,516
8,405
46
43,132
W
Thoth
Darff31
Thoth
4,608
933
0
308
9,744
3,097
852
2,920
6,824
19,320
0
L
Ares
3,143
559
0
458
15,606
12,593
356
5,997
9,441
12,639
0
L
Artemis
PaaYoonk
Artemis
12,837
5,855
0
105
11,327
4,533
840
2,806
8,271
0
40,536
L
Awilix
5,552
1,638
0
1,914
10,659
3,566
42
1,950
8,709
0
30,387
W
Hachiman
10,205
5,118
0
0
9,752
3,703
0
694
9,058
0
38,624
L
Olorun
teevost
Olorun
5,168
2,759
0
2,512
17,119
5,038
1,285
2,311
14,627
40,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,373
Gold Earned
47,995
311
Minions Killed
355
0
Camps Cleared
0
1,676,813
Distance Traveled
1,769,511
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,301
542
112
6
0
360,564
2
W
Eset
9,719
512
62
3
0
323,434
2
W
Izanami
10,869
572
95
5
0
381,749
0
L
Achilles
9,232
486
103
5
0
334,098
2
W
Thoth
7,645
402
28
1
0
327,884
1
L
Ares
8,030
423
13
1
0
353,201
0
L
Artemis
8,760
461
65
3
0
321,076
4
L
Awilix
8,694
458
58
3
0
394,468
4
W
Hachiman
9,461
498
58
3
0
375,880
0
L
Olorun
7,657
403
72
4
0
273,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role