Player Matchup

Hou Yi
Hou Yi
GoodfeIIa808
Hou Yi
Level 158
God Stats
8W - 7L
1,458 SR
Queue Stats
42W - 52L
1,506 Elo+
Solo
Ares
Ares
SternMussel837
Ares
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Tiamat
Tiamat
xKLESHAYx64x
Tiamat
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,298 Elo+
Party 1
Team Averages
Level 100
1,486 SR
1,435 Elo+

VS

Team Averages
Level 104
1,552 SR
1,499 Elo+
Sol
Sol
 
Sol
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
DraKeDusthoof
Hou Yi
Level 69
God Stats
3W - 1L
1,568 SR
Queue Stats
151W - 150L
1,510 Elo+
Solo
Tyr
Tyr
Loco xMONEYMANx
Tyr
Level 160
God Stats
1W - 0L
1,588 SR
Queue Stats
28W - 25L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
10
1 / 2 / 3
6,863
572
6,199
7,222
2,737
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 4 / 1
7,110
593
2,819
10,801
9,624
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
10
1 / 2 / 2
7,182
599
5,019
8,856
4,007
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
4 / 0 / 4
8,628
719
10,693
7,646
2,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
4 / 0 / 3
8,792
733
4,972
6,919
2,449
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 4 / 5
7,889
657
5,264
8,981
5,877
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
4
Kills
8
8
Deaths
4
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
0
4
6
W
4
0
3
5.5
L
Hou Yi
1
2
3
1.25
W
0
4
5
0.63
L
2
4
1
0.63
L
Tiamat
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,037
Damage
20,929
26,879
Taken
23,546
16,368
Mitigated
10,671
3,337
Healing
9,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,693
3,291
0
4,980
7,646
2,345
2,211
2,821
4,825
50,294
0
W
4,972
2,410
246
2,952
6,919
2,449
612
2,514
4,405
0
32,579
L
Hou Yi
6,199
2,069
0
1,053
7,222
2,737
0
2,787
4,435
0
23,040
W
5,264
732
0
1,194
8,981
5,877
72
2,912
6,069
0
29,680
L
2,819
253
489
747
10,801
9,624
0
4,195
6,606
7,490
0
L
Tiamat
5,019
648
0
1,048
8,856
4,007
0
3,711
5,145
23,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,155
Gold Earned
25,309
75
Minions Killed
171
0
Camps Cleared
0
584,410
Distance Traveled
645,040
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,628
719
78
7
0
213,925
2
W
Hou Yi
8,792
733
49
4
0
209,971
0
L
Hou Yi
6,863
572
31
3
0
189,535
4
W
Tyr
7,889
657
44
4
0
221,144
4
L
Ares
7,110
593
8
1
0
176,194
3
L
Tiamat
7,182
599
36
3
0
218,681
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role