Player Matchup

Hou Yi
Hou Yi
Akosih
Hou Yi
Level 7
God Stats
7W - 5L
1,810 SR
Queue Stats
24W - 28L
1,531 Elo+
Party 1
Neith
Neith
EikichiMechazawa
Neith
Level 14
God Stats
161W - 186L
1,647 SR
Queue Stats
339W - 356L
1,596 Elo+
Solo
Thor
Thor
HercuLessx
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,625 Elo+
Solo
Zeus
Zeus
JUANMIAMI48
Zeus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,843 Elo+
Solo
Baron Samedi
Baron Samedi
Shunjimuro
Baron Samedi
Level 22
God Stats
1W - 3L
1,519 SR
Queue Stats
43W - 45L
1,541 Elo+
Party 1
Team Averages
Level 14
1,595 SR
1,627 Elo+

VS

Team Averages
Level 21
1,649 SR
1,583 Elo+
Artemis
Artemis
Cogita
Artemis
Level 26
God Stats
12W - 6L
1,562 SR
Queue Stats
67W - 46L
1,570 Elo+
Party 2
Loki
Loki
JakimBoor
Loki
Level 8
God Stats
30W - 18L
1,769 SR
Queue Stats
32W - 19L
1,692 Elo+
Solo
He Bo
He Bo
Lontaredal
He Bo
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 43L
1,574 Elo+
Party 2
Khepri
Khepri
Shyndor
Khepri
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 41L
1,561 Elo+
Party 2
Olorun
Olorun
SilverwingDragon
Olorun
Level 15
God Stats
5W - 0L
1,912 SR
Queue Stats
40W - 31L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Akosih
Hou Yi
14
3 / 13 / 3
9,004
1,000
9,882
22,489
7,521
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 3 / 3
7,808
868
2,658
3,681
1,153
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
0 / 2 / 2
7,566
841
369
1,792
542
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 6 / 2
8,158
906
4,042
5,585
1,602
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Shunjimuro
Baron Samedi
14
2 / 7 / 3
9,014
1,002
8,616
11,189
6,817
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

396

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cogita
Artemis
16
7 / 0 / 11
10,539
1,171
8,762
2,706
1,032
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
17
9 / 0 / 12
11,708
1,301
10,052
6,220
2,874
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
16
10 / 2 / 10
10,618
1,180
10,625
7,386
2,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
Shyndor
Khepri
16
3 / 3 / 20
10,671
1,186
3,865
12,386
11,126
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 1 / 19
9,446
1,050
9,672
5,898
2,561
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
103
6
Kills
31
31
Deaths
6
13
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Akosih
Hou Yi
3
13
3
0.35
W
Artemis
Cogita
Artemis
7
0
11
12.5
L
0
3
3
0.5
L
0
2
2
0.5
L
1
6
2
0.33
W
Loki
9
0
12
15
W
He Bo
10
2
10
7.5
L
Baron Samedi
Shunjimuro
Baron Samedi
2
7
3
0.5
W
Khepri
Shyndor
Khepri
3
3
20
4.33
W
2
1
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,567
Damage
42,976
44,736
Taken
34,596
17,635
Mitigated
20,558
1,679
Healing
5,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Akosih
Hou Yi
9,882
5,165
0
0
22,489
7,521
0
13,735
8,516
0
19,320
W
Artemis
Cogita
Artemis
8,762
5,041
0
1,105
2,706
1,032
0
1,388
1,318
0
21,781
L
2,658
1,168
0
100
3,681
1,153
0
1,453
2,188
0
3,879
L
369
263
0
0
1,792
542
0
777
1,011
0
878
L
4,042
393
0
0
5,585
1,602
0
2,508
2,965
11,667
0
W
Loki
10,052
2,563
0
824
6,220
2,874
0
1,654
4,566
0
46,910
W
He Bo
10,625
927
0
486
7,386
2,965
0
2,417
4,969
19,440
0
L
Baron Samedi
Shunjimuro
Baron Samedi
8,616
1,034
817
762
11,189
6,817
0
5,236
5,894
19,355
0
W
Khepri
Shyndor
Khepri
3,865
728
0
833
12,386
11,126
0
4,086
5,288
15,138
0
W
9,672
4,896
535
2,019
5,898
2,561
0
3,113
2,785
17,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,550
Gold Earned
52,982
65
Minions Killed
192
4
Camps Cleared
9
363,598
Distance Traveled
900,944
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,004
1,000
15
2
1
145,653
0
W
Artemis
10,539
1,171
42
5
2
181,096
0
L
Neith
7,808
868
2
0
0
36,579
0
L
Thor
7,566
841
0
0
0
22,791
1
L
Zeus
8,158
906
20
2
1
50,956
0
W
Loki
11,708
1,301
82
9
4
198,089
2
W
He Bo
10,618
1,180
24
3
2
168,061
0
L
Baron Samedi
9,014
1,002
28
3
2
107,619
0
W
Khepri
10,671
1,186
22
2
0
160,061
1
W
Olorun
9,446
1,050
22
2
1
193,637
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role