Player Matchup

Danzaburou
Danzaburou
INV BRYAN S2
Danzaburou
Level 33
God Stats
6W - 7L
1,500 SR
Queue Stats
530W - 624L
1,422 Elo+
Party 1
Athena
Athena
ItachiSenpai273
Athena
Level 31
God Stats
6W - 13L
1,433 SR
Queue Stats
480W - 627L
1,387 Elo+
Party 1
Arachne
Arachne
Wheitz L2R2
Arachne
Level 17
God Stats
12W - 11L
1,521 SR
Queue Stats
94W - 130L
1,374 Elo+
Party 1
Poseidon
Poseidon
chilenovaldi
Poseidon
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,151 Elo+
Solo
Loki
Loki
nikolas-belasco
Loki
Level 18
God Stats
5W - 10L
1,087 SR
Queue Stats
101W - 124L
1,370 Elo+
Solo
Team Averages
Level 22
1,408 SR
1,341 Elo+

VS

Team Averages
Level 13
1,463 SR
1,401 Elo+
Cthulhu
Cthulhu
Atat666
Cthulhu
Level 25
God Stats
3W - 4L
1,537 SR
Queue Stats
43W - 66L
1,303 Elo+
Solo
Da Ji
Da Ji
JheeFz
Da Ji
Level 14
God Stats
2W - 4L
1,267 SR
Queue Stats
10W - 17L
1,366 Elo+
Solo
Bakasura
Bakasura
SouLindoDemaisX
Bakasura
Level 14
God Stats
23W - 23L
1,500 SR
Queue Stats
618W - 724L
1,342 Elo+
Solo
Apollo
Apollo
Spartanense
Apollo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,744 Elo+
Solo
Bacchus
Bacchus
ma25le23
Bacchus
Level 7
God Stats
2W - 2L
1,513 SR
Queue Stats
5W - 10L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
INV BRYAN S2
Danzaburou
17
17 / 5 / 12
12,072
575
24,435
17,907
8,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 2 / 28
11,519
549
11,992
18,993
15,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Arachne
Wheitz L2R2
Arachne
15
15 / 8 / 10
11,296
538
16,298
17,025
5,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
chilenovaldi
Poseidon
16
1 / 4 / 15
10,868
518
11,730
9,398
3,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
10 / 5 / 12
11,838
564
13,018
16,624
6,424
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Atat666
Cthulhu
15
8 / 10 / 5
11,191
533
17,933
31,921
19,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
JheeFz
Da Ji
14
8 / 7 / 5
9,954
474
8,862
18,304
7,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
18
4 / 6 / 1
11,253
536
9,091
16,786
12,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
14
2 / 11 / 5
9,289
442
7,215
16,725
5,810
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
ma25le23
Bacchus
11
0 / 13 / 8
7,633
363
2,366
16,691
12,565
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
46
46
Kills
22
24
Deaths
47
77
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Atat666
Cthulhu
8
10
5
1.05
W
Danzaburou
INV BRYAN S2
Danzaburou
17
5
12
4.6
W
3
2
28
8.5
L
Da Ji
JheeFz
Da Ji
8
7
5
1.5
L
Bakasura
4
6
1
0.75
L
Apollo
2
11
5
0.41
W
Arachne
Wheitz L2R2
Arachne
15
8
10
2.5
W
Poseidon
chilenovaldi
Poseidon
1
4
15
2.13
L
Bacchus
ma25le23
Bacchus
0
13
8
0.31
W
10
5
12
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,473
Damage
45,467
79,947
Taken
100,427
39,236
Mitigated
57,813
14,513
Healing
14,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Atat666
Cthulhu
17,933
1,861
401
6,143
31,921
19,846
0
7,701
23,976
48,357
0
W
Danzaburou
INV BRYAN S2
Danzaburou
24,435
15,105
0
7,320
17,907
8,233
5,012
6,231
11,274
0
64,511
W
11,992
3,880
462
2,584
18,993
15,088
580
4,408
12,609
41,183
0
L
Da Ji
JheeFz
Da Ji
8,862
2,461
0
4,123
18,304
7,408
0
4,896
13,254
0
38,425
L
Bakasura
9,091
6,358
0
4,252
16,786
12,184
2,182
2,897
13,847
0
56,275
L
Apollo
7,215
4,718
0
0
16,725
5,810
1,093
5,047
11,534
0
39,971
W
Arachne
Wheitz L2R2
Arachne
16,298
14,200
0
2,897
17,025
5,973
615
4,010
10,733
0
36,529
W
Poseidon
chilenovaldi
Poseidon
11,730
1,722
0
1,250
9,398
3,518
1,029
949
8,209
70,789
0
L
Bacchus
ma25le23
Bacchus
2,366
585
0
0
16,691
12,565
0
2,487
14,094
16,743
0
W
13,018
3,159
0
0
16,624
6,424
1,787
3,544
12,473
0
71,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,593
Gold Earned
49,320
428
Minions Killed
345
0
Camps Cleared
0
2,001,577
Distance Traveled
1,636,986
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,191
533
60
3
0
334,332
0
W
Danzaburou
12,072
575
86
4
0
348,981
2
W
Athena
11,519
549
43
2
0
418,413
0
L
Da Ji
9,954
474
55
3
0
298,791
0
L
Bakasura
11,253
536
143
7
0
353,888
0
L
Apollo
9,289
442
67
3
0
323,025
2
W
Arachne
11,296
538
53
3
0
428,071
0
W
Poseidon
10,868
518
122
6
0
396,972
4
L
Bacchus
7,633
363
20
1
0
326,950
0
W
Loki
11,838
564
124
6
0
409,140
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role