Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
GeorgeMoneyFloyd
Olorun
Level 16
God Stats
1W - 2L
1,374 SR
Queue Stats
43W - 41L
1,409 Elo+
Solo
Persephone
Persephone
Mettersha
Persephone
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,189 Elo+
Solo
Yemoja
Yemoja
NNNHF
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,002 Elo+
Solo
Anhur
Anhur
kryticalitem
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,475 SR
1,320 Elo+

VS

Team Averages
Level 16
1,418 SR
1,416 Elo+
Thanatos
Thanatos
Nasorer91
Thanatos
Level 14
God Stats
1W - 2L
1,206 SR
Queue Stats
40W - 65L
1,295 Elo+
Solo
Athena
Athena
Vers4tile
Athena
Level 27
God Stats
6W - 13L
1,346 SR
Queue Stats
104W - 115L
1,465 Elo+
Solo
Izanami
Izanami
Vity2
Izanami
Level 28
God Stats
32W - 19L
1,540 SR
Queue Stats
38W - 33L
1,541 Elo+
Solo
Ymir
Ymir
寂寥lonesom
Ymir
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Kukulkan
Kukulkan
连备胎都不是
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
0 / 2 / 0
4,915
410
2,352
4,220
2,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 3 / 0
6,660
555
3,202
7,464
2,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
Mettersha
Persephone
9
0 / 5 / 0
5,541
462
1,459
4,380
1,382
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
NNNHF
Yemoja
10
1 / 2 / 2
6,007
501
3,170
5,624
3,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

6
1 / 3 / 1
5,070
423
1,455
2,681
756
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Nasorer91
Thanatos
9
2 / 1 / 2
6,002
500
1,698
4,582
1,787
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Athena
Vers4tile
Athena
10
6 / 0 / 4
6,870
573
4,814
8,354
6,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Vity2
Izanami
11
0 / 2 / 3
6,618
552
2,348
6,262
2,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
3 / 1 / 1
6,998
583
2,889
5,957
2,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 1 / 4
7,075
590
4,396
3,323
1,211
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
4
Kills
14
15
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
0
0
L
2
3
0
0.67
L
Persephone
Mettersha
Persephone
0
5
0
0
L
Yemoja
NNNHF
Yemoja
1
2
2
1
W
Thanatos
Nasorer91
Thanatos
2
1
2
3
W
Athena
Vers4tile
Athena
6
0
4
8
W
Izanami
Vity2
Izanami
0
2
3
0.75
L
1
3
1
0.5
W
3
1
1
3.5
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,638
Damage
16,145
24,369
Taken
28,478
10,292
Mitigated
14,276
4,475
Healing
10,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,352
83
73
328
4,220
2,305
0
1,610
2,610
15,532
0
L
3,202
1,591
74
3,004
7,464
2,634
521
2,856
4,608
35,514
0
L
Persephone
Mettersha
Persephone
1,459
225
0
210
4,380
1,382
583
2,660
1,716
19,548
0
L
Yemoja
NNNHF
Yemoja
3,170
837
373
413
5,624
3,215
0
2,665
2,959
19,972
0
W
Thanatos
Nasorer91
Thanatos
1,698
717
0
3,632
4,582
1,787
1,342
1,251
3,331
0
20,467
W
Athena
Vers4tile
Athena
4,814
1,848
748
2,499
8,354
6,379
741
3,091
5,173
14,747
0
W
Izanami
Vity2
Izanami
2,348
1,988
0
2,207
6,262
2,136
2,234
1,195
5,007
0
46,870
L
1,455
1,070
0
0
2,681
756
0
2,201
480
0
2,223
W
2,889
761
0
1,182
5,957
2,763
0
2,186
3,741
33,251
3,340
W
4,396
371
0
650
3,323
1,211
428
2,280
1,043
32,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,193
Gold Earned
33,563
171
Minions Killed
322
0
Camps Cleared
0
886,879
Distance Traveled
1,011,621
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,915
410
28
2
0
194,717
1
L
Olorun
6,660
555
76
6
0
223,492
2
L
Persephone
5,541
462
34
3
0
172,987
0
L
Yemoja
6,007
501
30
3
0
235,977
0
W
Thanatos
6,002
500
47
4
0
155,701
0
W
Athena
6,870
573
21
2
0
229,871
0
W
Izanami
6,618
552
99
8
0
166,076
0
L
Anhur
5,070
423
3
0
0
59,706
1
W
Ymir
6,998
583
70
6
0
225,991
2
W
Kukulkan
7,075
590
85
7
0
233,982
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role