Player Matchup

Jormungandr
Jormungandr
DoctorWu94
Jormungandr
Level 17
God Stats
34W - 26L
1,475 SR
Queue Stats
134W - 142L
1,364 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JackMD3
Ah Muzen Cab
Level 16
God Stats
22W - 13L
1,500 SR
Queue Stats
24W - 18L
1,500 Elo+
Solo
Freya
Freya
WillingtoGrief
Freya
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
134W - 141L
1,341 Elo+
Solo
Tsukuyomi
Tsukuyomi
sebjp
Tsukuyomi
Level 27
God Stats
39W - 48L
1,451 SR
Queue Stats
89W - 90L
1,397 Elo+
Solo
Bellona
Bellona
一只大大的菜鸡冷
Bellona
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 38L
1,538 Elo+
Solo
Team Averages
Level 20
1,485 SR
1,428 Elo+

VS

Team Averages
Level 15
1,704 SR
1,537 Elo+
Athena
Athena
Gbeanss
Athena
Level 7
God Stats
3W - 1L
2,063 SR
Queue Stats
10W - 8L
1,867 Elo+
Party 1
Cupid
Cupid
KSplitXd
Cupid
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,385 Elo+
Solo
Ra
Ra
R0BB0BC0RNC0B
Ra
Level 27
God Stats
1W - 1L
1,858 SR
Queue Stats
77W - 79L
1,456 Elo+
Solo
Nemesis
Nemesis
hoboslayer420
Nemesis
Level 7
God Stats
1W - 2L
1,338 SR
Queue Stats
1W - 2L
1,477 Elo+
Solo
Izanami
Izanami
tootsiee
Izanami
Level 29
God Stats
0W - 1L
1,759 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DoctorWu94
Jormungandr
11
1 / 3 / 3
6,309
526
2,677
7,453
4,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
JackMD3
Ah Muzen Cab
13
2 / 0 / 3
7,943
662
5,021
3,273
1,212
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 2 / 3
7,391
616
4,647
7,157
2,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
sebjp
Tsukuyomi
12
7 / 1 / 3
7,886
657
5,753
7,506
2,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 1 / 1
7,975
665
3,172
6,829
5,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Gbeanss
Athena
10
3 / 2 / 2
6,308
526
2,708
9,641
3,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
KSplitXd
Cupid
9
1 / 3 / 2
5,714
476
2,249
7,522
2,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
1 / 5 / 2
6,223
519
1,953
6,961
2,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
7
0 / 3 / 0
5,063
422
1,937
5,214
2,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
tootsiee
Izanami
10
1 / 3 / 2
5,967
497
3,850
5,873
1,902
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
16
Kills
6
7
Deaths
16
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DoctorWu94
Jormungandr
1
3
3
0.83
L
Athena
Gbeanss
Athena
3
2
2
2
W
Ah Muzen Cab
JackMD3
Ah Muzen Cab
2
0
3
3.5
L
Cupid
KSplitXd
Cupid
1
3
2
0.67
L
1
5
2
0.4
W
4
2
3
2.75
L
Nemesis
0
3
0
0
W
Tsukuyomi
sebjp
Tsukuyomi
7
1
3
8.5
L
Izanami
tootsiee
Izanami
1
3
2
0.67
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,270
Damage
12,697
32,218
Taken
35,211
15,707
Mitigated
12,302
10,369
Healing
9,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DoctorWu94
Jormungandr
2,677
859
0
297
7,453
4,332
111
1,313
6,100
15,130
0
L
Athena
Gbeanss
Athena
2,708
892
0
3,543
9,641
3,682
0
2,961
6,470
15,314
0
W
Ah Muzen Cab
JackMD3
Ah Muzen Cab
5,021
2,005
0
1,724
3,273
1,212
3,343
0
3,273
0
62,181
L
Cupid
KSplitXd
Cupid
2,249
1,083
0
2,932
7,522
2,535
0
173
7,349
0
33,573
L
1,953
968
0
1,865
6,961
2,101
127
2,743
4,128
21,321
0
W
4,647
1,747
0
3,962
7,157
2,563
530
2,443
4,556
28,643
0
L
Nemesis
1,937
742
0
176
5,214
2,082
333
0
5,214
0
15,083
W
Tsukuyomi
sebjp
Tsukuyomi
5,753
2,018
0
2,674
7,506
2,447
0
450
7,056
0
38,114
L
Izanami
tootsiee
Izanami
3,850
2,798
0
1,157
5,873
1,902
0
1,087
4,726
0
37,165
W
3,172
730
0
1,712
6,829
5,153
1,851
217
6,572
0
41,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,504
Gold Earned
29,275
381
Minions Killed
270
0
Camps Cleared
0
1,129,094
Distance Traveled
1,038,075
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,309
526
32
3
0
247,443
2
L
Athena
6,308
526
29
2
0
237,852
0
W
Ah Muzen Cab
7,943
662
126
11
0
243,969
4
L
Cupid
5,714
476
67
6
0
223,601
0
L
Ra
6,223
519
54
5
0
201,759
2
W
Freya
7,391
616
58
5
0
171,603
0
L
Nemesis
5,063
422
31
3
0
164,407
0
W
Tsukuyomi
7,886
657
74
6
0
270,907
0
L
Izanami
5,967
497
89
7
0
210,456
0
W
Bellona
7,975
665
91
8
0
195,172
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role