Player Matchup

Ares
Ares
GetRoasted420
Ares
Level 57
God Stats
0W - 3L
1,597 SR
Queue Stats
116W - 100L
1,540 Elo+
Party 1
Heimdallr
Heimdallr
MGRsmiley
Heimdallr
Level 45
God Stats
1W - 3L
1,500 SR
Queue Stats
373W - 384L
1,475 Elo+
Party 1
Freya
Freya
TheDeathHurts
Freya
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
534W - 563L
1,485 Elo+
Party 1
Artio
Artio
Ultimate1TTV
Artio
Level 72
God Stats
4W - 8L
1,468 SR
Queue Stats
66W - 83L
1,445 Elo+
Solo
Ravana
Ravana
deshron16
Ravana
Level 56
God Stats
23W - 20L
1,546 SR
Queue Stats
181W - 216L
1,458 Elo+
Party 1
Team Averages
Level 60
1,522 SR
1,481 Elo+

VS

Team Averages
Level 71
1,433 SR
1,430 Elo+
Fenrir
Fenrir
Astro0920
Fenrir
Level 49
God Stats
1W - 0L
1,738 SR
Queue Stats
12W - 17L
1,332 Elo+
Solo
Skadi
Skadi
Hacles
Skadi
Level 42
God Stats
21W - 19L
1,221 SR
Queue Stats
65W - 58L
1,421 Elo+
Party 2
Nox
Nox
Irathyy
Nox
Level 62
God Stats
1W - 1L
1,345 SR
Queue Stats
18W - 13L
1,439 Elo+
Party 2
Chaac
Chaac
Prarg
Chaac
Level 155
God Stats
16W - 19L
1,359 SR
Queue Stats
589W - 661L
1,396 Elo+
Solo
Khepri
Khepri
ScarletShield
Khepri
Level 48
God Stats
8W - 1L
1,500 SR
Queue Stats
190W - 170L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 3
7,383
410
7,368
17,860
14,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
MGRsmiley
Heimdallr
13
0 / 4 / 0
7,778
432
3,813
10,650
3,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 8 / 4
8,081
449
7,739
14,642
6,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
0 / 4 / 0
7,663
426
10,618
16,908
14,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ravana
deshron16
Ravana
13
3 / 5 / 1
8,508
473
5,585
10,128
4,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Astro0920
Fenrir
17
10 / 1 / 8
10,307
573
12,421
16,954
7,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Skadi
Hacles
Skadi
17
9 / 1 / 6
10,909
606
14,298
6,197
2,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nox
15
6 / 4 / 7
9,631
535
12,111
9,976
4,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Prarg
Chaac
15
0 / 0 / 8
9,014
501
8,271
16,799
13,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
2 / 1 / 13
9,135
508
4,839
10,639
7,301
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
69
6
Kills
27
27
Deaths
7
8
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Astro0920
Fenrir
10
1
8
14
L
1
6
3
0.42
W
Skadi
Hacles
Skadi
9
1
6
12
W
Nox
6
4
7
2.38
L
Heimdallr
MGRsmiley
Heimdallr
0
4
0
0
W
Chaac
Prarg
Chaac
0
0
8
4
W
2
1
13
8.5
L
2
8
4
0.5
L
0
4
0
0
L
Ravana
deshron16
Ravana
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,123
Damage
51,940
70,188
Taken
60,565
43,068
Mitigated
35,154
14,528
Healing
25,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Astro0920
Fenrir
12,421
5,695
0
10,135
16,954
7,221
502
3,801
13,093
0
60,213
L
7,368
266
0
1,729
17,860
14,209
0
5,268
12,519
19,991
0
W
Skadi
Hacles
Skadi
14,298
6,671
0
1,666
6,197
2,933
4,945
1,804
4,393
0
73,879
W
Nox
12,111
1,581
0
1,136
9,976
4,190
1,337
5,419
4,536
64,237
0
L
Heimdallr
MGRsmiley
Heimdallr
3,813
927
0
1,519
10,650
3,857
0
1,651
8,969
0
44,432
W
Chaac
Prarg
Chaac
8,271
860
0
11,293
16,799
13,509
656
8,575
7,144
0
46,599
W
4,839
511
0
1,266
10,639
7,301
147
4,965
5,674
15,660
0
L
7,739
2,708
0
2,354
14,642
6,458
0
6,508
8,104
38,214
0
L
10,618
1,388
756
5,984
16,908
14,127
0
1,104
14,844
42,528
0
L
Ravana
deshron16
Ravana
5,585
1,024
0
2,186
10,128
4,417
0
2,057
7,722
0
44,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,413
Gold Earned
48,996
345
Minions Killed
434
0
Camps Cleared
0
1,465,218
Distance Traveled
1,668,272
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,307
573
87
5
0
339,690
2
L
Ares
7,383
410
21
1
0
309,564
6
W
Skadi
10,909
606
125
7
0
356,050
3
W
Nox
9,631
535
106
6
0
298,088
0
L
Heimdallr
7,778
432
92
5
0
300,158
1
W
Chaac
9,014
501
93
5
0
320,061
0
W
Khepri
9,135
508
23
1
0
354,383
7
L
Freya
8,081
449
65
4
0
279,540
2
L
Artio
7,663
426
80
4
0
267,377
0
L
Ravana
8,508
473
87
5
0
308,579
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role