Player Matchup

Neith
Neith
ALPHASERB
Neith
Level 6
God Stats
4W - 3L
1,500 SR
Queue Stats
25W - 22L
1,459 Elo+
Solo
Kumbhakarna
Kumbhakarna
Diricen
Kumbhakarna
Level 27
God Stats
13W - 14L
1,653 SR
Queue Stats
192W - 215L
1,508 Elo+
Solo
Bastet
Bastet
Rutbyru
Bastet
Level 20
God Stats
1W - 1L
1,259 SR
Queue Stats
60W - 52L
1,484 Elo+
Solo
Ra
Ra
deltawasabite
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,537 Elo+
Solo
Chang'e
Chang'e
一舞剑器动四方
Chang'e
Level 18
God Stats
13W - 5L
1,565 SR
Queue Stats
47W - 43L
1,462 Elo+
Solo
Team Averages
Level 15
1,495 SR
1,490 Elo+

VS

Team Averages
Level 18
1,603 SR
1,490 Elo+
Bakasura
Bakasura
 
Bakasura
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
ElJVelaxXx
Cerberus
Level 5
God Stats
1W - 1L
1,853 SR
Queue Stats
1W - 2L
1,424 Elo+
Solo
Anubis
Anubis
Eomyn
Anubis
Level 28
God Stats
8W - 6L
1,662 SR
Queue Stats
45W - 49L
1,577 Elo+
Solo
Tiamat
Tiamat
Furywj
Tiamat
Level 16
God Stats
0W - 5L
1,500 SR
Queue Stats
5W - 11L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ALPHASERB
Neith
16
5 / 0 / 8
10,129
596
11,091
9,919
3,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
Diricen
Kumbhakarna
12
0 / 2 / 5
8,237
485
3,290
15,451
10,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
Rutbyru
Bastet
15
6 / 4 / 2
9,921
584
6,144
14,065
4,655
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

14
8 / 5 / 1
9,554
562
9,144
9,619
3,210
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 1 / 4
9,912
583
10,335
11,926
4,538
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
2 / 7 / 1
7,924
466
6,059
14,127
5,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
 
Cthulhu
11
1 / 3 / 4
6,896
406
7,059
11,998
8,707
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
ElJVelaxXx
Cerberus
5
0 / 3 / 0
5,172
304
749
3,215
1,052
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
Eomyn
Anubis
14
5 / 4 / 5
8,744
514
11,153
11,616
5,922
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
Furywj
Tiamat
13
4 / 5 / 1
8,018
472
6,602
10,454
5,036
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
22
Kills
12
12
Deaths
22
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
7
1
0.36
L
Cthulhu
 
Cthulhu
1
3
4
1
W
Neith
ALPHASERB
Neith
5
0
8
9
W
Kumbhakarna
Diricen
Kumbhakarna
0
2
5
1.25
L
Cerberus
ElJVelaxXx
Cerberus
0
3
0
0
L
Anubis
Eomyn
Anubis
5
4
5
1.88
L
Tiamat
Furywj
Tiamat
4
5
1
0.9
W
Bastet
Rutbyru
Bastet
6
4
2
1.75
W
8
5
1
1.7
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,004
Damage
31,622
60,980
Taken
51,410
26,250
Mitigated
26,569
21,765
Healing
12,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
6,059
4,201
0
3,016
14,127
5,852
0
5,167
8,960
0
41,461
L
Cthulhu
 
Cthulhu
7,059
265
244
954
11,998
8,707
0
6,361
5,637
22,707
0
W
Neith
ALPHASERB
Neith
11,091
5,905
0
6,663
9,919
3,528
1,570
4,600
5,259
0
79,100
W
Kumbhakarna
Diricen
Kumbhakarna
3,290
625
0
1,322
15,451
10,319
422
8,924
6,507
14,359
0
L
Cerberus
ElJVelaxXx
Cerberus
749
0
0
518
3,215
1,052
0
1,476
1,739
7,142
0
L
Anubis
Eomyn
Anubis
11,153
230
0
4,316
11,616
5,922
0
5,210
6,406
45,392
0
L
Tiamat
Furywj
Tiamat
6,602
1,181
370
3,011
10,454
5,036
0
4,555
5,899
30,472
0
W
Bastet
Rutbyru
Bastet
6,144
2,855
0
2,780
14,065
4,655
0
4,024
9,981
0
70,013
W
9,144
2,262
1,270
1,178
9,619
3,210
668
5,623
3,974
45,682
0
W
10,335
1,248
1,779
6,773
11,926
4,538
2,907
6,437
5,436
59,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,753
Gold Earned
36,754
449
Minions Killed
263
0
Camps Cleared
0
1,470,674
Distance Traveled
1,251,846
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,924
466
95
6
0
262,556
0
L
Cthulhu
6,896
406
26
2
0
336,716
5
W
Neith
10,129
596
131
8
0
274,213
4
W
Kumbhakarna
8,237
485
18
1
0
306,635
1
L
Cerberus
5,172
304
20
1
0
94,572
0
L
Anubis
8,744
514
76
4
0
282,476
3
L
Tiamat
8,018
472
46
3
0
275,526
1
W
Bastet
9,921
584
105
6
0
306,315
1
W
Ra
9,554
562
75
4
0
295,562
2
W
Chang'e
9,912
583
120
7
0
287,949
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role