Player Matchup

Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Redragon1984
Cthulhu
Level 17
God Stats
2W - 1L
1,685 SR
Queue Stats
15W - 36L
1,204 Elo+
Solo
Thor
Thor
Silence_Rojo
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,609 Elo+
Solo
Discordia
Discordia
baoppu
Discordia
Level 28
God Stats
10W - 8L
1,635 SR
Queue Stats
73W - 86L
1,461 Elo+
Solo
Mercury
Mercury
丶丶猫丶丶
Mercury
Level 28
God Stats
15W - 5L
1,839 SR
Queue Stats
110W - 83L
1,683 Elo+
Solo
Team Averages
Level 22
1,632 SR
1,491 Elo+

VS

Team Averages
Level 15
1,513 SR
1,398 Elo+
Yemoja
Yemoja
GammingGirl2010
Yemoja
Level 6
God Stats
0W - 1L
1,329 SR
Queue Stats
0W - 2L
1,222 Elo+
Party 1
Thanatos
Thanatos
TianYu
Thanatos
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 102L
1,550 Elo+
Solo
Artemis
Artemis
brewcitybrawler
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,368 Elo+
Solo
Nike
Nike
wo0dsi3_zzz
Nike
Level 29
God Stats
1W - 2L
1,521 SR
Queue Stats
133W - 163L
1,397 Elo+
Solo
Guan Yu
Guan Yu
xejug4k54k35e6kp
Guan Yu
Level 8
God Stats
1W - 1L
1,716 SR
Queue Stats
3W - 6L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
8 / 0 / 18
12,926
1,175
16,034
2,720
1,021
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Redragon1984
Cthulhu
18
1 / 3 / 20
11,192
1,017
7,074
10,929
9,889
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 5 / 6
9,340
849
5,737
6,831
2,026
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
baoppu
Discordia
17
4 / 1 / 15
10,914
992
11,607
4,135
1,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
29 / 2 / 10
16,212
1,474
43,505
17,273
6,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

320

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 11 / 2
9,492
863
4,597
21,187
23,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
TianYu
Thanatos
17
7 / 10 / 2
12,078
1,098
13,473
22,899
10,188
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
0 / 0 / 0
8,260
751
0
0
0
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 11 / 4
9,950
905
7,146
22,582
11,259
Cudgel

Cudgel

+10
Physical Power
+50
Health

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
2 / 11 / 6
10,623
966
6,212
23,546
24,352
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
25
43
Kills
11
11
Deaths
43
69
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
0
18
17
L
0
11
2
0.09
W
Cthulhu
Redragon1984
Cthulhu
1
3
20
3.67
W
1
5
6
0.8
L
Thanatos
TianYu
Thanatos
7
10
2
0.8
W
Discordia
baoppu
Discordia
4
1
15
11.5
L
0
0
0
0
L
2
11
4
0.36
L
2
11
6
0.45
W
29
2
10
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,957
Damage
31,428
41,888
Taken
90,214
20,985
Mitigated
69,582
7,308
Healing
11,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
16,034
11,133
0
1,548
2,720
1,021
0
824
1,896
0
40,737
L
4,597
973
1,100
641
21,187
23,783
0
3,855
17,210
15,728
0
W
Cthulhu
Redragon1984
Cthulhu
7,074
1,059
0
0
10,929
9,889
0
980
9,949
11,300
0
W
5,737
2,433
0
0
6,831
2,026
0
496
6,335
0
11,242
L
Thanatos
TianYu
Thanatos
13,473
4,067
0
6,806
22,899
10,188
0
2,945
19,752
0
33,624
W
Discordia
baoppu
Discordia
11,607
1,939
0
0
4,135
1,076
0
372
3,763
26,122
0
L
0
0
0
0
0
0
0
0
0
0
0
L
7,146
1,275
0
0
22,582
11,259
0
3,472
18,986
0
19,776
L
6,212
2,701
578
1,917
23,546
24,352
0
7,543
15,585
0
14,686
W
43,505
34,441
0
5,760
17,273
6,973
0
1,925
15,348
0
57,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,584
Gold Earned
50,403
147
Minions Killed
103
3
Camps Cleared
6
1,063,741
Distance Traveled
784,679
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,926
1,175
68
6
0
218,418
1
L
Yemoja
9,492
863
19
2
1
169,746
0
W
Cthulhu
11,192
1,017
6
1
0
223,083
0
W
Thor
9,340
849
7
1
1
125,789
0
L
Thanatos
12,078
1,098
56
5
2
203,718
0
W
Discordia
10,914
992
32
3
1
198,601
0
L
Artemis
8,260
751
0
0
0
0
0
L
Nike
9,950
905
22
2
0
187,348
0
L
Guan Yu
10,623
966
6
1
3
223,867
0
W
Mercury
16,212
1,474
34
3
1
297,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role