Player Matchup

Ra
Ra
Hacles
Ra
Level 42
God Stats
2W - 1L
1,700 SR
Queue Stats
65W - 58L
1,433 Elo+
Party 2
Ymir
Ymir
Irathyy
Ymir
Level 62
God Stats
1W - 2L
1,798 SR
Queue Stats
18W - 13L
1,468 Elo+
Party 2
Vamana
Vamana
LucienWolfswift
Vamana
Level 75
God Stats
7W - 8L
1,434 SR
Queue Stats
970W - 1,065L
1,446 Elo+
Solo
Horus
Horus
SirSqueakington
Horus
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 141L
1,474 Elo+
Solo
Apollo
Apollo
Ultimate1TTV
Apollo
Level 72
God Stats
1W - 4L
1,642 SR
Queue Stats
66W - 83L
1,455 Elo+
Solo
Team Averages
Level 59
1,615 SR
1,455 Elo+

VS

Team Averages
Level 58
1,493 SR
1,488 Elo+
Hou Yi
Hou Yi
GetRoasted420
Hou Yi
Level 57
God Stats
2W - 4L
1,495 SR
Queue Stats
116W - 100L
1,530 Elo+
Party 1
Sylvanus
Sylvanus
MGRsmiley
Sylvanus
Level 44
God Stats
16W - 15L
1,516 SR
Queue Stats
373W - 384L
1,464 Elo+
Party 1
Bastet
Bastet
TheDeathHurts
Bastet
Level 68
God Stats
6W - 10L
1,528 SR
Queue Stats
534W - 563L
1,475 Elo+
Party 1
Ra
Ra
XxMaCrOxX 04
Ra
Level 64
God Stats
12W - 6L
1,558 SR
Queue Stats
40W - 36L
1,525 Elo+
Solo
Sun Wukong
Sun Wukong
deshron16
Sun Wukong
Level 56
God Stats
11W - 18L
1,369 SR
Queue Stats
181W - 216L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
8
1 / 2 / 1
4,831
483
1,458
4,224
1,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ymir
Irathyy
Ymir
7
0 / 5 / 5
4,787
479
5,438
8,683
3,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
4 / 4 / 0
6,023
602
4,707
8,191
2,778
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

6
1 / 4 / 1
4,681
468
1,673
7,660
3,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
7
0 / 5 / 2
4,609
461
1,933
6,501
1,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 1 / 3
5,502
550
6,272
4,302
1,129
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
MGRsmiley
Sylvanus
8
2 / 1 / 9
5,548
555
2,801
7,942
4,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
3 / 1 / 7
5,534
553
4,716
5,216
1,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
5 / 1 / 4
6,287
629
3,142
4,445
1,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
deshron16
Sun Wukong
11
5 / 2 / 1
6,365
637
5,532
5,686
2,690
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
6
Kills
19
20
Deaths
6
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
L
Ra
1
2
1
0.75
L
Ymir
Irathyy
Ymir
0
5
5
0.5
L
4
4
0
1
W
Sylvanus
MGRsmiley
Sylvanus
2
1
9
6.5
L
1
4
1
0.38
W
3
1
7
6.5
L
Apollo
0
5
2
0.2
W
5
1
4
7
W
Sun Wukong
deshron16
Sun Wukong
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,209
Damage
22,463
35,259
Taken
27,591
12,292
Mitigated
11,046
7,161
Healing
8,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,272
2,541
0
1,065
4,302
1,129
716
612
3,648
0
22,478
L
Ra
1,458
149
157
1,272
4,224
1,299
77
454
3,652
21,393
0
L
Ymir
Irathyy
Ymir
5,438
2,344
0
398
8,683
3,344
0
2,057
6,550
18,996
0
L
4,707
1,976
0
2,373
8,191
2,778
0
102
8,089
0
24,809
W
Sylvanus
MGRsmiley
Sylvanus
2,801
934
506
3,100
7,942
4,339
440
2,818
5,076
8,857
0
L
1,673
667
673
1,324
7,660
3,216
0
1,429
6,215
0
6,818
W
4,716
2,047
0
1,260
5,216
1,448
446
1,358
3,846
0
18,328
L
Apollo
1,933
976
0
964
6,501
1,655
0
1,609
4,810
0
20,592
W
3,142
533
351
1,358
4,445
1,440
320
1,740
2,574
37,242
0
W
Sun Wukong
deshron16
Sun Wukong
5,532
977
0
1,311
5,686
2,690
430
135
5,551
0
29,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,931
Gold Earned
29,236
186
Minions Killed
222
0
Camps Cleared
0
827,353
Distance Traveled
885,903
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,502
550
36
4
0
177,293
4
L
Ra
4,831
483
43
4
0
183,896
2
L
Ymir
4,787
479
34
3
0
160,158
1
L
Vamana
6,023
602
52
5
0
152,372
0
W
Sylvanus
5,548
555
14
1
0
174,340
0
L
Horus
4,681
468
9
1
0
185,305
2
W
Bastet
5,534
553
38
4
0
192,929
1
L
Apollo
4,609
461
48
5
0
145,622
0
W
Ra
6,287
629
83
8
0
182,959
4
W
Sun Wukong
6,365
637
51
5
0
158,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role