Player Matchup

Gilgamesh
Gilgamesh
Cannhao
Gilgamesh
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,344 Elo+
Solo
Ymir
Ymir
Hikkisosad
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,503 Elo+
Party 1
Izanami
Izanami
Rintop
Izanami
Level 17
God Stats
27W - 26L
1,537 SR
Queue Stats
33W - 46L
1,356 Elo+
Party 1
Hel
Hel
Rxgnxr
Hel
Level 18
God Stats
17W - 11L
1,573 SR
Queue Stats
53W - 60L
1,374 Elo+
Party 1
Baron Samedi
Baron Samedi
blackhamsterman
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,490 Elo+
Solo
Team Averages
Level 11
1,522 SR
1,414 Elo+

VS

Team Averages
Level 18
1,464 SR
1,377 Elo+
Cernunnos
Cernunnos
LilRipper336
Cernunnos
Level 12
God Stats
2W - 3L
1,500 SR
Queue Stats
46W - 38L
1,481 Elo+
Solo
Guan Yu
Guan Yu
Pepsik0lny
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
Setacon
Scylla
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,343 Elo+
Party 2
Mercury
Mercury
Sl1vi
Mercury
Level 3
God Stats
2W - 1L
1,319 SR
Queue Stats
3W - 2L
1,490 Elo+
Party 2
The Morrigan
The Morrigan
TengYi
The Morrigan
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 12L
1,073 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cannhao
Gilgamesh
19
1 / 9 / 12
11,863
913
8,338
25,176
13,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
2 / 10 / 11
12,158
935
8,892
30,123
27,771
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
Rintop
Izanami
19
5 / 9 / 11
13,266
1,020
20,410
24,522
10,015
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hel
Rxgnxr
Hel
19
4 / 11 / 12
13,118
1,009
15,621
25,164
12,180
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
blackhamsterman
Baron Samedi
18
8 / 8 / 4
14,232
1,095
18,760
22,209
10,292
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
LilRipper336
Cernunnos
20
11 / 3 / 15
14,956
1,150
28,722
17,530
7,576
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Pepsik0lny
Guan Yu
20
7 / 6 / 20
13,307
1,024
13,167
20,907
24,107
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
Setacon
Scylla
20
15 / 2 / 22
15,290
1,176
38,427
12,140
4,831
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
Sl1vi
Mercury
20
7 / 5 / 17
13,775
1,060
14,997
12,227
5,342
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Morrigan
TengYi
The Morrigan
20
7 / 4 / 27
14,211
1,093
25,868
14,401
6,058
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
148
20
Kills
47
47
Deaths
20
50
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Cannhao
Gilgamesh
1
9
12
0.78
L
2
10
11
0.75
W
Cernunnos
LilRipper336
Cernunnos
11
3
15
6.17
W
Guan Yu
Pepsik0lny
Guan Yu
7
6
20
2.83
L
Izanami
Rintop
Izanami
5
9
11
1.17
L
Hel
Rxgnxr
Hel
4
11
12
0.91
W
Scylla
Setacon
Scylla
15
2
22
13
W
Mercury
Sl1vi
Mercury
7
5
17
3.1
W
The Morrigan
TengYi
The Morrigan
7
4
27
5.13
L
Baron Samedi
blackhamsterman
Baron Samedi
8
8
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,021
Damage
121,181
127,194
Taken
77,205
73,767
Mitigated
47,914
28,354
Healing
12,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Cannhao
Gilgamesh
8,338
2,387
0
405
25,176
13,509
0
12,710
12,466
0
17,005
L
8,892
1,263
0
955
30,123
27,771
0
15,973
14,150
28,237
0
W
Cernunnos
LilRipper336
Cernunnos
28,722
20,693
0
3,529
17,530
7,576
0
9,543
7,987
0
69,630
W
Guan Yu
Pepsik0lny
Guan Yu
13,167
1,503
3,092
4,725
20,907
24,107
0
13,418
7,489
158
25,649
L
Izanami
Rintop
Izanami
20,410
16,487
54
1,148
24,522
10,015
0
11,785
12,737
0
55,883
L
Hel
Rxgnxr
Hel
15,621
1,698
7,645
5,972
25,164
12,180
0
13,060
12,104
34,546
0
W
Scylla
Setacon
Scylla
38,427
1,611
0
804
12,140
4,831
0
6,733
5,407
54,236
0
W
Mercury
Sl1vi
Mercury
14,997
7,170
0
94
12,227
5,342
0
5,216
7,011
0
31,783
W
The Morrigan
TengYi
The Morrigan
25,868
2,804
0
179
14,401
6,058
0
8,334
6,038
36,276
0
L
Baron Samedi
blackhamsterman
Baron Samedi
18,760
2,403
7,411
4,764
22,209
10,292
0
10,925
11,284
66,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,637
Gold Earned
71,539
243
Minions Killed
231
3
Camps Cleared
13
1,222,818
Distance Traveled
1,226,608
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,863
913
15
1
2
263,227
1
L
Ymir
12,158
935
30
2
0
240,845
2
W
Cernunnos
14,956
1,150
91
7
9
196,163
1
W
Guan Yu
13,307
1,024
32
2
0
243,410
2
L
Izanami
13,266
1,020
54
4
0
226,492
0
L
Hel
13,118
1,009
43
3
1
258,690
0
W
Scylla
15,290
1,176
48
4
0
265,006
0
W
Mercury
13,775
1,060
37
3
2
281,149
0
W
The Morrigan
14,211
1,093
23
2
2
240,880
0
L
Baron Samedi
14,232
1,095
101
8
0
233,564
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role