Player Matchup

Cupid
Cupid
Godfather019963
Cupid
Level 9
God Stats
6W - 12L
1,354 SR
Queue Stats
10W - 16L
1,385 Elo+
Solo
Loki
Loki
XGimmedoesxX
Loki
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,242 Elo+
Solo
Hachiman
Hachiman
cacke-_-
Hachiman
Level 8
God Stats
8W - 13L
1,348 SR
Queue Stats
36W - 52L
1,336 Elo+
Solo
Persephone
Persephone
sensei_slaparoni
Persephone
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 20L
1,643 Elo+
Solo
King Arthur
King Arthur
にゃみー
King Arthur
Level 19
God Stats
64W - 41L
1,561 SR
Queue Stats
64W - 42L
1,484 Elo+
Solo
Team Averages
Level 13
1,452 SR
1,418 Elo+

VS

Team Averages
Level 8
1,476 SR
1,474 Elo+
Neith
Neith
BloopBloop3
Neith
Level 6
God Stats
2W - 7L
1,143 SR
Queue Stats
12W - 24L
1,411 Elo+
Solo
Zeus
Zeus
LXBX SNIPER
Zeus
Level 5
God Stats
3W - 4L
1,451 SR
Queue Stats
8W - 9L
1,453 Elo+
Solo
Persephone
Persephone
RustyXSpoon4944
Persephone
Level 9
God Stats
24W - 19L
1,557 SR
Queue Stats
33W - 40L
1,543 Elo+
Solo
Ao Kuang
Ao Kuang
Saccaballz
Ao Kuang
Level 5
God Stats
5W - 2L
1,727 SR
Queue Stats
14W - 20L
1,541 Elo+
Solo
Cthulhu
Cthulhu
sole_routine0
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 17
12,537
1,045
22,365
8,719
3,927
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
4 / 3 / 16
11,979
998
11,519
8,590
3,602
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
cacke-_-
Hachiman
18
1 / 4 / 16
11,368
947
13,402
9,887
3,875
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
sensei_slaparoni
Persephone
20
14 / 1 / 17
14,613
1,218
21,494
8,335
3,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
にゃみー
King Arthur
20
11 / 1 / 18
14,230
1,186
20,475
17,438
26,700
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Team 1 Tickets

200

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 9 / 4
11,094
925
3,651
16,609
6,993
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 9 / 3
10,916
910
8,469
11,193
4,287
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Persephone
RustyXSpoon4944
Persephone
18
4 / 1 / 5
13,207
1,101
17,209
19,263
7,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Saccaballz
Ao Kuang
18
2 / 8 / 7
11,718
977
9,342
20,404
8,704
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
17
0 / 12 / 5
10,295
858
4,921
27,523
28,712
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
35
39
Kills
11
11
Deaths
39
84
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
9
4
0.44
W
9
2
17
8.75
L
3
9
3
0.5
L
Persephone
RustyXSpoon4944
Persephone
4
1
5
6.5
L
Ao Kuang
Saccaballz
Ao Kuang
2
8
7
0.69
W
4
3
16
4
W
Hachiman
cacke-_-
Hachiman
1
4
16
2.25
W
Persephone
sensei_slaparoni
Persephone
14
1
17
22.5
L
Cthulhu
0
12
5
0.21
W
King Arthur
にゃみー
King Arthur
11
1
18
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,255
Damage
43,592
52,969
Taken
94,992
41,610
Mitigated
55,829
9,287
Healing
9,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,651
468
0
1,529
16,609
6,993
0
3,449
13,160
0
13,916
W
22,365
9,655
0
0
8,719
3,927
0
7,160
1,419
0
46,862
L
8,469
1,511
0
0
11,193
4,287
0
2,132
9,061
22,012
0
L
Persephone
RustyXSpoon4944
Persephone
17,209
1,708
262
4,079
19,263
7,133
0
4,704
14,558
68,797
0
L
Ao Kuang
Saccaballz
Ao Kuang
9,342
3,129
0
3,525
20,404
8,704
0
4,600
15,804
23,169
0
W
11,519
2,091
0
0
8,590
3,602
0
6,695
1,728
0
19,131
W
Hachiman
cacke-_-
Hachiman
13,402
7,257
0
877
9,887
3,875
0
7,891
1,890
0
25,321
W
Persephone
sensei_slaparoni
Persephone
21,494
2,321
26
4,476
8,335
3,506
0
5,682
2,610
53,235
0
L
Cthulhu
4,921
1,095
0
0
27,523
28,712
0
6,609
20,914
11,021
0
W
King Arthur
にゃみー
King Arthur
20,475
1,964
474
3,434
17,438
26,700
0
11,726
5,381
0
42,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,727
Gold Earned
57,230
230
Minions Killed
217
11
Camps Cleared
3
1,083,120
Distance Traveled
885,615
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,094
925
19
2
0
164,702
0
W
Cupid
12,537
1,045
64
5
1
173,254
1
L
Zeus
10,916
910
33
3
1
114,339
0
L
Persephone
13,207
1,101
118
10
0
209,332
0
L
Ao Kuang
11,718
977
36
3
2
217,598
0
W
Loki
11,979
998
13
1
1
257,062
0
W
Hachiman
11,368
947
35
3
1
199,018
0
W
Persephone
14,613
1,218
76
6
2
223,162
0
L
Cthulhu
10,295
858
11
1
0
179,644
0
W
King Arthur
14,230
1,186
42
4
6
230,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role