Player Matchup

Ao Kuang
Ao Kuang
Bapeju23
Ao Kuang
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,326 Elo+
Solo
Hera
Hera
MAX600
Hera
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 112L
1,422 Elo+
Solo
Sol
Sol
Molybdendragoner
Sol
Level 28
God Stats
44W - 34L
1,546 SR
Queue Stats
137W - 154L
1,428 Elo+
Solo
Rama
Rama
rahman20001
Rama
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 19L
1,494 Elo+
Solo
Gilgamesh
Gilgamesh
特仑猪叔
Gilgamesh
Level 27
God Stats
19W - 11L
1,653 SR
Queue Stats
135W - 122L
1,521 Elo+
Solo
Team Averages
Level 17
1,540 SR
1,438 Elo+

VS

Team Averages
Level 20
1,496 SR
1,536 Elo+
Sobek
Sobek
 
Sobek
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Daviidoz
Baron Samedi
Level 11
God Stats
33W - 54L
1,380 SR
Queue Stats
42W - 64L
1,336 Elo+
Solo
Zeus
Zeus
Funesto7
Zeus
Level 28
God Stats
29W - 29L
1,449 SR
Queue Stats
95W - 106L
1,456 Elo+
Solo
Jing Wei
Jing Wei
KINGHASBULLA
Jing Wei
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 20L
1,630 Elo+
Solo
Fenrir
Fenrir
Nerrus
Fenrir
Level 29
God Stats
31W - 21L
1,650 SR
Queue Stats
604W - 487L
1,760 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bapeju23
Ao Kuang
15
2 / 11 / 3
9,894
899
5,837
15,358
5,537
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hera
MAX600
Hera
19
5 / 4 / 13
12,582
1,144
16,998
14,055
5,936
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
3 / 2 / 10
11,649
1,059
9,291
16,209
6,357
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
0 / 8 / 15
10,995
1,000
11,664
16,595
6,413
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
特仑猪叔
Gilgamesh
18
11 / 8 / 7
13,714
1,247
18,827
29,380
16,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

80

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
19
6 / 4 / 18
13,061
1,187
11,302
14,123
18,161
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Daviidoz
Baron Samedi
18
2 / 5 / 15
11,251
1,023
8,851
12,424
5,939
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
18
1 / 3 / 18
11,144
1,013
13,279
8,937
3,537
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
KINGHASBULLA
Jing Wei
18
12 / 7 / 8
12,883
1,171
26,116
16,305
7,605
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Nerrus
Fenrir
19
12 / 2 / 12
13,103
1,191
23,926
17,884
10,643
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
104
21
Kills
33
33
Deaths
21
48
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
6
4
18
3.75
L
Ao Kuang
Bapeju23
Ao Kuang
2
11
3
0.32
W
Baron Samedi
Daviidoz
Baron Samedi
2
5
15
1.9
W
Zeus
1
3
18
3.33
W
Jing Wei
KINGHASBULLA
Jing Wei
12
7
8
2.29
L
Hera
MAX600
Hera
5
4
13
2.88
L
3
2
10
4
W
Fenrir
Nerrus
Fenrir
12
2
12
9
L
0
8
15
0.94
L
Gilgamesh
特仑猪叔
Gilgamesh
11
8
7
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,617
Damage
83,474
91,597
Taken
69,673
40,671
Mitigated
45,885
11,295
Healing
12,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
11,302
526
0
3,149
14,123
18,161
0
7,327
6,466
28,697
0
L
Ao Kuang
Bapeju23
Ao Kuang
5,837
1,715
0
2,321
15,358
5,537
0
4,986
10,372
12,542
0
W
Baron Samedi
Daviidoz
Baron Samedi
8,851
1,204
511
2,508
12,424
5,939
0
6,332
6,092
35,306
0
W
Zeus
13,279
1,686
997
1,339
8,937
3,537
0
2,162
6,775
36,061
0
W
Jing Wei
KINGHASBULLA
Jing Wei
26,116
22,017
0
2,199
16,305
7,605
0
6,337
9,968
0
42,808
L
Hera
MAX600
Hera
16,998
3,334
379
514
14,055
5,936
0
7,885
6,170
29,415
0
L
9,291
3,507
1,276
2,782
16,209
6,357
0
5,155
11,054
38,228
0
W
Fenrir
Nerrus
Fenrir
23,926
6,251
0
1,649
17,884
10,643
0
10,718
7,166
0
34,944
L
11,664
7,412
0
1,307
16,595
6,413
0
6,241
10,354
0
33,330
L
Gilgamesh
特仑猪叔
Gilgamesh
18,827
5,612
0
2,716
29,380
16,428
0
9,165
20,215
750
30,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,834
Gold Earned
61,442
182
Minions Killed
192
1
Camps Cleared
9
1,035,000
Distance Traveled
1,091,453
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,061
1,187
26
2
0
233,919
1
L
Ao Kuang
9,894
899
14
1
0
132,356
0
W
Baron Samedi
11,251
1,023
66
6
0
159,854
1
W
Zeus
11,144
1,013
58
5
1
206,676
0
W
Jing Wei
12,883
1,171
27
2
7
216,466
0
L
Hera
12,582
1,144
32
3
1
216,855
1
L
Sol
11,649
1,059
63
6
0
249,722
0
W
Fenrir
13,103
1,191
15
1
1
274,538
2
L
Rama
10,995
1,000
48
4
0
198,119
0
L
Gilgamesh
13,714
1,247
25
2
0
237,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role