Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
ElJVelaxXx
Cerberus
Level 5
God Stats
1W - 1L
1,750 SR
Queue Stats
1W - 2L
1,220 Elo+
Solo
Ra
Ra
Jontizh
Ra
Level 29
God Stats
1W - 0L
1,255 SR
Queue Stats
32W - 18L
1,618 Elo+
Solo
Geb
Geb
Lososin
Geb
Level 18
God Stats
5W - 3L
1,551 SR
Queue Stats
27W - 24L
1,462 Elo+
Party 1
Chernobog
Chernobog
xYAKUZAx
Chernobog
Level 33
God Stats
19W - 14L
1,682 SR
Queue Stats
27W - 24L
1,462 Elo+
Party 1
Team Averages
Level 22
1,548 SR
1,452 Elo+

VS

Team Averages
Level 11
1,524 SR
1,353 Elo+
Mulan
Mulan
ADamanttNEO
Mulan
Level 4
God Stats
2W - 1L
1,708 SR
Queue Stats
2W - 2L
1,458 Elo+
Party 2
Pele
Pele
Apal1an
Pele
Level 7
God Stats
0W - 3L
1,193 SR
Queue Stats
7W - 8L
1,156 Elo+
Party 2
Artemis
Artemis
Darff31
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,217 Elo+
Party 2
Ra
Ra
Rockervan
Ra
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tyr
Tyr
dedox1991
Tyr
Level 28
God Stats
15W - 15L
1,719 SR
Queue Stats
88W - 127L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
4 / 0 / 7
9,119
536
6,375
10,338
4,112
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
ElJVelaxXx
Cerberus
14
5 / 4 / 3
8,676
510
3,730
9,644
4,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

17
9 / 3 / 3
10,797
635
12,389
8,298
3,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Geb
12
1 / 2 / 10
8,328
490
4,594
12,700
11,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
xYAKUZAx
Chernobog
15
11 / 1 / 5
10,057
592
8,868
6,369
2,792
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 3
7,384
434
3,962
12,870
6,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pele
Apal1an
Pele
11
2 / 6 / 4
7,661
451
5,159
11,296
3,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
Darff31
Artemis
11
3 / 7 / 1
7,613
448
7,743
8,942
2,979
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

4
0 / 2 / 0
5,290
311
367
1,275
341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
4 / 8 / 3
8,048
473
8,457
15,310
9,879
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
21
30
Kills
10
10
Deaths
30
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
0
7
7.5
L
1
7
3
0.36
L
Pele
Apal1an
Pele
2
6
4
0.67
L
Artemis
Darff31
Artemis
3
7
1
0.5
W
Cerberus
ElJVelaxXx
Cerberus
5
4
3
1.63
W
9
3
3
3.5
W
Geb
1
2
10
3
L
0
2
0
0
L
4
8
3
0.69
W
Chernobog
xYAKUZAx
Chernobog
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,956
Damage
25,688
47,349
Taken
49,693
27,261
Mitigated
23,650
14,469
Healing
4,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,375
3,284
0
6,080
10,338
4,112
0
0
10,131
0
49,904
L
3,962
899
0
623
12,870
6,612
361
1,984
10,814
0
28,225
L
Pele
Apal1an
Pele
5,159
539
0
1,720
11,296
3,839
306
4,005
7,003
0
27,797
L
Artemis
Darff31
Artemis
7,743
4,580
0
64
8,942
2,979
1,149
4,169
4,439
0
29,379
W
Cerberus
ElJVelaxXx
Cerberus
3,730
807
0
1,783
9,644
4,950
188
0
9,584
32,380
0
W
12,389
1,836
195
2,096
8,298
3,650
2,232
315
7,876
65,584
0
W
Geb
4,594
1,430
239
1,801
12,700
11,757
532
0
12,550
21,618
0
L
367
113
0
0
1,275
341
0
758
417
5,181
0
L
8,457
1,888
0
2,464
15,310
9,879
0
8,671
6,307
0
34,412
W
Chernobog
xYAKUZAx
Chernobog
8,868
6,857
0
2,275
6,369
2,792
4,653
0
6,339
0
58,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,977
Gold Earned
35,996
464
Minions Killed
206
0
Camps Cleared
0
1,634,326
Distance Traveled
1,212,581
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,119
536
88
5
0
365,110
10
L
Mulan
7,384
434
41
2
0
256,833
0
L
Pele
7,661
451
64
4
0
340,038
0
L
Artemis
7,613
448
50
3
0
252,600
0
W
Cerberus
8,676
510
89
5
0
286,320
0
W
Ra
10,797
635
154
9
0
332,497
2
W
Geb
8,328
490
28
2
0
334,830
2
L
Ra
5,290
311
7
0
0
66,224
0
L
Tyr
8,048
473
44
3
0
296,886
0
W
Chernobog
10,057
592
105
6
0
315,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role